| 1 | #ifndef _SRI_H_ | 
| 2 | #define _SRI_H_ | 
| 3 |  | 
| 4 | #include <iostream> | 
| 5 |  | 
| 6 | #include "Atom.hpp" | 
| 7 | #include "DirectionalAtom.hpp" | 
| 8 | #include "AbstractClasses.hpp" | 
| 9 |  | 
| 10 | // a little home-made vector structure | 
| 11 |  | 
| 12 | struct vect{ | 
| 13 | double x; | 
| 14 | double y; | 
| 15 | double z; | 
| 16 | double length; | 
| 17 | }; | 
| 18 |  | 
| 19 | /************************************************************************ | 
| 20 | * | 
| 21 | * This section describes the base bond, bend, and torsion | 
| 22 | * classes. later these classes will be extended to good/evil ends. | 
| 23 | * | 
| 24 | ************************************************************************/ | 
| 25 |  | 
| 26 | class Bond : public SRI{ | 
| 27 |  | 
| 28 | public: | 
| 29 | Bond(); | 
| 30 | virtual ~Bond(); | 
| 31 |  | 
| 32 | void calc_forces(); | 
| 33 | int is_constrained() {return c_is_constrained;} | 
| 34 | Constraint *get_constraint() {return c_constraint;} | 
| 35 | void constrain(double bond_distance); | 
| 36 |  | 
| 37 | protected: | 
| 38 | virtual double bond_force(double r_ab) = 0; | 
| 39 | void set_atoms( Atom &, Atom & ); | 
| 40 |  | 
| 41 | int c_is_constrained; | 
| 42 | Constraint *c_constraint; | 
| 43 | Atom * c_p_a; /* atom a */ | 
| 44 | Atom * c_p_b; /* atom b */ | 
| 45 | }; | 
| 46 |  | 
| 47 |  | 
| 48 | class Bend : public SRI{ | 
| 49 |  | 
| 50 | public: | 
| 51 | Bend() {} | 
| 52 | virtual ~Bend() {} | 
| 53 |  | 
| 54 | virtual void calc_forces(); | 
| 55 | int is_constrained() {return 0;} | 
| 56 | Constraint *get_constraint() {return NULL;} | 
| 57 | void constrain(double bond_distance){} /*meaningless for bends */ | 
| 58 |  | 
| 59 | protected: | 
| 60 | virtual double bend_force(double theta) = 0; | 
| 61 | void set_atoms( Atom &, Atom &, Atom & ); | 
| 62 |  | 
| 63 | Atom * c_p_a; /* atom a */ | 
| 64 | Atom * c_p_b; /* atom b */ | 
| 65 | Atom * c_p_c; /* atom c */ | 
| 66 | }; | 
| 67 |  | 
| 68 | class Torsion : public SRI{ | 
| 69 |  | 
| 70 | public: | 
| 71 | Torsion() {} | 
| 72 | virtual ~Torsion() {} | 
| 73 |  | 
| 74 | void calc_forces(); | 
| 75 | int is_constrained() {return 0;} | 
| 76 | Constraint *get_constraint() {return NULL;} | 
| 77 | void constrain(double bond_distance){} /*meaningless for torsions */ | 
| 78 |  | 
| 79 |  | 
| 80 |  | 
| 81 | protected: | 
| 82 |  | 
| 83 | void set_atoms(Atom &, Atom &, Atom &, Atom &); | 
| 84 | virtual double torsion_force(double cos_phi) = 0; | 
| 85 |  | 
| 86 | Atom * c_p_a; | 
| 87 | Atom * c_p_b; | 
| 88 | Atom * c_p_c; | 
| 89 | Atom * c_p_d; | 
| 90 | }; | 
| 91 |  | 
| 92 | /********************************************************************** | 
| 93 | * | 
| 94 | * These next classes are extensions of the base classes. These are | 
| 95 | * the actual objects which will be used in the simulation. | 
| 96 | * | 
| 97 | **********************************************************************/ | 
| 98 |  | 
| 99 | class ConstrainedBond : public Bond{ | 
| 100 |  | 
| 101 | public: | 
| 102 | ConstrainedBond( Atom &a, Atom &b, double constraint ); | 
| 103 | ~ConstrainedBond() {} | 
| 104 |  | 
| 105 | void printMe( void ){ | 
| 106 | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() | 
| 107 | << ": " << c_p_a->getIndex() << " - " | 
| 108 | << c_p_b->getIndex() | 
| 109 | << ", d0 = " << d0 << "\n"; | 
| 110 | } | 
| 111 |  | 
| 112 | private: | 
| 113 | double bond_force( double r_ab ){ return 0.0; } | 
| 114 | double d0; | 
| 115 | }; | 
| 116 |  | 
| 117 | class HarmonicBond : public Bond{ | 
| 118 |  | 
| 119 | public: | 
| 120 | HarmonicBond(Atom &a, Atom &b, double theR0, double theK0 ); | 
| 121 | ~HarmonicBond(){} | 
| 122 |  | 
| 123 | void printMe( void ){ | 
| 124 | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() | 
| 125 | << ": " << c_p_a->getIndex() << " - " | 
| 126 | << c_p_b->getIndex() | 
| 127 | << ", d0 = " << d0 << ", k0 = " << k0 <<"\n"; | 
| 128 | } | 
| 129 |  | 
| 130 | private: | 
| 131 | double bond_force( double r_ab ); | 
| 132 | double d0; | 
| 133 | double k0; | 
| 134 |  | 
| 135 | }; | 
| 136 |  | 
| 137 | class QuadraticBend : public Bend{ | 
| 138 |  | 
| 139 | public: | 
| 140 | QuadraticBend( Atom &a, Atom &b, Atom &c ); | 
| 141 | ~QuadraticBend(){} | 
| 142 |  | 
| 143 | void setConstants( double the_c1, double the_c2, double the_c3, | 
| 144 | double the_Th0 ); | 
| 145 | void printMe( void ){ | 
| 146 | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() << " - " | 
| 147 | << c_p_c->getType() << " : " | 
| 148 | << c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " | 
| 149 | << c_p_c->getIndex() | 
| 150 | <<", k1 = " << c1 << "; k2 = " << c2 | 
| 151 | << "; k3 = " << c3 << "; theta0 =" << theta0 << "\n"; | 
| 152 | } | 
| 153 |  | 
| 154 | private: | 
| 155 | double bend_force( double theta ); | 
| 156 |  | 
| 157 | double c1, c2, c3; | 
| 158 | double theta0; | 
| 159 | }; | 
| 160 |  | 
| 161 | class GhostBend : public Bend{ | 
| 162 |  | 
| 163 | public: | 
| 164 | GhostBend( Atom &a, Atom &b ); | 
| 165 | ~GhostBend(){} | 
| 166 |  | 
| 167 | void calc_forces( void ); | 
| 168 |  | 
| 169 | void setConstants( double the_c1, double the_c2, double the_c3, | 
| 170 | double the_Th0 ); | 
| 171 | void printMe( void ){ | 
| 172 | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() | 
| 173 | << " : " | 
| 174 | << c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " | 
| 175 | <<", k1 = " << c1 << "; k2 = " << c2 | 
| 176 | << "; k3 = " << c3 << "; theta0 =" << theta0 << "\n"; | 
| 177 | } | 
| 178 |  | 
| 179 | private: | 
| 180 | double bend_force( double theta ); | 
| 181 |  | 
| 182 | double c1, c2, c3; | 
| 183 | double theta0; | 
| 184 |  | 
| 185 | DirectionalAtom* atomB; | 
| 186 | }; | 
| 187 |  | 
| 188 | class CubicTorsion : public Torsion{ | 
| 189 |  | 
| 190 | public: | 
| 191 | CubicTorsion( Atom &a, Atom &b, Atom &c, Atom &d ); | 
| 192 | ~CubicTorsion() {} | 
| 193 |  | 
| 194 | void setConstants( double the_k1, double the_k2, double the_k3, | 
| 195 | double the_k4 ); | 
| 196 | void printMe( void ){ | 
| 197 | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() << " - " | 
| 198 | << c_p_c->getType() << " - " << c_p_d->getType() << ": " | 
| 199 | << c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " | 
| 200 | << c_p_c->getIndex() << " - " << c_p_d->getIndex() | 
| 201 | << ", k1 = " << k1 << "; k2 = " << k2 | 
| 202 | << "; k3 = " << k3 << "; k4 =" << k4 << "\n"; | 
| 203 | } | 
| 204 |  | 
| 205 | private: | 
| 206 |  | 
| 207 | double torsion_force( double cos_phi ); | 
| 208 |  | 
| 209 | double k1, k2, k3, k4; | 
| 210 | }; | 
| 211 |  | 
| 212 | #endif |