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|
class TFASBond; |
33 |
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class TFASMolecule; |
34 |
|
|
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+ |
/******************************************************************************* |
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In next version,I would like to declare TFASModel as template using class |
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partial specialization.So if you want to derived a class from TAnimation,( the |
38 |
+ |
reason we want to do this is that if the trajectory file is too huge, we can |
39 |
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not load all the frames to memory at one time, we would like to load part of |
40 |
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it,and then we can doing the job of swapping as OS by ourself) and then we |
41 |
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can derive TFASmodel from the new Animation class easily. |
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+ |
|
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declaration: |
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|
45 |
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class TMyAnimation : public TAnimation |
46 |
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{ |
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public: |
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+ |
vector<TFrames *> _frames |
49 |
+ |
int _activeFrame; |
50 |
+ |
int _totalFrames; |
51 |
+ |
int _numFrames; |
52 |
+ |
void SwapFromDisk(); |
53 |
+ |
void SwapToDisk(); |
54 |
+ |
GetCoor(int frameIndex, int frameNum) |
55 |
+ |
{ |
56 |
+ |
if (frameNum = -1) |
57 |
+ |
frameNum = _activeFrame; |
58 |
+ |
if (framNum > frameNum && frameNum <totalNum) |
59 |
+ |
{ |
60 |
+ |
//here we know that the frame we want to acces is not now in memory |
61 |
+ |
//so we trigger a exception, and the exception handler will swap some |
62 |
+ |
//frames in and some out or we can just hard code here |
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+ |
throw exception |
64 |
+ |
|
65 |
+ |
} |
66 |
+ |
} |
67 |
+ |
|
68 |
+ |
} |
69 |
+ |
|
70 |
+ |
template<class T> class TFASModel : public T |
71 |
+ |
{ |
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public: |
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+ |
vector<TFASAtom<T> *> _atomList; |
74 |
+ |
|
75 |
+ |
}; |
76 |
+ |
|
77 |
+ |
template<class T> class TFASAtom |
78 |
+ |
{ |
79 |
+ |
public: |
80 |
+ |
TFASModel<T> _parent; |
81 |
+ |
GetRX(int frameNum = -1) |
82 |
+ |
{ |
83 |
+ |
_parent.GetCoor(frameIndex, frameNum); |
84 |
+ |
} |
85 |
+ |
|
86 |
+ |
}; |
87 |
+ |
|
88 |
+ |
so what we only need to do is |
89 |
+ |
|
90 |
+ |
TFASModel<TMyAnimation> fasModel; |
91 |
+ |
TFASAtom<TMyAnimation> fasAtom; |
92 |
+ |
and then build up the structure of model |
93 |
+ |
so if you want to get the coordinate of an atom,you can use below |
94 |
+ |
|
95 |
+ |
fasAtom.GetRX(); |
96 |
+ |
|
97 |
+ |
Actually, we can declare the TFASModel without deriving from TAnimation, just |
98 |
+ |
delegate the operation about coordinate to TAnimation. |
99 |
+ |
|
100 |
+ |
|
101 |
+ |
*******************************************************************************/ |
102 |
|
class TFASModel : public TAnimation |
103 |
|
{ |
104 |
|
protected: |
107 |
|
unsigned int _nbonds; |
108 |
|
unsigned int _nresidues; |
109 |
|
unsigned int _nmols; |
110 |
< |
|
110 |
> |
|
111 |
|
vector<TFASAtom *> _atomList; |
112 |
|
vector<TFASResidue *> _resList; |
113 |
|
vector<TFASBond *> _bondList; |
114 |
|
vector<TFASMolecule *> _molList; |
115 |
< |
|
115 |
> |
|
116 |
|
TNameList _atomNames; |
117 |
|
TNameList _atomTypes; |
118 |
|
TNameList _resNames; |
128 |
|
string GetModelName() { return _modelName;} |
129 |
|
void SetModelName(string modelName) { _modelName = modelName;} |
130 |
|
void SetModelName(char * modelName) {_modelName = modelName;} |
131 |
< |
|
131 |
> |
|
132 |
|
void FindMolecules(); |
133 |
|
}; |
134 |
|
|