| 1 | #include "Shake.hpp" | 
| 2 | #include "SimInfo.hpp" | 
| 3 | #include <cmath> | 
| 4 | #include "simError.h" | 
| 5 | #include "MatVec3.h" | 
| 6 | //////////////////////////////////////////////////////////////////////////////// | 
| 7 | //Implementation of DCShakeFunctor | 
| 8 | //////////////////////////////////////////////////////////////////////////////// | 
| 9 | int DCShakeFunctor::operator()(ConstraintAtom* consAtom1, ConstraintAtom* consAtom2){ | 
| 10 | double posA[3]; | 
| 11 | double posB[3]; | 
| 12 | double oldPosA[3]; | 
| 13 | double oldPosB[3]; | 
| 14 | double velA[3]; | 
| 15 | double velB[3]; | 
| 16 | double pab[3]; | 
| 17 | double rab[3]; | 
| 18 | double rma, rmb; | 
| 19 | double dx, dy, dz; | 
| 20 | double rpab; | 
| 21 | double rabsq, pabsq, rpabsq; | 
| 22 | double diffsq; | 
| 23 | double gab; | 
| 24 | double dt; | 
| 25 |  | 
| 26 | dt = info->dt; | 
| 27 |  | 
| 28 | consAtom1->getPos(posA); | 
| 29 | consAtom2->getPos(posB); | 
| 30 |  | 
| 31 |  | 
| 32 | pab[0] = posA[0] - posB[0]; | 
| 33 | pab[1] = posA[1] - posB[1]; | 
| 34 | pab[2] = posA[2] - posB[2]; | 
| 35 |  | 
| 36 | //periodic boundary condition | 
| 37 |  | 
| 38 | info->wrapVector(pab); | 
| 39 |  | 
| 40 | pabsq = pab[0] * pab[0] + pab[1] * pab[1] + pab[2] * pab[2]; | 
| 41 |  | 
| 42 | rabsq = curPair->getBondLength2(); | 
| 43 | diffsq = rabsq - pabsq; | 
| 44 |  | 
| 45 | // the original rattle code from alan tidesley | 
| 46 | if (fabs(diffsq) > (consTolerance * rabsq * 2)){ | 
| 47 |  | 
| 48 | consAtom1->getOldPos(oldPosA); | 
| 49 | consAtom2->getOldPos(oldPosB); | 
| 50 |  | 
| 51 | rab[0] = oldPosA[0] - oldPosB[0]; | 
| 52 | rab[1] = oldPosA[1] - oldPosB[1]; | 
| 53 | rab[2] = oldPosA[2] - oldPosB[2]; | 
| 54 |  | 
| 55 | info->wrapVector(rab); | 
| 56 |  | 
| 57 | rpab = rab[0] * pab[0] + rab[1] * pab[1] + rab[2] * pab[2]; | 
| 58 |  | 
| 59 | rpabsq = rpab * rpab; | 
| 60 |  | 
| 61 |  | 
| 62 | if (rpabsq < (rabsq * -diffsq)){ | 
| 63 | return consFail; | 
| 64 | } | 
| 65 |  | 
| 66 | rma = 1.0 / consAtom1->getMass(); | 
| 67 | rmb = 1.0 / consAtom2->getMass(); | 
| 68 |  | 
| 69 | gab = diffsq / (2.0 * (rma + rmb) * rpab); | 
| 70 |  | 
| 71 | dx = rab[0] * gab; | 
| 72 | dy = rab[1] * gab; | 
| 73 | dz = rab[2] * gab; | 
| 74 |  | 
| 75 | //set atom1's position | 
| 76 | posA[0] += rma * dx; | 
| 77 | posA[1] += rma * dy; | 
| 78 | posA[2] += rma * dz; | 
| 79 | consAtom1->setPos(posA); | 
| 80 |  | 
| 81 | //set atom2's position | 
| 82 | posB[0] -= rmb * dx; | 
| 83 | posB[1] -= rmb * dy; | 
| 84 | posB[2] -= rmb * dz; | 
| 85 | consAtom2->setPos(posB); | 
| 86 |  | 
| 87 | //dx = dx / dt; | 
| 88 | //dy = dy / dt; | 
| 89 | //dz = dz / dt; | 
| 90 |  | 
| 91 | ////set atom1's velocity | 
| 92 | //consAtom1->getVel(velA); | 
| 93 | //velA[0] += rma * dx; | 
| 94 | //velA[1] += rma * dy; | 
| 95 | //velA[2] += rma * dz; | 
| 96 | //consAtom1->setVel(velA); | 
| 97 |  | 
| 98 | ////set atom2's velocity | 
| 99 | //consAtom2->getVel(velB); | 
| 100 | //velB[0] -= rmb * dx; | 
| 101 | //velB[1] -= rmb * dy; | 
| 102 | //velB[2] -= rmb * dz; | 
| 103 | //consAtom2->setVel(velB); | 
| 104 |  | 
| 105 | return consSuccess; | 
| 106 | } | 
| 107 | else | 
| 108 | return consAlready; | 
| 109 |  | 
| 110 | } | 
| 111 |  | 
| 112 |  | 
| 113 | int DCShakeFunctor::operator()(ConstraintAtom* consAtom,ConstraintRigidBody* consRB){ | 
| 114 | return consElemHandlerFail; | 
| 115 | } | 
| 116 |  | 
| 117 | /** | 
| 118 | * QSHAKE Algorithm | 
| 119 | * Reference | 
| 120 | * T.R. Forester and W. Smith, SHAKE, Rattle and Roll: Efficient Constraint Algorithms for Linked | 
| 121 | * Rigid Bodies, J. Comp. Chem., 19(1), 102 -111 (1998) | 
| 122 | */ | 
| 123 | int DCShakeFunctor::operator()(ConstraintRigidBody* consRB1, ConstraintRigidBody* consRB2){ | 
| 124 | double posA[3]; | 
| 125 | double posB[3]; | 
| 126 | double oldPosA[3]; | 
| 127 | double oldPosB[3]; | 
| 128 | double velA[3]; | 
| 129 | double velB[3]; | 
| 130 | double pab[3]; | 
| 131 | double tempPab[3]; | 
| 132 | double rab[3]; | 
| 133 | double rma, rmb; | 
| 134 | double dx, dy, dz; | 
| 135 | double rpab; | 
| 136 | double rabsq, pabsq, rpabsq; | 
| 137 | double diffsq; | 
| 138 | double gab; | 
| 139 | double dt; | 
| 140 | double dt2; | 
| 141 | double consForce[3]; | 
| 142 |  | 
| 143 | const int conRBMaxIter = 10; | 
| 144 |  | 
| 145 | dt = info->dt; | 
| 146 | dt2 = dt * dt; | 
| 147 |  | 
| 148 | consRB1->getOldAtomPos(oldPosA); | 
| 149 | consRB2->getOldAtomPos(oldPosB); | 
| 150 |  | 
| 151 |  | 
| 152 | for(int i=0 ; i < conRBMaxIter; i++){ | 
| 153 | consRB1->getCurAtomPos(posA); | 
| 154 | consRB2->getCurAtomPos(posB); | 
| 155 |  | 
| 156 |  | 
| 157 | pab[0] = posA[0] - posB[0]; | 
| 158 | pab[1] = posA[1] - posB[1]; | 
| 159 | pab[2] = posA[2] - posB[2]; | 
| 160 |  | 
| 161 | //periodic boundary condition | 
| 162 |  | 
| 163 | info->wrapVector(pab); | 
| 164 |  | 
| 165 | pabsq = pab[0] * pab[0] + pab[1] * pab[1] + pab[2] * pab[2]; | 
| 166 |  | 
| 167 | rabsq = curPair->getBondLength2(); | 
| 168 | diffsq = rabsq - pabsq; | 
| 169 |  | 
| 170 | // the original rattle code from alan tidesley | 
| 171 | if (fabs(diffsq) > (consTolerance * rabsq * 2)){ | 
| 172 |  | 
| 173 | rab[0] = oldPosA[0] - oldPosB[0]; | 
| 174 | rab[1] = oldPosA[1] - oldPosB[1]; | 
| 175 | rab[2] = oldPosA[2] - oldPosB[2]; | 
| 176 |  | 
| 177 | info->wrapVector(rab); | 
| 178 |  | 
| 179 | rpab = rab[0] * pab[0] + rab[1] * pab[1] + rab[2] * pab[2]; | 
| 180 |  | 
| 181 | rpabsq = rpab * rpab; | 
| 182 |  | 
| 183 |  | 
| 184 | if (rpabsq < (rabsq * -diffsq)){ | 
| 185 | return consFail; | 
| 186 | } | 
| 187 |  | 
| 188 | //rma = 1.0 / consRB1->getMass(); | 
| 189 | //rmb = 1.0 / consRB2->getMass(); | 
| 190 |  | 
| 191 | tempPab[0] = pab[0] / sqrt(pabsq); | 
| 192 | tempPab[1] = pab[1] / sqrt(pabsq); | 
| 193 | tempPab[2] = pab[2] / sqrt(pabsq); | 
| 194 |  | 
| 195 | rma = getEffInvMass(consRB1, tempPab); | 
| 196 |  | 
| 197 | tempPab[0] = -tempPab[0]; | 
| 198 | tempPab[1] = -tempPab[1]; | 
| 199 | tempPab[2] = -tempPab[2]; | 
| 200 | rmb = getEffInvMass(consRB2, tempPab); | 
| 201 |  | 
| 202 | gab = diffsq / (2.0* dt * dt * (rma + rmb) * rpab) ; | 
| 203 | consForce[0] = rab[0] * gab; | 
| 204 | consForce[1] = rab[1] * gab; | 
| 205 | consForce[2] = rab[2] * gab; | 
| 206 |  | 
| 207 | //integrate consRB1 using constraint force; | 
| 208 | integrate(consRB1,consForce); | 
| 209 |  | 
| 210 | //integrate consRB2 using constraint force; | 
| 211 | consForce[0] = -consForce[0]; | 
| 212 | consForce[1] = -consForce[1]; | 
| 213 | consForce[2] = -consForce[2]; | 
| 214 | integrate(consRB2,consForce); | 
| 215 |  | 
| 216 | } | 
| 217 | else{ | 
| 218 | if (i ==0) | 
| 219 | return consAlready; | 
| 220 | else | 
| 221 | return consSuccess; | 
| 222 | } | 
| 223 | } | 
| 224 |  | 
| 225 | return consExceedMaxIter; | 
| 226 | } | 
| 227 |  | 
| 228 | double DCShakeFunctor::getEffInvMass(ConstraintRigidBody* consRB, double bondDir[3]){ | 
| 229 | double effInvMass;  //effective inversse mass | 
| 230 | double effInvMassCorr;  //correction for effective inverse mass | 
| 231 | double aTrans[3][3]; | 
| 232 | double a[3][3]; | 
| 233 |  | 
| 234 | double IFrame[3][3]; | 
| 235 | double IBody[3][3]; | 
| 236 | double invI[3][3]; | 
| 237 | double refCoor[3]; | 
| 238 | double refCrossBond[3]; | 
| 239 | double tempVec1[3]; | 
| 240 | double tempVec2[3]; | 
| 241 |  | 
| 242 | effInvMass = 1.0 / consRB ->getMass(); | 
| 243 |  | 
| 244 | consRB->getRefCoor(refCoor); | 
| 245 | consRB->getA(a); | 
| 246 | consRB->getI(IBody); | 
| 247 |  | 
| 248 | crossProduct3(refCoor, bondDir, refCrossBond); | 
| 249 |  | 
| 250 | matMul3(a, IBody, IFrame); | 
| 251 |  | 
| 252 | invertMat3(IFrame, invI); | 
| 253 |  | 
| 254 | matVecMul3(invI, refCrossBond, tempVec1); | 
| 255 |  | 
| 256 | crossProduct3(tempVec1, refCoor, tempVec2); | 
| 257 |  | 
| 258 | effInvMassCorr = dotProduct3(tempVec1, bondDir); | 
| 259 |  | 
| 260 | effInvMass += effInvMassCorr; | 
| 261 |  | 
| 262 | return effInvMass; | 
| 263 | } | 
| 264 |  | 
| 265 | void DCShakeFunctor::integrate(ConstraintRigidBody* consRB, double force[3]){ | 
| 266 |  | 
| 267 | } | 
| 268 | //////////////////////////////////////////////////////////////////////////////// | 
| 269 | //Implementation of JCShakeFunctor | 
| 270 | //////////////////////////////////////////////////////////////////////////////// | 
| 271 | int JCShakeFunctor::operator()(ConstraintAtom* consAtom1, ConstraintAtom* consAtom2){ | 
| 272 | return consElemHandlerFail; | 
| 273 | } | 
| 274 |  | 
| 275 |  | 
| 276 |  | 
| 277 | int JCShakeFunctor::operator()(ConstraintAtom* consAtom,ConstraintRigidBody* consRB){ | 
| 278 | return consElemHandlerFail; | 
| 279 |  | 
| 280 | } | 
| 281 |  | 
| 282 | int JCShakeFunctor::operator()(ConstraintRigidBody* consRB1, ConstraintRigidBody* consRB2){ | 
| 283 | return consElemHandlerFail; | 
| 284 | } |