| Revision: | 1254 |
| Committed: | Wed Jun 9 16:16:33 2004 UTC (21 years, 4 months ago) by tim |
| File size: | 303 byte(s) |
| Log Message: | 1. adding some useful math classes(Mat3x3d, Vector3d, Quaternion, Euler3) these classes use anonymous union and struct to support double[3], double[3][3] and double[4] 2. adding roll constraint algorithm |
| # | User | Rev | Content |
|---|---|---|---|
| 1 | tim | 1254 | #include "Euler3.hpp" |
| 2 | #include "Mat3x3d.hpp" | ||
| 3 | #include "Quaternion.hpp" | ||
| 4 | #include "Vector3d.hpp" | ||
| 5 | |||
| 6 | Euler3::Euler3(const Vector3d& v){ | ||
| 7 | this->theta = v.x; | ||
| 8 | this->phi = v.y; | ||
| 9 | this->psi = v.z; | ||
| 10 | } | ||
| 11 | |||
| 12 | Euler3::Euler3(Mat3x3d& m){ | ||
| 13 | *this = m.toEuler(); | ||
| 14 | } | ||
| 15 | |||
| 16 | Euler3::Euler3(Quaternion& q){ | ||
| 17 | *this = q.toEuler(); | ||
| 18 | } |
| Name | Value |
|---|---|
| svn:executable | * |