| 1 | mmeineke | 377 | #ifndef _SRI_H_ | 
| 2 |  |  | #define _SRI_H_ | 
| 3 |  |  |  | 
| 4 |  |  | #include <iostream> | 
| 5 |  |  |  | 
| 6 |  |  | #include "Atom.hpp" | 
| 7 | gezelter | 1097 | #include "DirectionalAtom.hpp" | 
| 8 | mmeineke | 377 | #include "AbstractClasses.hpp" | 
| 9 |  |  |  | 
| 10 |  |  | // a little home-made vector structure | 
| 11 |  |  |  | 
| 12 |  |  | struct vect{ | 
| 13 |  |  | double x; | 
| 14 |  |  | double y; | 
| 15 |  |  | double z; | 
| 16 |  |  | double length; | 
| 17 |  |  | }; | 
| 18 |  |  |  | 
| 19 |  |  | /************************************************************************ | 
| 20 |  |  | * | 
| 21 |  |  | * This section describes the base bond, bend, and torsion | 
| 22 |  |  | * classes. later these classes will be extended to good/evil ends. | 
| 23 |  |  | * | 
| 24 |  |  | ************************************************************************/ | 
| 25 |  |  |  | 
| 26 |  |  | class Bond : public SRI{ | 
| 27 |  |  |  | 
| 28 |  |  | public: | 
| 29 |  |  | Bond(); | 
| 30 |  |  | virtual ~Bond(); | 
| 31 |  |  |  | 
| 32 |  |  | void calc_forces(); | 
| 33 |  |  | int is_constrained() {return c_is_constrained;} | 
| 34 |  |  | Constraint *get_constraint() {return c_constraint;} | 
| 35 |  |  | void constrain(double bond_distance); | 
| 36 |  |  |  | 
| 37 |  |  | protected: | 
| 38 |  |  | virtual double bond_force(double r_ab) = 0; | 
| 39 |  |  | void set_atoms( Atom &, Atom & ); | 
| 40 |  |  |  | 
| 41 |  |  | int c_is_constrained; | 
| 42 |  |  | Constraint *c_constraint; | 
| 43 |  |  | Atom * c_p_a; /* atom a */ | 
| 44 |  |  | Atom * c_p_b; /* atom b */ | 
| 45 |  |  | }; | 
| 46 |  |  |  | 
| 47 |  |  |  | 
| 48 |  |  | class Bend : public SRI{ | 
| 49 |  |  |  | 
| 50 |  |  | public: | 
| 51 |  |  | Bend() {} | 
| 52 |  |  | virtual ~Bend() {} | 
| 53 |  |  |  | 
| 54 |  |  | virtual void calc_forces(); | 
| 55 |  |  | int is_constrained() {return 0;} | 
| 56 |  |  | Constraint *get_constraint() {return NULL;} | 
| 57 |  |  | void constrain(double bond_distance){} /*meaningless for bends */ | 
| 58 |  |  |  | 
| 59 |  |  | protected: | 
| 60 |  |  | virtual double bend_force(double theta) = 0; | 
| 61 |  |  | void set_atoms( Atom &, Atom &, Atom & ); | 
| 62 |  |  |  | 
| 63 |  |  | Atom * c_p_a; /* atom a */ | 
| 64 |  |  | Atom * c_p_b; /* atom b */ | 
| 65 |  |  | Atom * c_p_c; /* atom c */ | 
| 66 |  |  | }; | 
| 67 |  |  |  | 
| 68 |  |  | class Torsion : public SRI{ | 
| 69 |  |  |  | 
| 70 |  |  | public: | 
| 71 |  |  | Torsion() {} | 
| 72 |  |  | virtual ~Torsion() {} | 
| 73 |  |  |  | 
| 74 |  |  | void calc_forces(); | 
| 75 |  |  | int is_constrained() {return 0;} | 
| 76 |  |  | Constraint *get_constraint() {return NULL;} | 
| 77 |  |  | void constrain(double bond_distance){} /*meaningless for torsions */ | 
| 78 |  |  |  | 
| 79 |  |  |  | 
| 80 |  |  |  | 
| 81 |  |  | protected: | 
| 82 |  |  |  | 
| 83 |  |  | void set_atoms(Atom &, Atom &, Atom &, Atom &); | 
| 84 |  |  | virtual double torsion_force(double cos_phi) = 0; | 
| 85 |  |  |  | 
| 86 |  |  | Atom * c_p_a; | 
| 87 |  |  | Atom * c_p_b; | 
| 88 |  |  | Atom * c_p_c; | 
| 89 |  |  | Atom * c_p_d; | 
| 90 |  |  | }; | 
| 91 |  |  |  | 
| 92 |  |  | /********************************************************************** | 
| 93 |  |  | * | 
| 94 |  |  | * These next classes are extensions of the base classes. These are | 
| 95 |  |  | * the actual objects which will be used in the simulation. | 
| 96 |  |  | * | 
| 97 |  |  | **********************************************************************/ | 
| 98 |  |  |  | 
| 99 |  |  | class ConstrainedBond : public Bond{ | 
| 100 |  |  |  | 
| 101 |  |  | public: | 
| 102 |  |  | ConstrainedBond( Atom &a, Atom &b, double constraint ); | 
| 103 |  |  | ~ConstrainedBond() {} | 
| 104 |  |  |  | 
| 105 |  |  | void printMe( void ){ | 
| 106 |  |  | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() | 
| 107 | mmeineke | 435 | << ": " << c_p_a->getIndex() << " - " | 
| 108 |  |  | << c_p_b->getIndex() | 
| 109 | mmeineke | 377 | << ", d0 = " << d0 << "\n"; | 
| 110 |  |  | } | 
| 111 |  |  |  | 
| 112 |  |  | private: | 
| 113 |  |  | double bond_force( double r_ab ){ return 0.0; } | 
| 114 |  |  | double d0; | 
| 115 |  |  | }; | 
| 116 |  |  |  | 
| 117 | mmeineke | 564 | class HarmonicBond : public Bond{ | 
| 118 |  |  |  | 
| 119 |  |  | public: | 
| 120 |  |  | HarmonicBond(Atom &a, Atom &b, double theR0, double theK0 ); | 
| 121 |  |  | ~HarmonicBond(){} | 
| 122 |  |  |  | 
| 123 |  |  | void printMe( void ){ | 
| 124 |  |  | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() | 
| 125 |  |  | << ": " << c_p_a->getIndex() << " - " | 
| 126 |  |  | << c_p_b->getIndex() | 
| 127 | mmeineke | 614 | << ", d0 = " << d0 << ", k0 = " << k0 <<"\n"; | 
| 128 | mmeineke | 564 | } | 
| 129 |  |  |  | 
| 130 |  |  | private: | 
| 131 |  |  | double bond_force( double r_ab ); | 
| 132 |  |  | double d0; | 
| 133 |  |  | double k0; | 
| 134 |  |  |  | 
| 135 |  |  | }; | 
| 136 |  |  |  | 
| 137 | mmeineke | 377 | class QuadraticBend : public Bend{ | 
| 138 |  |  |  | 
| 139 |  |  | public: | 
| 140 |  |  | QuadraticBend( Atom &a, Atom &b, Atom &c ); | 
| 141 |  |  | ~QuadraticBend(){} | 
| 142 |  |  |  | 
| 143 |  |  | void setConstants( double the_c1, double the_c2, double the_c3, | 
| 144 |  |  | double the_Th0 ); | 
| 145 |  |  | void printMe( void ){ | 
| 146 |  |  | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() << " - " | 
| 147 |  |  | << c_p_c->getType() << " : " | 
| 148 |  |  | << c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " | 
| 149 |  |  | << c_p_c->getIndex() | 
| 150 |  |  | <<", k1 = " << c1 << "; k2 = " << c2 | 
| 151 |  |  | << "; k3 = " << c3 << "; theta0 =" << theta0 << "\n"; | 
| 152 |  |  | } | 
| 153 |  |  |  | 
| 154 |  |  | private: | 
| 155 |  |  | double bend_force( double theta ); | 
| 156 |  |  |  | 
| 157 |  |  | double c1, c2, c3; | 
| 158 |  |  | double theta0; | 
| 159 |  |  | }; | 
| 160 |  |  |  | 
| 161 |  |  | class GhostBend : public Bend{ | 
| 162 |  |  |  | 
| 163 |  |  | public: | 
| 164 | mmeineke | 707 | GhostBend( Atom &a, Atom &b ); | 
| 165 | mmeineke | 377 | ~GhostBend(){} | 
| 166 |  |  |  | 
| 167 |  |  | void calc_forces( void ); | 
| 168 |  |  |  | 
| 169 |  |  | void setConstants( double the_c1, double the_c2, double the_c3, | 
| 170 |  |  | double the_Th0 ); | 
| 171 |  |  | void printMe( void ){ | 
| 172 |  |  | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() | 
| 173 |  |  | << " : " | 
| 174 |  |  | << c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " | 
| 175 |  |  | <<", k1 = " << c1 << "; k2 = " << c2 | 
| 176 |  |  | << "; k3 = " << c3 << "; theta0 =" << theta0 << "\n"; | 
| 177 |  |  | } | 
| 178 |  |  |  | 
| 179 |  |  | private: | 
| 180 |  |  | double bend_force( double theta ); | 
| 181 |  |  |  | 
| 182 |  |  | double c1, c2, c3; | 
| 183 |  |  | double theta0; | 
| 184 |  |  |  | 
| 185 |  |  | DirectionalAtom* atomB; | 
| 186 |  |  | }; | 
| 187 |  |  |  | 
| 188 |  |  | class CubicTorsion : public Torsion{ | 
| 189 |  |  |  | 
| 190 |  |  | public: | 
| 191 |  |  | CubicTorsion( Atom &a, Atom &b, Atom &c, Atom &d ); | 
| 192 |  |  | ~CubicTorsion() {} | 
| 193 |  |  |  | 
| 194 |  |  | void setConstants( double the_k1, double the_k2, double the_k3, | 
| 195 |  |  | double the_k4 ); | 
| 196 |  |  | void printMe( void ){ | 
| 197 |  |  | std::cerr << c_p_a->getType() << " - " << c_p_b->getType() << " - " | 
| 198 | mmeineke | 435 | << c_p_c->getType() << " - " << c_p_d->getType() << ": " | 
| 199 |  |  | << c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " | 
| 200 |  |  | << c_p_c->getIndex() << " - " << c_p_d->getIndex() | 
| 201 | mmeineke | 377 | << ", k1 = " << k1 << "; k2 = " << k2 | 
| 202 |  |  | << "; k3 = " << k3 << "; k4 =" << k4 << "\n"; | 
| 203 |  |  | } | 
| 204 |  |  |  | 
| 205 |  |  | private: | 
| 206 |  |  |  | 
| 207 |  |  | double torsion_force( double cos_phi ); | 
| 208 |  |  |  | 
| 209 |  |  | double k1, k2, k3, k4; | 
| 210 |  |  | }; | 
| 211 |  |  |  | 
| 212 |  |  | #endif |