| 26 |
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public: |
| 27 |
|
|
| 28 |
|
RigidBody(); |
| 29 |
+ |
//RigidBody(const RigidBody& rb); |
| 30 |
+ |
|
| 31 |
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virtual ~RigidBody(); |
| 32 |
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|
| 33 |
|
void addAtom(Atom* at, AtomStamp* ats); |
| 68 |
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void lab2Body( double r[3] ); |
| 69 |
|
void body2Lab( double r[3] ); |
| 70 |
|
|
| 71 |
+ |
double getZangle( ); |
| 72 |
+ |
void setZangle( double zAng ); |
| 73 |
+ |
void addZangle( double zAng ); |
| 74 |
+ |
|
| 75 |
|
void calcRefCoords( void ); |
| 76 |
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void doEulerToRotMat(vec3 &euler, mat3x3 &myA ); |
| 77 |
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void calcForcesAndTorques( void ); |
| 96 |
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virtual void accept(BaseVisitor* v); |
| 97 |
|
|
| 98 |
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vector<Atom*> getAtoms() { return myAtoms;} |
| 99 |
< |
|
| 99 |
> |
int getNumAtoms() {return myAtoms.size();} |
| 100 |
> |
|
| 101 |
> |
void getAtomPos(double theP[3], int index); |
| 102 |
> |
void getAtomRefCoor(double pos[3], int index); |
| 103 |
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protected: |
| 104 |
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|
| 105 |
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double mass; // the total mass |
| 111 |
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double A[3][3]; // the rotation matrix |
| 112 |
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double I[3][3]; // the inertial tensor (body fixed) |
| 113 |
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double sU[3][3]; // the standard unit vectors (body fixed) |
| 114 |
+ |
double zAngle; // the rotation about the z-axis (body fixed) |
| 115 |
|
|
| 116 |
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bool is_linear; |
| 117 |
|
int linear_axis; |
| 118 |
< |
const static double momIntTol = 1e-6; |
| 118 |
> |
double momIntTol; |
| 119 |
|
|
| 120 |
|
vector<Atom*> myAtoms; // the vector of atoms |
| 121 |
|
vector<vec3> refCoords; |