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root/group/trunk/OOPSE/libmdtools/RigidBody.cpp
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Comparing trunk/OOPSE/libmdtools/RigidBody.cpp (file contents):
Revision 1113 by tim, Thu Apr 15 16:18:26 2004 UTC vs.
Revision 1452 by tim, Mon Aug 23 15:11:36 2004 UTC

# Line 6 | Line 6 | RigidBody::RigidBody() : StuntDouble() {
6  
7   RigidBody::RigidBody() : StuntDouble() {
8    objType = OT_RIGIDBODY;
9 +  is_linear = false;
10 +  linear_axis =  -1;
11 +  momIntTol = 1e-6;
12   }
13  
14   RigidBody::~RigidBody() {
# Line 83 | Line 86 | void RigidBody::getFrc(double theF[3]){
86      theF[i] = frc[i];
87   }      
88  
89 + void RigidBody::setFrc(double theF[3]){
90 +  for (int i = 0; i < 3 ; i++)
91 +    frc[i] = theF[i];
92 + }
93 +
94   void RigidBody::addFrc(double theF[3]){
95    for (int i = 0; i < 3 ; i++)
96      frc[i] += theF[i];
# Line 180 | Line 188 | void RigidBody::setQ( double the_q[4] ){
188    A[2][0] = 2.0 * ( the_q[1] * the_q[3] + the_q[0] * the_q[2] );
189    A[2][1] = 2.0 * ( the_q[2] * the_q[3] - the_q[0] * the_q[1] );
190    A[2][2] = q0Sqr - q1Sqr -q2Sqr +q3Sqr;  
183
191   }
192  
193   void RigidBody::getA( double the_A[3][3] ){
# Line 218 | Line 225 | void RigidBody::getTrq(double theT[3]){
225      theT[i] = trq[i];
226   }      
227  
228 + void RigidBody::setTrq(double theT[3]){
229 +  for (int i = 0; i < 3 ; i++)
230 +    trq[i] = theT[i];
231 + }      
232 +
233   void RigidBody::addTrq(double theT[3]){
234    for (int i = 0; i < 3 ; i++)
235      trq[i] += theT[i];
# Line 256 | Line 268 | void RigidBody::body2Lab( double r[3] ){
268    r[0] = (A[0][0] * rb[0]) + (A[1][0] * rb[1]) + (A[2][0] * rb[2]);
269    r[1] = (A[0][1] * rb[0]) + (A[1][1] * rb[1]) + (A[2][1] * rb[2]);
270    r[2] = (A[0][2] * rb[0]) + (A[1][2] * rb[1]) + (A[2][2] * rb[2]);
271 +
272 + }
273  
274 + double RigidBody::getZangle( ){
275 +    return zAngle;
276   }
277  
278 + void RigidBody::setZangle( double zAng ){
279 +    zAngle = zAng;
280 + }
281 +
282 + void RigidBody::addZangle( double zAng ){
283 +    zAngle += zAng;
284 + }
285 +
286   void RigidBody::calcRefCoords( ) {
287  
288 <  int i,j,k, it;
288 >  int i,j,k, it, n_linear_coords;
289    double mtmp;
290    vec3 apos;
291    double refCOM[3];
# Line 327 | Line 351 | void RigidBody::calcRefCoords( ) {
351    diagonalize3x3(Itmp, evals, sU);
352    
353    // zero out I and then fill the diagonals with the moments of inertia:
354 +
355 +  n_linear_coords = 0;
356  
357    for (i = 0; i < 3; i++) {
358      for (j = 0; j < 3; j++) {
359        I[i][j] = 0.0;  
360      }
361      I[i][i] = evals[i];
362 +
363 +    if (fabs(evals[i]) < momIntTol) {
364 +      is_linear = true;
365 +      n_linear_coords++;
366 +      linear_axis = i;
367 +    }
368 +  }
369 +
370 +  if (n_linear_coords > 1) {
371 +          sprintf( painCave.errMsg,
372 +               "RigidBody error.\n"
373 +               "\tOOPSE found more than one axis in this rigid body with a vanishing \n"
374 +               "\tmoment of inertia.  This can happen in one of three ways:\n"
375 +               "\t 1) Only one atom was specified, or \n"
376 +               "\t 2) All atoms were specified at the same location, or\n"
377 +               "\t 3) The programmers did something stupid.\n"
378 +               "\tIt is silly to use a rigid body to describe this situation.  Be smarter.\n"
379 +               );
380 +      painCave.isFatal = 1;
381 +      simError();
382    }
383    
384    // renormalize column vectors:
# Line 599 | Line 645 | void RigidBody::findCOM() {
645      pos[j] /= mass;
646      vel[j] /= mass;
647    }
648 +
649 + }
650 +
651 + void RigidBody::accept(BaseVisitor* v){
652 +  vector<Atom*>::iterator atomIter;
653 +  v->visit(this);
654  
655 +  //for(atomIter = myAtoms.begin(); atomIter != myAtoms.end(); ++atomIter)
656 +  //  (*atomIter)->accept(v);
657   }
658 + void RigidBody::getAtomRefCoor(double pos[3], int index){
659 +  vec3 ref;
660 +
661 +  ref = refCoords[index];
662 +  pos[0] = ref[0];
663 +  pos[1] = ref[1];
664 +  pos[2] = ref[2];
665 +  
666 + }
667 +
668 +
669 + void RigidBody::getAtomPos(double theP[3], int index){
670 +  vec3 ref;
671 +
672 +  if (index >= myAtoms.size())
673 +    cerr << index << " is an invalid index, current rigid body contains " << myAtoms.size() << "atoms" << endl;
674 +
675 +  ref = refCoords[index];
676 +  body2Lab(ref.vec);
677 +  
678 +  theP[0] = pos[0] + ref[0];
679 +  theP[1] = pos[1] + ref[1];
680 +  theP[2] = pos[2] + ref[2];
681 + }
682 +
683 +
684 + void RigidBody::getAtomVel(double theV[3], int index){
685 +  vec3 ref;
686 +  double velRot[3];
687 +  double skewMat[3][3];
688 +  double aSkewMat[3][3];
689 +  double aSkewTransMat[3][3];
690 +  
691 +  //velRot = $(A\cdot skew(I^{-1}j))^{T}refCoor$
692 +
693 +  if (index >= myAtoms.size())
694 +    cerr << index << " is an invalid index, current rigid body contains " << myAtoms.size() << "atoms" << endl;
695 +
696 +  ref = refCoords[index];
697 +
698 +  skewMat[0][0] =0;
699 +  skewMat[0][1] = ji[2] /I[2][2];
700 +  skewMat[0][2] = -ji[1] /I[1][1];
701 +
702 +  skewMat[1][0] = -ji[2] /I[2][2];
703 +  skewMat[1][1] = 0;
704 +  skewMat[1][2] = ji[0]/I[0][0];
705 +
706 +  skewMat[2][0] =ji[1] /I[1][1];
707 +  skewMat[2][1] = -ji[0]/I[0][0];
708 +  skewMat[2][2] = 0;
709 +  
710 +  matMul3(A, skewMat, aSkewMat);
711 +
712 +  transposeMat3(aSkewMat, aSkewTransMat);
713 +
714 +  matVecMul3(aSkewTransMat, ref.vec, velRot);
715 +  theV[0] = vel[0] + velRot[0];
716 +  theV[1] = vel[1] + velRot[1];
717 +  theV[2] = vel[2] + velRot[2];
718 + }
719 +
720 +

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