| # | Line 231 | Line 231 | Vector3d operator*(const Mat3x3d& m, const Vector3d& v | |
|---|---|---|
| 231 | Vector3d result; | |
| 232 | ||
| 233 | result.x = m.element[0][0] * v.x + m.element[0][1] * v.y + m.element[0][2]*v.z; | |
| 234 | < | result.x = m.element[1][0] * v.x + m.element[1][1] * v.y + m.element[1][2]*v.z; |
| 235 | < | result.x = m.element[2][0] * v.x + m.element[2][1] * v.y + m.element[2][2]*v.z; |
| 234 | > | result.y = m.element[1][0] * v.x + m.element[1][1] * v.y + m.element[1][2]*v.z; |
| 235 | > | result.z = m.element[2][0] * v.x + m.element[2][1] * v.y + m.element[2][2]*v.z; |
| 236 | ||
| 237 | return result; | |
| 238 | } | |
| – | Removed lines |
| + | Added lines |
| < | Changed lines |
| > | Changed lines |