| 6 |
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extern "C" { |
| 7 |
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#endif |
| 8 |
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|
| 9 |
< |
static void identityMat3(double A[3][3]); |
| 9 |
> |
void identityMat3(double A[3][3]); |
| 10 |
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void swapVectors3(double v1[3], double v2[3]); |
| 11 |
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static double norm3(const double x[3]){ return sqrt(x[0]*x[0] + x[1]*x[1] + x[2]*x[2]); }; |
| 12 |
< |
static double normalize3(double x[3]); |
| 12 |
> |
double normalize3(double x[3]); |
| 13 |
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void matMul3(double a[3][3], double b[3][3], double out[3][3]); |
| 14 |
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void matVecMul3(double m[3][3], double inVec[3], double outVec[3]); |
| 15 |
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double matDet3(double m[3][3]); |
| 20 |
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double matTrace3(double m[3][3]); |
| 21 |
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void crossProduct3(double a[3],double b[3], double out[3]); |
| 22 |
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double dotProduct3(double a[3], double b[3]); |
| 23 |
< |
void diagonalize3x3(const double A[3][3],double w[3],double V[3][3]); |
| 24 |
< |
static int JacobiN(double **a, int n, double *w, double **v); |
| 23 |
> |
void diagonalize3x3(const double A[3][3],double w[3],double V[3][3]); |
| 24 |
> |
int JacobiN(double **a, int n, double *w, double **v); |
| 25 |
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|
| 26 |
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#ifdef __cplusplus |
| 27 |
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} |