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#include <cstdlib> |
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#include <cmath> |
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#include "MoLocator.hpp" |
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MoLocator::MoLocator( MoleCuleStamp* theStamp ){ |
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myStamp = theStamp; |
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nAtoms = myStamp->getNAtoms(); |
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myCoords = NULL; |
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calcRefCoords(); |
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} |
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MoLocator::~MoLocator(){ |
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if( myCoords != NULL ) delete[] myCoords; |
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} |
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void MoLocator::placeMol( double pos[3], double A[3][3], Atom** atomArray){ |
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int i,j,k; |
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double r[3]; |
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AtomStamp* currAtom; |
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DirectionalAtom* dAtom; |
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} |
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void MoLocator::calcRefCoords( void ){ |
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int i,j,k; |
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AtomStamp* currAtom; |
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double centerX, centerY, centerZ; |
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double smallX, smallY, smallZ; |
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double bigX, bigY, bigZ; |
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double dx, dy, dz; |
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double dsqr; |
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centerX = 0.0; |
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centerY = 0.0; |
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centerZ = 0.0; |
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for(i=0; <nAtoms; i++){ |
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currAtom = myStamp->getAtom(i); |
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centerX += currAtom->getPosX(); |
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centerY += currAtom->getPosY(); |
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centerZ += currAtom->getPosZ(); |
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} |
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centerX /= nAtoms; |
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centerY /= nAtoms; |
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centerZ /= nAtoms; |
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myCoords = new double[nAtoms*3]; |
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j = 0; |
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for(i=0; <nAtoms; i++){ |
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currAtom = myStamp->getAtom(i); |
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j = i*3; |
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myCoords[j] = currAtom->getPosX() - centerX; |
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myCoords[j+1] = currAtom->getPosY() - centerY; |
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myCoords[j+2] = currAtom->getPosZ() - centerZ; |
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} |
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smallX = myCoords[0]; |
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smallY = myCoords[1]; |
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smallZ = myCoords[2]; |
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bigX = myCoords[0]; |
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bigY = myCoords[1]; |
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bigZ = myCoords[2]; |
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j=0; |
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for(i=1; i<nAtoms; i++){ |
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j= i*3; |
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if( myCoords[j] < smallX ) smallX = myCoords[j]; |
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if( myCoords[j+1] < smallY ) smallY = myCoords[j+1]; |
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if( myCoords[j+2] < smallZ ) smallZ = myCoords[j+2]; |
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if( myCoords[j] > bigX ) bigX = myCoords[j]; |
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if( myCoords[j+1] > bigY ) bigY = myCoords[j+1]; |
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if( myCoords[j+2] > bigZ ) bigZ = myCoords[j+2]; |
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} |
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dx = bigX - smallX; |
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dy = bigY - smallY; |
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dz = bigZ - smallZ; |
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dsqr = (dx * dx) + (dy * dy) + (dz * dz); |
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maxLength = sqrt( dsqr ); |
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} |
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void MoLocator::rotMe( double r[3], double A[3][3] ){ |
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double rt[3]; |
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int i,j; |
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for(i=0; i<3 i++) rt[i] = r[i]; |
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for(i=0; i<3; i++){ |
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r[i] = 0.0; |
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for(j=0; j<3; j++){ |
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r[i] += A[i][j] * rt[j]; |
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} |
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} |
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} |
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