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Comparing trunk/src/primitives/Torsion.cpp (file contents):
Revision 692 by tim, Thu Oct 20 20:27:34 2005 UTC vs.
Revision 1782 by gezelter, Wed Aug 22 02:28:28 2012 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).          
39 + * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
40 + * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41   */
42  
43 + #include "config.h"
44 + #include <cmath>
45 +
46   #include "primitives/Torsion.hpp"
47  
48 < namespace oopse {
48 > namespace OpenMD {
49  
50    Torsion::Torsion(Atom *atom1, Atom *atom2, Atom *atom3, Atom *atom4,
51                     TorsionType *tt) :
52      atom1_(atom1), atom2_(atom2), atom3_(atom3), atom4_(atom4), torsionType_(tt) { }
53  
54 <  void Torsion::calcForce() {
54 >  void Torsion::calcForce(RealType& angle, bool doParticlePot) {
55 >
56      Vector3d pos1 = atom1_->getPos();
57      Vector3d pos2 = atom2_->getPos();
58      Vector3d pos3 = atom3_->getPos();
# Line 59 | Line 64 | namespace oopse {
64  
65      //  Calculate the cross products and distances
66      Vector3d A = cross(r21, r32);
67 <    double rA = A.length();
67 >    RealType rA = A.length();
68      Vector3d B = cross(r32, r43);
69 <    double rB = B.length();
65 <    Vector3d C = cross(r32, A);
66 <    double rC = C.length();
69 >    RealType rB = B.length();
70  
71 +    /*
72 +       If either of the two cross product vectors is tiny, that means
73 +       the three atoms involved are colinear, and the torsion angle is
74 +       going to be undefined.  The easiest check for this problem is
75 +       to use the product of the two lengths.
76 +    */
77 +    if (rA * rB < OpenMD::epsilon) return;
78 +    
79      A.normalize();
80 <    B.normalize();
70 <    C.normalize();
80 >    B.normalize();  
81      
82      //  Calculate the sin and cos
83 <    double cos_phi = dot(A, B) ;
84 <    double sin_phi = dot(C, B);
85 <
86 <    double dVdPhi;
87 <    torsionType_->calcForce(cos_phi, sin_phi, potential_, dVdPhi);
88 <
89 <    Vector3d f1;
90 <    Vector3d f2;
91 <    Vector3d f3;
92 <
83 <    if (fabs(sin_phi) > 0.5) {
84 <    //use the sin version to  prevent potential singularities
85 <
83 >    RealType cos_phi = dot(A, B) ;
84 >    if (cos_phi > 1.0) cos_phi = 1.0;
85 >    if (cos_phi < -1.0) cos_phi = -1.0;
86 >    
87 >    RealType dVdcosPhi;
88 >    torsionType_->calcForce(cos_phi, potential_, dVdcosPhi);
89 >    Vector3d f1 ;
90 >    Vector3d f2 ;
91 >    Vector3d f3 ;
92 >    
93      Vector3d dcosdA = (cos_phi * A - B) /rA;
94      Vector3d dcosdB = (cos_phi * B - A) /rB;
95 <
89 <    double dVdcosPhi = -dVdPhi / sin_phi;
90 <
95 >    
96      f1 = dVdcosPhi * cross(r32, dcosdA);
97      f2 = dVdcosPhi * ( cross(r43, dcosdB) - cross(r21, dcosdA));
98      f3 = dVdcosPhi * cross(dcosdB, r32);
99 <
95 <    } else {
96 <    //use the cos version to  prevent potential singularities
97 <
98 <    double dVdsinPhi = dVdPhi /cos_phi;
99 <    Vector3d dsindB = (sin_phi * B - C) /rB;
100 <    Vector3d dsindC = (sin_phi * C - B) /rC;
101 <
102 <    f1.x() = dVdsinPhi*((r32.y()*r32.y() + r32.z()*r32.z())*dsindC.x() - r32.x()*r32.y()*dsindC.y() - r32.x()*r32.z()*dsindC.z());
103 <
104 <    f1.y() = dVdsinPhi*((r32.z()*r32.z() + r32.x()*r32.x())*dsindC.y() - r32.y()*r32.z()*dsindC.z() - r32.y()*r32.x()*dsindC.x());
105 <
106 <    f1.z() = dVdsinPhi*((r32.x()*r32.x() + r32.y()*r32.y())*dsindC.z() - r32.z()*r32.x()*dsindC.x() - r32.z()*r32.y()*dsindC.y());
107 <
108 <    f2.x() = dVdsinPhi*(-(r32.y()*r21.y() + r32.z()*r21.z())*dsindC.x() + (2.0*r32.x()*r21.y() - r21.x()*r32.y())*dsindC.y()
109 <    + (2.0*r32.x()*r21.z() - r21.x()*r32.z())*dsindC.z() + dsindB.z()*r43.y() - dsindB.y()*r43.z());
110 <
111 <    f2.y() = dVdsinPhi*(-(r32.z()*r21.z() + r32.x()*r21.x())*dsindC.y() + (2.0*r32.y()*r21.z() - r21.y()*r32.z())*dsindC.z()
112 <    + (2.0*r32.y()*r21.x() - r21.y()*r32.x())*dsindC.x() + dsindB.x()*r43.z() - dsindB.z()*r43.x());
113 <
114 <    f2.z() = dVdsinPhi*(-(r32.x()*r21.x() + r32.y()*r21.y())*dsindC.z() + (2.0*r32.z()*r21.x() - r21.z()*r32.x())*dsindC.x()
115 <    +(2.0*r32.z()*r21.y() - r21.z()*r32.y())*dsindC.y() + dsindB.y()*r43.x() - dsindB.x()*r43.y());
116 <
117 <    f3 = dVdsinPhi * cross(dsindB, r32);
118 <    }
119 <
99 >    
100      atom1_->addFrc(f1);
101      atom2_->addFrc(f2 - f1);
102      atom3_->addFrc(f3 - f2);
103      atom4_->addFrc(-f3);
104 <  }
105 <
104 >    
105 >    if (doParticlePot) {
106 >      atom1_->addParticlePot(potential_);
107 >      atom2_->addParticlePot(potential_);
108 >      atom3_->addParticlePot(potential_);
109 >      atom4_->addParticlePot(potential_);
110 >    }
111 >    
112 >    angle = acos(cos_phi) /M_PI * 180.0;    
113 >  }  
114   }

Comparing trunk/src/primitives/Torsion.cpp (property svn:keywords):
Revision 692 by tim, Thu Oct 20 20:27:34 2005 UTC vs.
Revision 1782 by gezelter, Wed Aug 22 02:28:28 2012 UTC

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