| 38 |
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namespace oopse{ |
| 39 |
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class DirectionalAtom : public Atom { |
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public: |
| 41 |
< |
DirectionalAtom(); |
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> |
DirectionalAtom(DirectionalAtom* dAtomType); |
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/** |
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* Returns the inertia tensor of this stuntdouble |
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* @return the inertia tensor of this stuntdouble |
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– |
* @see #setI |
| 45 |
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*/ |
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virtual Mat3x3d getI(); |
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|
| 49 |
– |
/** |
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– |
* Sets the inertia tensor of this stuntdouble |
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– |
* @param trq new inertia tensor |
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– |
* @see #getI |
| 53 |
– |
*/ |
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– |
virtual void setI(Mat3x3d& I); |
| 48 |
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|
| 49 |
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/** |
| 50 |
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* Sets the previous rotation matrix of this stuntdouble |
| 66 |
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*/ |
| 67 |
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virtual void setA(const RotMat3x3d& a, int snapshotNo); |
| 68 |
|
|
| 69 |
+ |
/** |
| 70 |
+ |
* Left multiple rotation matrix by another rotation matrix |
| 71 |
+ |
* @param m a rotation matrix |
| 72 |
+ |
*/ |
| 73 |
+ |
void rotateBy(const RotMat3x3d& m); |
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+ |
|
| 75 |
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/** Sets the internal unit frame of this stuntdouble by three euler angles */ |
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void setUnitFrameFromEuler(double phi, double theta, double psi); |
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|