1. adding some useful math classes(Mat3x3d, Vector3d, Quaternion, Euler3) these classes use anonymous union and struct to support double[3], double[3][3] and double[4] 2. adding roll constraint algorithm
new rattle algorithm is working
Fixed Thermodynamic integration code.
Fixes for compilation under Mac OS X with IBM's xl compilers
fixed a bug in CompositeVisitor which cause the double counting problem
new implement of quickLate using visitor and composite pattern
fix whole bunch of bugs :-)
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