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gezelter | 
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#ifndef _BASELATTICE_H_ | 
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#define _BASELATTICE_H_ | 
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#include <vector> | 
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#include "Vector3d.hpp" | 
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using namespace std; | 
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class BaseLattice{ | 
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  protected: | 
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    BaseLattice(){ | 
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      Vector3d zeroVector3d(0.0, 0.0, 0.0); | 
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      setOrigin(zeroVector3d); | 
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    } | 
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  public: | 
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    //virtual destructor of BaseLattice | 
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    virtual ~BaseLattice() {} | 
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    //get lattice type | 
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    virtual const string getLatticeType() = 0; | 
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    int getNumSitesPerCell() {return nCellSites;} | 
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    void getLatticePointsPos(vector<Vector3d>& latticePos, int nx, int ny, int nz); | 
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    vector<Vector3d> getLatticePointsOrt() {return cellSitesOrt;} | 
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    //get lattice constant of unit cell | 
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    virtual vector<double> getLatticeConstant() =0; | 
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    //set lattice constant of unit cell | 
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    virtual void setLatticeConstant(const vector<double>& lc)=0; | 
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    //get origin of unit cell | 
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    Vector3d getOrigin( ) {return origin;}  | 
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    //set origin of unit cell | 
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    void setOrigin(const Vector3d& newOrigin){ | 
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      this->origin = newOrigin; | 
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    } | 
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  protected: | 
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    virtual void update() =0; | 
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    int nCellSites; | 
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    Vector3d origin;     | 
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    vector<Vector3d> cellSitesPos; | 
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    vector<Vector3d> cellSitesOrt; | 
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    Vector3d cellLen; | 
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}; | 
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#endif |