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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Acknowledgement of the program authors must be made in any |
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* publication of scientific results based in part on use of the |
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* program. An acceptable form of acknowledgement is citation of |
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* the article in which the program was described (Matthew |
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* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
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* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
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* Parallel Simulation Engine for Molecular Dynamics," |
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* J. Comput. Chem. 26, pp. 252-271 (2005)) |
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* |
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* 2. Redistributions of source code must retain the above copyright |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 3. Redistributions in binary form must reproduce the above copyright |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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* |
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
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* research, please cite the appropriate papers when you publish your |
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* work. Good starting points are: |
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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
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* [4] Vardeman & Gezelter, in progress (2009). |
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*/ |
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#include <iostream> |
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#include "utils/MoLocator.hpp" |
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#include "types/AtomType.hpp" |
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|
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namespace oopse { |
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namespace OpenMD { |
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MoLocator::MoLocator( MoleculeStamp* theStamp, ForceField* theFF){ |
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|
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myStamp = theStamp; |
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} |
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|
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void MoLocator::placeMol( const Vector3d& offset, const Vector3d& ort, Molecule* mol){ |
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|
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Vector3d newCoor; |
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Vector3d curRefCoor; |
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RotMat3x3d rotMat = latVec2RotMat(ort); |
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|
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newCoor = rotMat * refCoords[i]; |
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newCoor += offset; |
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|
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integrableObject->setPos( newCoor); |
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|
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integrableObject->setPos(newCoor); |
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integrableObject->setVel(V3Zero); |
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|
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if(integrableObject->isDirectional()){ |
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RigidBodyStamp* rbStamp; |
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int nAtoms; |
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int nRigidBodies; |
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std::vector<double> mass; |
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std::vector<RealType> mass; |
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Vector3d coor; |
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Vector3d refMolCom; |
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int nAtomsInRb; |
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double totMassInRb; |
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double currAtomMass; |
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double molMass; |
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RealType totMassInRb; |
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RealType currAtomMass; |
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RealType molMass; |
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|
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nAtoms= myStamp->getNAtoms(); |
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nRigidBodies = myStamp->getNRigidBodies(); |
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refCoords[i] -= refMolCom; |
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} |
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|
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double getAtomMass(const std::string& at, ForceField* myFF) { |
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double mass; |
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RealType getAtomMass(const std::string& at, ForceField* myFF) { |
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RealType mass; |
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AtomType* atomType= myFF->getAtomType(at); |
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if (atomType != NULL) { |
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mass = atomType->getMass(); |
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return mass; |
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} |
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|
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double getMolMass(MoleculeStamp *molStamp, ForceField *myFF) { |
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RealType getMolMass(MoleculeStamp *molStamp, ForceField *myFF) { |
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int nAtoms; |
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double totMass = 0; |
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RealType totMass = 0; |
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nAtoms = molStamp->getNAtoms(); |
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|
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for(size_t i = 0; i < nAtoms; i++) { |
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} |
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RotMat3x3d latVec2RotMat(const Vector3d& lv){ |
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|
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double theta =acos(lv[2]); |
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double phi = atan2(lv[1], lv[0]); |
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double psi = 0; |
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RealType theta =acos(lv[2]); |
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RealType phi = atan2(lv[1], lv[0]); |
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RealType psi = 0; |
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|
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return RotMat3x3d(phi, theta, psi); |
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|