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gezelter | 
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#include <stdlib.h> | 
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#include <string.h> | 
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#include "LinkedAssign.hpp" | 
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LinkedAssign::LinkedAssign( char* the_text, int the_ival ){ | 
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  next = NULL; | 
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  strcpy( text, the_text ); | 
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  ival = the_ival; | 
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  type = 0; | 
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} | 
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LinkedAssign::LinkedAssign( char* the_text, double the_dval ){ | 
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  next = NULL; | 
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  strcpy( text, the_text ); | 
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  dval = the_dval; | 
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  type = 1; | 
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} | 
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LinkedAssign::LinkedAssign( char* the_text, char* the_sval ){ | 
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  next = NULL; | 
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  strcpy( text, the_text ); | 
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  strcpy( sval, the_sval ); | 
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  type = 2; | 
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} | 
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void LinkedAssign::setValues( char* the_text, int the_ival ){ | 
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  strcpy( text, the_text ); | 
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  ival = the_ival; | 
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  type = 0; | 
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} | 
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void LinkedAssign::setValues( char* the_text, double the_dval ){ | 
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  strcpy( text, the_text ); | 
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  dval = the_dval; | 
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  type = 1; | 
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} | 
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void LinkedAssign::setValues( char* the_text, char* the_sval ){ | 
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  strcpy( text, the_text ); | 
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  strcpy( sval, the_sval ); | 
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  type = 2; | 
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} | 
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void LinkedAssign::add( char* the_text, int the_ival ){ | 
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  if( next != NULL ) next->add( the_text, the_ival ); | 
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  else next = new LinkedAssign( the_text, the_ival ); | 
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} | 
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void LinkedAssign::add( char* the_text, double the_dval ){ | 
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  if( next != NULL ) next->add( the_text, the_dval ); | 
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  else next = new LinkedAssign( the_text, the_dval ); | 
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} | 
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void LinkedAssign::add( char* the_text, char* the_sval ){ | 
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  if( next != NULL ) next->add( the_text, the_sval ); | 
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  else next = new LinkedAssign( the_text, the_sval ); | 
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} | 
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LinkedAssign* LinkedAssign::find( char* key ){ | 
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  if( !strcmp(key, text) ) return this; | 
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  if( next != NULL ) return next->find(key); | 
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  return NULL; | 
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} | 
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