| 1 | #ifndef __LINKEDASSIGN_H__ | 
| 2 | #define __LINKEDASSIGN_H__ | 
| 3 |  | 
| 4 | class LinkedAssign{ | 
| 5 |  | 
| 6 | public: | 
| 7 | LinkedAssign() { next = NULL; } | 
| 8 | LinkedAssign( char* the_text, int the_ival ); | 
| 9 | LinkedAssign( char* the_text, double the_dval ); | 
| 10 | LinkedAssign( char* the_text, char* the_sval ); | 
| 11 | ~LinkedAssign(){ if( next != NULL ) delete next; } | 
| 12 |  | 
| 13 |  | 
| 14 | void setValues( char* the_text, int the_ival ); | 
| 15 | void setValues( char* the_text, double the_dval ); | 
| 16 | void setValues( char* the_text, char* the_sval ); | 
| 17 | void add( char* the_text, int the_ival ); | 
| 18 | void add( char* the_text, double the_dval ); | 
| 19 | void add( char* the_text, char* the_sval ); | 
| 20 | short int getType( void ) { return type; } | 
| 21 | int getInt( void ) { return ival; } | 
| 22 | double getDouble( void ) { return dval; } | 
| 23 | char* getString( void ) { return sval; } | 
| 24 | void setNext( LinkedAssign* the_next ) { next = the_next; } | 
| 25 | LinkedAssign* getNext( void ) { return next; } | 
| 26 |  | 
| 27 | private: | 
| 28 | char text[100]; | 
| 29 | int ival; | 
| 30 | double dval; | 
| 31 | char sval[100]; | 
| 32 | short int type; // 0 = int, 1 = double, 2 = string | 
| 33 | LinkedAssign* next; | 
| 34 | }; | 
| 35 |  | 
| 36 | #endif |