| 318 | 
  | 
    pAxisMat[i][0] = sU[i][maxAxis]; | 
| 319 | 
  | 
  } | 
| 320 | 
  | 
     | 
| 321 | 
+ | 
   | 
| 322 | 
  | 
  //calculate the proper rotation matrix | 
| 323 | 
  | 
  transposeMat3(pAxisMat, pAxisRotMat); | 
| 324 | 
  | 
   | 
| 331 | 
  | 
   | 
| 332 | 
  | 
  identityMat3(iMat); | 
| 333 | 
  | 
  setA(iMat); | 
| 334 | 
+ | 
   | 
| 335 | 
+ | 
  //and resort the moments of intertia to match the new orientation | 
| 336 | 
+ | 
  for (i=0; i<3; i++) | 
| 337 | 
+ | 
    if (evals[i]<momIntTol) | 
| 338 | 
+ | 
      evals[i] = 0.0; | 
| 339 | 
+ | 
  I[0][0] = evals[maxAxis]; | 
| 340 | 
+ | 
  I[1][1] = evals[midAxis]; | 
| 341 | 
+ | 
  I[2][2] = evals[pAxis]; | 
| 342 | 
  | 
} | 
| 343 | 
  | 
 | 
| 344 | 
  | 
void RigidBody::doEulerToRotMat(double euler[3], double myA[3][3] ){ | 
| 545 | 
  | 
  return myAtoms[index]->getEps(); | 
| 546 | 
  | 
   | 
| 547 | 
  | 
} | 
| 548 | 
+ | 
 | 
| 549 | 
+ | 
char *RigidBody::getAtomBase(int index){ | 
| 550 | 
+ | 
   | 
| 551 | 
+ | 
  return myAtoms[index]->getBase(); | 
| 552 | 
+ | 
   | 
| 553 | 
+ | 
} |