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#include <string> |
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#include <map> |
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#include "brains/SimInfo.hpp" |
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< |
#include "utils/OpenMDBitSet.hpp" |
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> |
#include "selection/SelectionSet.hpp" |
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namespace OpenMD { |
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|
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class TreeNode{ |
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public: |
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~TreeNode(); |
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std::string name; |
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< |
OpenMDBitSet bs; |
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> |
SelectionSet bs; |
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std::map<std::string, TreeNode*> children; |
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}; |
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|
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public: |
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NameFinder(SimInfo* info); |
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~NameFinder(); |
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< |
OpenMDBitSet match(const std::string &name); |
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> |
SelectionSet match(const std::string &name); |
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|
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private: |
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void loadNames(); |
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< |
void matchMolecule(const std::string &molName, OpenMDBitSet &bs); |
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< |
void matchStuntDouble(const std::string &molName, const std::string &sdName, OpenMDBitSet &bs); |
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< |
void matchRigidAtoms(const std::string &molName, const std::string &rbName, const std::string &rbAtomName, OpenMDBitSet &bs); |
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> |
void matchMolecule(const std::string &molName, SelectionSet &bs); |
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> |
void matchStuntDouble(const std::string &molName, const std::string &sdName, SelectionSet &bs); |
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> |
void matchRigidAtoms(const std::string &molName, const std::string &rbName, const std::string &rbAtomName, SelectionSet &bs); |
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> |
void matchBond(const std::string &molName, const std::string &bondName, SelectionSet &bs); |
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> |
void matchBend(const std::string &molName, const std::string &bendName, SelectionSet &bs); |
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> |
void matchTorsion(const std::string &molName, const std::string &torsionName, SelectionSet &bs); |
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> |
void matchInversion(const std::string &molName, const std::string &inversionName, SelectionSet &bs); |
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|
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< |
void matchInternalIndex(const std::string &name, int internalIndex, OpenMDBitSet &bs); |
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> |
void matchInternalIndex(const std::string &name, int internalIndex, SelectionSet &bs); |
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|
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TreeNode* createNode(TreeNode* parent, const std::string &name); |
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+ |
std::vector<TreeNode*> getAllChildren(TreeNode* node); |
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std::vector<TreeNode*> getMatchedChildren(TreeNode* node, const std::string &name); |
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bool isMatched(const std::string &str, const std::string &wildcard); |
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|
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bool isInteger(const std::string &str); |
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|
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SimInfo* info_; |
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< |
int nStuntDouble_; |
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> |
vector<int> nObjects_; |
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TreeNode* root_; |
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}; |
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– |
|
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– |
|
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} |
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#endif |