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#include "ConstraintAlgorithm.hpp" | 
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#include "ConstraintPair.hpp" | 
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#include "SimInfo.hpp" | 
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#include "ConstraintManager.hpp" | 
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#include "simError.h" | 
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//////////////////////////////////////////////////////////////////////////////// | 
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//Implementation of ConstraintAlgorithm | 
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//////////////////////////////////////////////////////////////////////////////// | 
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ConstraintAlgorithm::ConstraintAlgorithm(SimInfo* rhs){ | 
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  info = rhs; | 
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  cpIter = info->consMan->creatPairIterator(); | 
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  ceIter = info->consMan->creatElementIterator();   | 
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} | 
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ConstraintAlgorithm::~ConstraintAlgorithm(){ | 
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  map<TypeInfo, CallbackFunctor*>::iterator callbackIter; | 
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  //destroy callbackMap | 
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  for(callbackIter = callbackMap.begin(); callbackIter != callbackMap.end(); ++callbackIter){ | 
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    delete callbackIter->second; | 
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  } | 
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  callbackMap.erase(callbackMap.begin(), callbackMap.end()); | 
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  //destroy iterators of constraint element and constraint pair | 
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  delete cpIter; | 
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  delete ceIter;   | 
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} | 
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void ConstraintAlgorithm::doConstrain(){ | 
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  const int maxConsIteration = 300; | 
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  bool done; | 
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  int iteration; | 
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  int maxIteration; | 
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  double tolerance; | 
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  ConstraintElement* consElem; | 
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  ConstraintPair* consPair; | 
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  int exeStatus; | 
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  error = false; | 
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   | 
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  for(ceIter->first(); !ceIter->isEnd(); ceIter->next()){ | 
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    consElem =  ceIter->currentItem(); | 
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    consElem->setMoved(true); | 
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    consElem->setMoving(false); | 
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  } | 
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  done = false; | 
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  iteration = 0; | 
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  //main loop of constraint algorithm | 
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  while(!done && iteration < maxConsIteration){ | 
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    done = true; | 
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    //loop over every constraint pair | 
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    for(cpIter->first(); !cpIter->isEnd(); cpIter->next()){ | 
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      consPair = cpIter->currentItem(); | 
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      //dispatch constraint algorithm | 
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      if(consPair->isMoved()) | 
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        exeStatus = doConstrainPair(consPair); | 
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      switch(exeStatus){ | 
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        case consFail: | 
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          cerr << "ConstraintAlgorithm::doConstrain() Error: Constraint Fail" << endl;          | 
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          error = true; | 
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          break; | 
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        case consSuccess: | 
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          //constrain the pair by moving two elements | 
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          done = false; | 
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          consPair->firstElem->setMoving(true); | 
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          consPair->secondElem->setMoving(true); | 
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          break; | 
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        case consAlready: | 
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          //current pair is already constrained, do not need to move the elements | 
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          break; | 
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        case consPairHandlerFail: | 
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          //can not found call back functor for constraint pair  | 
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          cerr << "ConstraintAlgorithm::doConstrain() Error: can not found callback functor for constraint pair " << endl; | 
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          error = true; | 
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          break;           | 
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        case consElemHandlerFail: | 
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          //can not found callback functor for constraint element  | 
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          cerr << "ConstraintAlgorithm::doConstrain() Error: can not found callback functor for constraint element " << endl; | 
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          error = true; | 
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          break; | 
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        default:           | 
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          cerr << "ConstraintAlgorithm::doConstrain() Error: unrecognized status" << endl; | 
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          error = true; | 
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          break; | 
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      }       | 
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    }//end for(iter->first()) | 
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   for(ceIter->first(); !ceIter->isEnd(); ceIter->next()){ | 
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      consElem = ceIter->currentItem(); | 
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      consElem->setMoved(consElem->getMoving()); | 
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      consElem->setMoving(false); | 
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   } | 
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    iteration++; | 
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  }//end while | 
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  //if (!done){ | 
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  //  error = true; | 
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  //  sprintf(painCave.errMsg, | 
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  //          "Constraint failure in constrainB, too many iterations: %d\n", | 
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  //          iteration); | 
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  //  painCave.isFatal = 1; | 
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  //  simError();     | 
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  //} | 
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} | 
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int ConstraintAlgorithm::doConstrainPair(ConstraintPair* consPair){ | 
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  map<TypeInfo, CallbackFunctor*>::iterator foundResult; | 
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  CallbackFunctor* functor; | 
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  //typeid must operate on deferenced, otherwise it will return the type_info of base class | 
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  foundResult = callbackMap.find(TypeInfo(typeid(*consPair))); | 
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  if (foundResult != callbackMap.end()){ | 
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    functor = foundResult->second; | 
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    return (*functor)(consPair);     | 
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  } | 
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  else{ | 
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    //can not found appropriate functor to handle constraint pair in callbackMap | 
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    return consPairHandlerFail; | 
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  } | 
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} | 
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void ConstraintAlgorithm::registerCallback(const TypeInfo& ti, CallbackFunctor* functor){ | 
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  map<TypeInfo, CallbackFunctor*>::iterator foundResult; | 
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  foundResult = callbackMap.find(ti); | 
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  if (foundResult == callbackMap.end()) | 
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    callbackMap[ti] = functor; | 
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  else{ | 
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    delete foundResult->second; | 
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    foundResult->second = functor; | 
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  } | 
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} | 
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void ConstraintAlgorithm::unRegister(TypeInfo& ti){ | 
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  map<TypeInfo, CallbackFunctor*>::iterator foundResult; | 
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  foundResult = callbackMap.find(ti); | 
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  if (foundResult != callbackMap.end()){ | 
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    delete foundResult->second; | 
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    callbackMap.erase(foundResult); | 
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  } | 
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} | 
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//////////////////////////////////////////////////////////////////////////////// | 
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//Implementation of ConsAlgoFramework | 
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//////////////////////////////////////////////////////////////////////////////// | 
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ConsAlgoFramework::ConsAlgoFramework(SimInfo* rhs){ | 
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  ceIter = rhs->consMan->creatElementIterator();   | 
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} | 
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ConsAlgoFramework::~ConsAlgoFramework(){ | 
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  delete ceIter; | 
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} | 
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void ConsAlgoFramework::doPreConstraint(){ | 
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  ConstraintElement* consElem; | 
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  for(ceIter->first(); !ceIter->isEnd(); ceIter->next()){ | 
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    consElem =  ceIter->currentItem(); | 
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    consElem->saveOldState(); | 
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  } | 
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}   |