| Revision: | 1254 |
| Committed: | Wed Jun 9 16:16:33 2004 UTC (21 years, 4 months ago) by tim |
| File size: | 615 byte(s) |
| Log Message: | 1. adding some useful math classes(Mat3x3d, Vector3d, Quaternion, Euler3) these classes use anonymous union and struct to support double[3], double[3][3] and double[4] 2. adding roll constraint algorithm |
| # | Content |
|---|---|
| 1 | #ifndef _EULER3_H_ |
| 2 | #define _EULER3_H_ |
| 3 | |
| 4 | class Quaternion; |
| 5 | class Mat3x3d; |
| 6 | class Vector3d; |
| 7 | |
| 8 | class Euler3{ |
| 9 | public: |
| 10 | Euler3(); |
| 11 | Euler3(double theta, double phi, double psi){ |
| 12 | this->theta = theta; |
| 13 | this->phi = phi; |
| 14 | this->psi = psi; |
| 15 | } |
| 16 | |
| 17 | Euler3(double e[3]){ |
| 18 | theta = e[0]; |
| 19 | phi = e[1]; |
| 20 | psi = e[2]; |
| 21 | } |
| 22 | |
| 23 | Euler3(const Vector3d& v); |
| 24 | |
| 25 | Euler3(Mat3x3d& m); |
| 26 | |
| 27 | Euler3(Quaternion& q); |
| 28 | |
| 29 | public: |
| 30 | union{ |
| 31 | struct{ |
| 32 | double theta; |
| 33 | double phi; |
| 34 | double psi; |
| 35 | }; |
| 36 | double angle[3]; |
| 37 | }; |
| 38 | }; |
| 39 | |
| 40 | #endif //endif idndef _EULER3_H_ |
| Name | Value |
|---|---|
| svn:executable | * |