| 1 | gezelter | 1447 | /* This is a fun little patch to do molecular restraints for | 
| 2 |  |  | thermodynamic integration of solids.  Use only | 
| 3 |  |  | if you really know what you are doing. | 
| 4 |  |  | */ | 
| 5 |  |  |  | 
| 6 |  |  | #ifndef _RESTRAINTS_H_ | 
| 7 |  |  | #define _RESTRAINTS_H_ | 
| 8 |  |  |  | 
| 9 |  |  | #include <stdlib.h> | 
| 10 |  |  | #include <iostream> | 
| 11 |  |  | #include <vector> | 
| 12 |  |  |  | 
| 13 |  |  | #include "Atom.hpp" | 
| 14 |  |  | #include "SimState.hpp" | 
| 15 |  |  |  | 
| 16 |  |  | //#include "SimInfo.hpp" | 
| 17 |  |  | //#include "ReadWrite.hpp" | 
| 18 |  |  |  | 
| 19 |  |  | class Restraints{ | 
| 20 |  |  |  | 
| 21 |  |  | public: | 
| 22 |  |  | Restraints(int nMol, double lambdaVal, double lambdaExp); | 
| 23 |  |  | ~Restraints(); | 
| 24 |  |  |  | 
| 25 |  |  | void Calc_rVal(double position[3], int currentMol); | 
| 26 |  |  | void Calc_body_thetaVal(double matrix[3][3], int currentMol); | 
| 27 |  |  | void Calc_body_omegaVal(double matrix[3][3], double zAngle); | 
| 28 |  |  | double Calc_Restraint_Forces(vector<StuntDouble*> vecParticles); | 
| 29 |  |  | void Store_Init_Info(vector<StuntDouble*> vecParticles); | 
| 30 |  |  | void Write_zAngle_File(vector<StuntDouble*> vecParticles); | 
| 31 |  |  | double getVharm(); | 
| 32 |  |  |  | 
| 33 |  |  | private: | 
| 34 |  |  | char moleculeName[15]; | 
| 35 |  |  |  | 
| 36 |  |  | int i, j, nMol; | 
| 37 |  |  |  | 
| 38 |  |  | double scaleLam; | 
| 39 |  |  | double delRx, delRy, delRz; | 
| 40 |  |  | double theta, omega; | 
| 41 |  |  | double vProj0[3]; | 
| 42 |  |  | double vProjDist; | 
| 43 |  |  | double uTx, uTy, uTz, vTx, vTy, vTz; | 
| 44 |  |  | double ub0x, ub0y, ub0z, vb0x, vb0y, vb0z; | 
| 45 |  |  | double kTheta, kOmega, kDist; | 
| 46 |  |  | double restraintFrc[3]; | 
| 47 |  |  | double restraintTrq[3]; | 
| 48 |  |  | double normalize; | 
| 49 |  |  | double dVdrx, dVdry, dVdrz; | 
| 50 |  |  | double dVdux, dVduy, dVduz; | 
| 51 |  |  | double dVdvx, dVdvy, dVdvz; | 
| 52 |  |  | double harmPotent; | 
| 53 |  |  | double lambdaValue; | 
| 54 |  |  | double lambdaK; | 
| 55 |  |  |  | 
| 56 |  |  | vector<double> cofmPosX; | 
| 57 |  |  | vector<double> cofmPosY; | 
| 58 |  |  | vector<double> cofmPosZ; | 
| 59 |  |  | vector<double> ubX0; | 
| 60 |  |  | vector<double> uX0; | 
| 61 |  |  | vector<double> ubY0; | 
| 62 |  |  | vector<double> uY0; | 
| 63 |  |  | vector<double> ubZ0; | 
| 64 |  |  | vector<double> uZ0; | 
| 65 |  |  | vector<double> vbX0; | 
| 66 |  |  | vector<double> vX0; | 
| 67 |  |  | vector<double> vbY0; | 
| 68 |  |  | vector<double> vY0; | 
| 69 |  |  | vector<double> vbZ0; | 
| 70 |  |  | vector<double> vZ0; | 
| 71 |  |  |  | 
| 72 |  |  | //  SimInfo *info; // all the info we'll ever need | 
| 73 |  |  | //   Atom **atoms; /* array of atom pointers */ | 
| 74 |  |  | //   DirectionalAtom* dAtom; | 
| 75 |  |  | //  SimInfo *againInfo; // all the info we'll ever need | 
| 76 |  |  |  | 
| 77 |  |  | char *token; | 
| 78 |  |  | char fileName[200]; | 
| 79 |  |  | char angleName[200]; | 
| 80 |  |  | char inLine[1000]; | 
| 81 |  |  | char inValue[200]; | 
| 82 |  |  | char springName[200]; | 
| 83 |  |  | }; | 
| 84 |  |  |  | 
| 85 |  |  | #endif |