| 39 |
|
void getFrc( double theF[3] ); |
| 40 |
|
void addFrc( double theF[3] ); |
| 41 |
|
void zeroForces(); |
| 42 |
+ |
|
| 43 |
+ |
virtual bool isLinear() {return is_linear;} |
| 44 |
+ |
virtual int linearAxis() {return linear_axis;} |
| 45 |
|
|
| 46 |
|
double getMass( void ) { return mass; } |
| 47 |
|
|
| 86 |
|
// utility routines |
| 87 |
|
|
| 88 |
|
void findCOM( void ); |
| 89 |
+ |
|
| 90 |
+ |
virtual void accept(BaseVisitor* v); |
| 91 |
+ |
|
| 92 |
+ |
vector<Atom*> getAtoms() { return myAtoms;} |
| 93 |
|
|
| 94 |
|
protected: |
| 95 |
|
|
| 103 |
|
double I[3][3]; // the inertial tensor (body fixed) |
| 104 |
|
double sU[3][3]; // the standard unit vectors (body fixed) |
| 105 |
|
|
| 106 |
+ |
bool is_linear; |
| 107 |
+ |
int linear_axis; |
| 108 |
+ |
const static double momIntTol = 1e-6; |
| 109 |
+ |
|
| 110 |
|
vector<Atom*> myAtoms; // the vector of atoms |
| 111 |
|
vector<vec3> refCoords; |
| 112 |
|
vector<mat3x3> refOrients; |