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#include <algorithm> | 
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#include "brains/BlockSnapshotManager.hpp" | 
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#include "utlis/physmem.h" | 
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#include "utils/physmem.h" | 
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#include "utils/Algorithm.hpp" | 
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#include "brains/SimInfo.hpp" | 
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#include "io/DumpReader.hpp" | 
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namespace oopse { | 
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BlockSnapshotManager::BlockSnapshotManager(SimInfo* info, const std::string& filename,  | 
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    int storageLayout, int blockCapacity)  | 
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    : SnapshotManager(storageLayout), info_(info),  | 
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      blockCapacity_(blockCapacity), activeBlocks(blockCapacity_, -1) { | 
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    : SnapshotManager(storageLayout), info_(info), blockCapacity_(blockCapacity), activeBlocks_(blockCapacity_, -1) { | 
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    nAtoms_ = info->getNGlobalAtoms(); | 
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    nRigidBodies_ = info->getNGlobalRigidBodies(); | 
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    int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout); | 
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    int bytesPerFrame = nStuntDoubles * bytesPerStuntDouble; | 
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    int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble; | 
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    int frameCapacity = int (avalPhysMem / bytesPerFrame); | 
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    nSnapshotPerBlock_ = frameCapacity /blockCapacity_ ; | 
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    reader_ = new DumpReader(info, filename); | 
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    nframes_ = reader->getNFrames(); | 
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    nframes_ = reader_->getNFrames(); | 
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    int nblocks = nframes / nSnapshotPerBlock_; | 
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    if (nframes % nSnapshotPerBlock != 0) { | 
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    int nblocks = nframes_ / nSnapshotPerBlock_; | 
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    if (nframes_ % nSnapshotPerBlock_ != 0) { | 
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        ++nblocks; | 
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    }   | 
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    for (int i = 0; i < nblocks; ++i) { | 
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        blocks_.push_back(SnapshotBlock(i, (i+1)*nSnapshotPerBlock_);     | 
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        blocks_.push_back(SnapshotBlock(i*nSnapshotPerBlock_, (i+1)*nSnapshotPerBlock_));     | 
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    } | 
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    //the last block may not have nSnapshotPerBlock frames, we need to consider this special situation | 
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    blocks.back.second = nframes; | 
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    blocks_.back().second = nframes_; | 
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    snapshots_.insert(snapshot_.begin(), nframes, NULL);    | 
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    snapshots_.insert(snapshots_.begin(), nframes_,(Snapshot*)(NULL));    | 
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} | 
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BlockSnapshotMananger::~BlockSnapshotMananger() { | 
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BlockSnapshotManager::~BlockSnapshotManager() { | 
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    currentSnapshot_ = NULL; | 
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    previousSnapshot_ = NULL; | 
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    delete reader_; | 
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    std::for_each(activeBlocks_.begin(), activeBlocks_.end(), unloadBlock); | 
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    std::vector<int>::iterator i; | 
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    for (i = activeBlocks_.begin(); i != activeBlocks_.end(); ++i) { | 
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        if (*i != -1) { | 
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            unloadBlock(*i); | 
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        } | 
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    } | 
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} | 
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int BlockSnapshotManager::getNActiveBlocks() { | 
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    return std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::not); | 
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    return std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1)); | 
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} | 
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bool BlockSnapshotManager::isBlockActive(int block) { | 
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        j = std::find(activeBlocks_.begin(), activeBlocks_.end(), block); | 
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        assert(j != activeBlocks_.end()); | 
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        *j = -1; | 
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        unloadSuccess = true; | 
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    } | 
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    return unloadSuccess; | 
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} | 
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std::vector<int> BlockSnapshotManager::getActiveBlocks() { | 
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    std::vector<int> result; | 
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    std::copy_if(activeBlocks_.begin(), activeBlocks_.end()); | 
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    oopse::copy_if(activeBlocks_.begin(), activeBlocks_.end(), std::back_inserter(result),  | 
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        std::bind2nd(std::not_equal_to<int>(), -1)); | 
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    return result;     | 
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} | 
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Snapshot* BlockSnapshotManager::loadFrame(int frame){ | 
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    Snapshot* snapshot = new Snapshot(nAtoms_, nRigidBodies_, getStorageLayout()); | 
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    snapshot->setID(frame); | 
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    setCurrentSnapshot(snapshot);   /** @todo fixed me */ | 
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     | 
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    /** @todo fixed me */ | 
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    Snapshot* oldSnapshot = currentSnapshot_; | 
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    currentSnapshot_ = snapshot;    | 
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    reader_->readFrame(frame); | 
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    currentSnapshot_ = oldSnapshot; | 
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    return snapshot; | 
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} | 
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int BlockSnapshotManager::getNFrames() { | 
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    return reader_->getNFrames(); | 
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} | 
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} |