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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
39 |
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* [4] Vardeman & Gezelter, in progress (2009). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). |
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> |
* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
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* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
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*/ |
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#include "restraints/ObjectRestraint.hpp" |
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void ObjectRestraint::calcForce(Vector3d struc) { |
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|
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pot_ = 0.0; |
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|
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if (restType_ & rtDisplacement) { |
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Vector3d del = struc - refPos_; |
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< |
RealType r = del.length(); |
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> |
RealType r = del.length(); |
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Vector3d frc = -kDisp_ * del; |
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RealType p = 0.5 * kDisp_ * del.lengthSquare(); |
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< |
pot_ += p; |
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> |
|
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> |
pot_ = p; |
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force_ = frc * scaleFactor_; |
58 |
< |
restInfo_[rtDisplacement] = std::make_pair(r,p); |
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> |
if (printRest_) restInfo_[rtDisplacement] = std::make_pair(r,p); |
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} |
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} |
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|
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RotMat3x3d temp = A * refA_.transpose(); |
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+ |
Vector3d euler = temp.toEulerAngles(); |
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|
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Quat4d quat = temp.toQuaternion(); |
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|
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RealType twistAngle, swingAngle; |
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RealType twistAngle; |
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Vector3d swingAxis; |
79 |
< |
RealType tw, swingX, swingY; |
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> |
RealType swingX, swingY; |
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|
81 |
< |
quat.getTwistSwingAxisAngle(twistAngle, swingAngle, swingAxis); |
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< |
quat.toSwingTwist(tw, swingX, swingY); |
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< |
|
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RealType dVdtwist, dVdswingX, dVdswingY; |
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< |
RealType dTwist, dSwingX, dSwingY; |
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> |
quat.toSwingTwist(swingX, swingY, twistAngle); |
82 |
> |
|
83 |
> |
|
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RealType p; |
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Vector3d tTwist, tSwing; |
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|
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if (restType_ & rtTwist){ |
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< |
dTwist = twistAngle - twist0_; |
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< |
dVdtwist = kTwist_ * sin(dTwist); |
90 |
< |
p = kTwist_ * (1.0 - cos(dTwist) ); |
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> |
RealType dTwist = twistAngle - twist0_; |
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> |
/// RealType dVdtwist = kTwist_ * sin(dTwist); |
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> |
/// p = kTwist_ * (1.0 - cos(dTwist) ); |
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> |
RealType dVdtwist = kTwist_ * dTwist; |
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p = 0.5 * kTwist_ * dTwist * dTwist; |
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pot_ += p; |
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tBody -= dVdtwist * V3Z; |
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< |
restInfo_[rtTwist] = std::make_pair(twistAngle, p); |
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> |
if (printRest_) restInfo_[rtTwist] = std::make_pair(twistAngle, p); |
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} |
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|
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if (restType_ & rtSwingX){ |
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< |
dSwingX = swingX - swingX0_; |
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< |
dVdswingX = kSwingX_ * 0.5 * sin(2.0 * dSwingX); |
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< |
p = 0.25 * kSwingX_ * (1.0 - cos(2.0 * dSwingX)); |
99 |
> |
RealType dSwingX = swingX - swingX0_; |
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> |
/// RealType dVdswingX = kSwingX_ * 0.5 * sin(2.0 * dSwingX); |
101 |
> |
/// p = 0.25 * kSwingX_ * (1.0 - cos(2.0 * dSwingX)); |
102 |
> |
RealType dVdswingX = kSwingX_ * dSwingX; |
103 |
> |
p = 0.5 * kSwingX_ * dSwingX * dSwingX; |
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|
pot_ += p; |
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tBody -= dVdswingX * V3X; |
106 |
< |
restInfo_[rtSwingX] = std::make_pair(swingX, p); |
106 |
> |
if (printRest_) restInfo_[rtSwingX] = std::make_pair(swingX, p); |
107 |
|
} |
108 |
|
|
109 |
|
if (restType_ & rtSwingY){ |
110 |
< |
dSwingY = swingY - swingY0_; |
111 |
< |
dVdswingY = kSwingY_ * 0.5 * sin(2.0 * dSwingY); |
112 |
< |
p = 0.25 * kSwingY_ * (1.0 - cos(2.0 * dSwingY)); |
110 |
> |
RealType dSwingY = swingY - swingY0_; |
111 |
> |
/// RealType dVdswingY = kSwingY_ * 0.5 * sin(2.0 * dSwingY); |
112 |
> |
/// p = 0.25 * kSwingY_ * (1.0 - cos(2.0 * dSwingY)); |
113 |
> |
RealType dVdswingY = kSwingY_ * dSwingY; |
114 |
> |
p = 0.5 * kSwingX_ * dSwingY * dSwingY; |
115 |
|
pot_ += p; |
116 |
|
tBody -= dVdswingY * V3Y; |
117 |
< |
restInfo_[rtSwingY] = std::make_pair(swingY, p); |
117 |
> |
if (printRest_) restInfo_[rtSwingY] = std::make_pair(swingY, p); |
118 |
|
} |
119 |
|
|
120 |
|
Vector3d tLab = A.transpose() * tBody; |