Adding spherical boundary conditions to LD integrator
putting spaceballs back where they belong
xemacs has been drafted to perform our indentation services
begin bug fix
merging new_design branch into OOPSE-2.0
isLinear and linearAxis are virtual in StuntDouble, but are implemented by DirectionalAtom and RigidBody In StuntDouble, they should return false and "-1" but there should be logic to figure them out in the other two classes
Shapes looks like it's working
replace old GebericData with new GenericData
change the #include in source files
Import of OOPSE v. 2.0
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