| 687 |
|
|
| 688 |
|
double angle; |
| 689 |
|
double A[3][3], I[3][3]; |
| 690 |
+ |
int i, j, k; |
| 691 |
|
|
| 692 |
|
// use the angular velocities to propagate the rotation matrix a |
| 693 |
|
// full time step |
| 695 |
|
sd->getA(A); |
| 696 |
|
sd->getI(I); |
| 697 |
|
|
| 698 |
+ |
if (sd->isLinear()) { |
| 699 |
+ |
i = sd->linearAxis(); |
| 700 |
+ |
j = (i+1)%3; |
| 701 |
+ |
k = (i+2)%3; |
| 702 |
+ |
|
| 703 |
+ |
angle = dt2 * ji[j] / I[j][j]; |
| 704 |
+ |
this->rotate( k, i, angle, ji, A ); |
| 705 |
+ |
|
| 706 |
+ |
angle = dt * ji[k] / I[k][k]; |
| 707 |
+ |
this->rotate( i, j, angle, ji, A); |
| 708 |
+ |
|
| 709 |
+ |
angle = dt2 * ji[j] / I[j][j]; |
| 710 |
+ |
this->rotate( k, i, angle, ji, A ); |
| 711 |
+ |
|
| 712 |
+ |
} else { |
| 713 |
|
// rotate about the x-axis |
| 714 |
|
angle = dt2 * ji[0] / I[0][0]; |
| 715 |
|
this->rotate( 1, 2, angle, ji, A ); |
| 730 |
|
angle = dt2 * ji[0] / I[0][0]; |
| 731 |
|
this->rotate( 1, 2, angle, ji, A ); |
| 732 |
|
|
| 733 |
+ |
} |
| 734 |
|
sd->setA( A ); |
| 735 |
|
} |
| 736 |
|
|