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root/OpenMD/trunk/src/primitives/Torsion.cpp
Revision: 1446
Committed: Thu Jun 17 14:48:02 2010 UTC (14 years, 10 months ago) by gezelter
File size: 4067 byte(s)
Log Message:
Fixed a bug in Torsion (and GhostTorsion) which is triggered by
a configuration with colinear atoms.  The problem was discovered by
Brett Donovan.   Thanks, Brett!

File Contents

# Content
1 /*
2 * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3 *
4 * The University of Notre Dame grants you ("Licensee") a
5 * non-exclusive, royalty free, license to use, modify and
6 * redistribute this software in source and binary code form, provided
7 * that the following conditions are met:
8 *
9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 *
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the
15 * distribution.
16 *
17 * This software is provided "AS IS," without a warranty of any
18 * kind. All express or implied conditions, representations and
19 * warranties, including any implied warranty of merchantability,
20 * fitness for a particular purpose or non-infringement, are hereby
21 * excluded. The University of Notre Dame and its licensors shall not
22 * be liable for any damages suffered by licensee as a result of
23 * using, modifying or distributing the software or its
24 * derivatives. In no event will the University of Notre Dame or its
25 * licensors be liable for any lost revenue, profit or data, or for
26 * direct, indirect, special, consequential, incidental or punitive
27 * damages, however caused and regardless of the theory of liability,
28 * arising out of the use of or inability to use software, even if the
29 * University of Notre Dame has been advised of the possibility of
30 * such damages.
31 *
32 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
33 * research, please cite the appropriate papers when you publish your
34 * work. Good starting points are:
35 *
36 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
37 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
38 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).
39 * [4] Vardeman & Gezelter, in progress (2009).
40 */
41
42 #include "primitives/Torsion.hpp"
43
44 namespace OpenMD {
45
46 Torsion::Torsion(Atom *atom1, Atom *atom2, Atom *atom3, Atom *atom4,
47 TorsionType *tt) :
48 atom1_(atom1), atom2_(atom2), atom3_(atom3), atom4_(atom4), torsionType_(tt) { }
49
50 void Torsion::calcForce(RealType& angle) {
51
52 Vector3d pos1 = atom1_->getPos();
53 Vector3d pos2 = atom2_->getPos();
54 Vector3d pos3 = atom3_->getPos();
55 Vector3d pos4 = atom4_->getPos();
56
57 Vector3d r21 = pos1 - pos2;
58 Vector3d r32 = pos2 - pos3;
59 Vector3d r43 = pos3 - pos4;
60
61 // Calculate the cross products and distances
62 Vector3d A = cross(r21, r32);
63 RealType rA = A.length();
64 Vector3d B = cross(r32, r43);
65 RealType rB = B.length();
66
67 /*
68 If either of the two cross product vectors is tiny, that means
69 the three atoms involved are colinear, and the torsion angle is
70 going to be undefined. The easiest check for this problem is
71 to use the product of the two lengths.
72 */
73 if (rA * rB < OpenMD::epsilon) return;
74
75 A.normalize();
76 B.normalize();
77
78 // Calculate the sin and cos
79 RealType cos_phi = dot(A, B) ;
80 if (cos_phi > 1.0) cos_phi = 1.0;
81 if (cos_phi < -1.0) cos_phi = -1.0;
82
83 RealType dVdcosPhi;
84 torsionType_->calcForce(cos_phi, potential_, dVdcosPhi);
85 Vector3d f1 ;
86 Vector3d f2 ;
87 Vector3d f3 ;
88
89 Vector3d dcosdA = (cos_phi * A - B) /rA;
90 Vector3d dcosdB = (cos_phi * B - A) /rB;
91
92 f1 = dVdcosPhi * cross(r32, dcosdA);
93 f2 = dVdcosPhi * ( cross(r43, dcosdB) - cross(r21, dcosdA));
94 f3 = dVdcosPhi * cross(dcosdB, r32);
95
96 atom1_->addFrc(f1);
97 atom2_->addFrc(f2 - f1);
98 atom3_->addFrc(f3 - f2);
99 atom4_->addFrc(-f3);
100
101 atom1_->addParticlePot(potential_);
102 atom2_->addParticlePot(potential_);
103 atom3_->addParticlePot(potential_);
104 atom4_->addParticlePot(potential_);
105
106 angle = acos(cos_phi) /M_PI * 180.0;
107 }
108 }

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