| 1 | gezelter | 507 | /* | 
| 2 | gezelter | 246 | * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. | 
| 3 |  |  | * | 
| 4 |  |  | * The University of Notre Dame grants you ("Licensee") a | 
| 5 |  |  | * non-exclusive, royalty free, license to use, modify and | 
| 6 |  |  | * redistribute this software in source and binary code form, provided | 
| 7 |  |  | * that the following conditions are met: | 
| 8 |  |  | * | 
| 9 | gezelter | 1390 | * 1. Redistributions of source code must retain the above copyright | 
| 10 | gezelter | 246 | *    notice, this list of conditions and the following disclaimer. | 
| 11 |  |  | * | 
| 12 | gezelter | 1390 | * 2. Redistributions in binary form must reproduce the above copyright | 
| 13 | gezelter | 246 | *    notice, this list of conditions and the following disclaimer in the | 
| 14 |  |  | *    documentation and/or other materials provided with the | 
| 15 |  |  | *    distribution. | 
| 16 |  |  | * | 
| 17 |  |  | * This software is provided "AS IS," without a warranty of any | 
| 18 |  |  | * kind. All express or implied conditions, representations and | 
| 19 |  |  | * warranties, including any implied warranty of merchantability, | 
| 20 |  |  | * fitness for a particular purpose or non-infringement, are hereby | 
| 21 |  |  | * excluded.  The University of Notre Dame and its licensors shall not | 
| 22 |  |  | * be liable for any damages suffered by licensee as a result of | 
| 23 |  |  | * using, modifying or distributing the software or its | 
| 24 |  |  | * derivatives. In no event will the University of Notre Dame or its | 
| 25 |  |  | * licensors be liable for any lost revenue, profit or data, or for | 
| 26 |  |  | * direct, indirect, special, consequential, incidental or punitive | 
| 27 |  |  | * damages, however caused and regardless of the theory of liability, | 
| 28 |  |  | * arising out of the use of or inability to use software, even if the | 
| 29 |  |  | * University of Notre Dame has been advised of the possibility of | 
| 30 |  |  | * such damages. | 
| 31 | gezelter | 1390 | * | 
| 32 |  |  | * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your | 
| 33 |  |  | * research, please cite the appropriate papers when you publish your | 
| 34 |  |  | * work.  Good starting points are: | 
| 35 |  |  | * | 
| 36 |  |  | * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). | 
| 37 |  |  | * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). | 
| 38 |  |  | * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). | 
| 39 |  |  | * [4]  Vardeman & Gezelter, in progress (2009). | 
| 40 | gezelter | 246 | */ | 
| 41 |  |  |  | 
| 42 |  |  | /** | 
| 43 |  |  | * @file StuntDouble.hpp | 
| 44 |  |  | * @author    tlin | 
| 45 |  |  | * @date  10/22/2004 | 
| 46 |  |  | * @version 1.0 | 
| 47 |  |  | */ | 
| 48 |  |  |  | 
| 49 | gezelter | 507 | #ifndef PRIMITIVES_STUNTDOUBLE_HPP | 
| 50 |  |  | #define PRIMITIVES_STUNTDOUBLE_HPP | 
| 51 | gezelter | 2 |  | 
| 52 | gezelter | 246 | #include <vector> | 
| 53 | gezelter | 2 |  | 
| 54 | gezelter | 246 | #include "visitors/BaseVisitor.hpp" | 
| 55 |  |  | #include "math/Quaternion.hpp" | 
| 56 |  |  | #include "math/SquareMatrix3.hpp" | 
| 57 |  |  | #include "math/Vector3.hpp" | 
| 58 |  |  | #include "utils/PropertyMap.hpp" | 
| 59 |  |  | #include "brains/Snapshot.hpp" | 
| 60 |  |  | #include "brains/SnapshotManager.hpp" | 
| 61 | gezelter | 1390 | namespace OpenMD{ | 
| 62 | gezelter | 2 |  | 
| 63 | tim | 132 |  | 
| 64 | gezelter | 246 |  | 
| 65 |  |  | /** | 
| 66 |  |  | * @class StuntDouble StuntDouble.hpp "Primitives/StuntDouble.hpp" | 
| 67 |  |  | * @brief | 
| 68 | gezelter | 573 | *     "Don't move, or you're dead! Stand up! Captain, we've got them!" | 
| 69 |  |  | * | 
| 70 |  |  | *     "Spectacular stunt, my friends, but all for naught. Turn around | 
| 71 |  |  | *      please. Ha. What a pity. What a pity. So, Princess, you thought | 
| 72 |  |  | *      you could outwit the imperious forces of...." | 
| 73 |  |  | * | 
| 74 |  |  | *     "You idiots! These are not them. You've captured their stunt | 
| 75 |  |  | *      doubles! Search the area. Find them! Find them!" | 
| 76 |  |  | * | 
| 77 | gezelter | 246 | * StuntDouble is a very strange idea.  A StuntDouble stands in for | 
| 78 |  |  | * some object that can be manipulated by the Integrators or | 
| 79 |  |  | * Minimizers.  Some of the manipulable objects are Atoms, some are | 
| 80 |  |  | * DirectionalAtoms, and some are RigidBodies.  StuntDouble | 
| 81 |  |  | * provides an interface for the Integrators and Minimizers to use, | 
| 82 |  |  | * and does some preliminary sanity checking so that the program | 
| 83 | gezelter | 573 | * doesn't try to do something stupid like torque an Atom (The | 
| 84 |  |  | * quotes above are from Spaceballs...) | 
| 85 |  |  | * | 
| 86 | chuckv | 1245 | * @note the dynamic data of stuntDouble will be stored outside of the class | 
| 87 | gezelter | 246 | */ | 
| 88 | gezelter | 507 | class StuntDouble{ | 
| 89 |  |  | public: | 
| 90 | gezelter | 2 |  | 
| 91 | gezelter | 507 | enum ObjectType{ | 
| 92 |  |  | otAtom, | 
| 93 |  |  | otDAtom, | 
| 94 |  |  | otRigidBody | 
| 95 |  |  | }; | 
| 96 | gezelter | 2 |  | 
| 97 | gezelter | 507 | virtual ~StuntDouble(); | 
| 98 | gezelter | 246 |  | 
| 99 | gezelter | 507 | /** | 
| 100 | chuckv | 1245 | * Returns the global index of this stuntDouble. | 
| 101 |  |  | * @return  the global index of this stuntDouble | 
| 102 | gezelter | 507 | */ | 
| 103 |  |  | int getGlobalIndex() { | 
| 104 |  |  | return globalIndex_; | 
| 105 |  |  | } | 
| 106 | gezelter | 2 |  | 
| 107 | gezelter | 507 | /** | 
| 108 | chuckv | 1245 | * Sets the global index of this stuntDouble. | 
| 109 | gezelter | 507 | * @param new global index to be set | 
| 110 |  |  | */ | 
| 111 |  |  | void setGlobalIndex(int index) { | 
| 112 |  |  | globalIndex_ = index; | 
| 113 |  |  | } | 
| 114 | chuckv | 1245 |  | 
| 115 | gezelter | 507 | /** | 
| 116 | chuckv | 1245 | * Returns the local index of this stuntDouble | 
| 117 |  |  | * @return the local index of this stuntDouble | 
| 118 | gezelter | 507 | */ | 
| 119 |  |  | int getLocalIndex() { | 
| 120 |  |  | return localIndex_; | 
| 121 |  |  | } | 
| 122 | gezelter | 2 |  | 
| 123 | gezelter | 507 | /** | 
| 124 | chuckv | 1245 | * Sets the local index of this stuntDouble | 
| 125 | gezelter | 507 | * @param index new index to be set | 
| 126 |  |  | */ | 
| 127 |  |  | void setLocalIndex(int index) { | 
| 128 |  |  | localIndex_ = index; | 
| 129 |  |  | } | 
| 130 | chuckv | 1245 |  | 
| 131 |  |  | int getGlobalIntegrableObjectIndex(){ | 
| 132 |  |  | return globalIntegrableObjectIndex_; | 
| 133 |  |  | } | 
| 134 |  |  | void setGlobalIntegrableObjectIndex(int index) { | 
| 135 |  |  | globalIntegrableObjectIndex_ = index; | 
| 136 |  |  | } | 
| 137 | gezelter | 2 |  | 
| 138 | gezelter | 507 | /** | 
| 139 | chuckv | 1245 | * Sets the Snapshot Manager of this stuntDouble | 
| 140 | gezelter | 507 | */ | 
| 141 |  |  | void setSnapshotManager(SnapshotManager* sman) { | 
| 142 |  |  | snapshotMan_ = sman; | 
| 143 |  |  | } | 
| 144 | gezelter | 2 |  | 
| 145 | gezelter | 507 | /** | 
| 146 | chuckv | 1245 | * Tests if this stuntDouble is an atom | 
| 147 |  |  | * @return true is this stuntDouble is an atom(or a directional atom), return false otherwise | 
| 148 | gezelter | 507 | */ | 
| 149 |  |  | bool isAtom(){ | 
| 150 |  |  | return objType_ == otAtom || objType_ == otDAtom; | 
| 151 |  |  | } | 
| 152 | gezelter | 2 |  | 
| 153 | gezelter | 507 | /** | 
| 154 | chuckv | 1245 | * Tests if this stuntDouble is an directional atom | 
| 155 |  |  | * @return true if this stuntDouble is an directional atom, return false otherwise | 
| 156 | gezelter | 507 | */ | 
| 157 |  |  | bool isDirectionalAtom(){ | 
| 158 |  |  | return objType_ == otDAtom; | 
| 159 |  |  | } | 
| 160 | gezelter | 2 |  | 
| 161 | gezelter | 507 | /** | 
| 162 | chuckv | 1245 | * Tests if this stuntDouble is a rigid body. | 
| 163 |  |  | * @return true if this stuntDouble is a rigid body, otherwise return false | 
| 164 | gezelter | 507 | */ | 
| 165 |  |  | bool isRigidBody(){ | 
| 166 |  |  | return objType_ == otRigidBody; | 
| 167 |  |  | } | 
| 168 | gezelter | 2 |  | 
| 169 | gezelter | 507 | /** | 
| 170 | chuckv | 1245 | * Tests if this stuntDouble is a directional one. | 
| 171 |  |  | * @return true is this stuntDouble is a directional atom or a rigid body, return false otherwise | 
| 172 | gezelter | 507 | */ | 
| 173 |  |  | bool isDirectional(){ | 
| 174 |  |  | return isDirectionalAtom() || isRigidBody(); | 
| 175 |  |  | } | 
| 176 | gezelter | 2 |  | 
| 177 | gezelter | 507 | /** | 
| 178 | gezelter | 945 | * Freezes out all velocity, angular velocity, forces and torques | 
| 179 |  |  | * on this StuntDouble.  Also computes the number of frozen degrees | 
| 180 |  |  | * of freedom. | 
| 181 |  |  | * @return the total number of frozen degrees of freedom | 
| 182 |  |  | */ | 
| 183 |  |  | int freeze() { | 
| 184 |  |  |  | 
| 185 |  |  | int fdf = 3; | 
| 186 |  |  |  | 
| 187 |  |  | setVel(V3Zero); | 
| 188 |  |  | setFrc(V3Zero); | 
| 189 |  |  | if (isDirectional()){ | 
| 190 |  |  | setJ(V3Zero); | 
| 191 |  |  | setTrq(V3Zero); | 
| 192 |  |  | if (isLinear()) | 
| 193 |  |  | fdf +=2; | 
| 194 |  |  | else | 
| 195 |  |  | fdf +=3; | 
| 196 |  |  | } | 
| 197 |  |  | return fdf; | 
| 198 |  |  | } | 
| 199 |  |  |  | 
| 200 |  |  | /** | 
| 201 | chuckv | 1245 | * Returns the previous position of this stuntDouble | 
| 202 |  |  | * @return the position of this stuntDouble | 
| 203 | gezelter | 507 | */ | 
| 204 |  |  | Vector3d getPrevPos() { | 
| 205 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).position[localIndex_]; | 
| 206 |  |  | } | 
| 207 | gezelter | 246 |  | 
| 208 | gezelter | 507 | /** | 
| 209 | chuckv | 1245 | * Returns the current position of this stuntDouble | 
| 210 |  |  | * @return the position of this stuntDouble | 
| 211 | gezelter | 507 | */ | 
| 212 |  |  | Vector3d getPos() { | 
| 213 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).position[localIndex_]; | 
| 214 |  |  | } | 
| 215 | gezelter | 2 |  | 
| 216 | gezelter | 507 | /** | 
| 217 | chuckv | 1245 | * Returns the position of this stuntDouble in specified snapshot | 
| 218 |  |  | * @return the position of this stuntDouble | 
| 219 | gezelter | 507 | * @param snapshotNo | 
| 220 |  |  | */ | 
| 221 |  |  | Vector3d getPos(int snapshotNo) { | 
| 222 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).position[localIndex_]; | 
| 223 |  |  | } | 
| 224 | gezelter | 2 |  | 
| 225 | gezelter | 507 | /** | 
| 226 | chuckv | 1245 | * Sets  the previous position of this stuntDouble | 
| 227 | gezelter | 507 | * @param pos  new position | 
| 228 |  |  | * @see #getPos | 
| 229 |  |  | */ | 
| 230 |  |  | void setPrevPos(const Vector3d& pos) { | 
| 231 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).position[localIndex_] = pos; | 
| 232 |  |  | } | 
| 233 | gezelter | 246 |  | 
| 234 | gezelter | 507 | /** | 
| 235 | chuckv | 1245 | * Sets  the current position of this stuntDouble | 
| 236 | gezelter | 507 | * @param pos  new position | 
| 237 |  |  | */ | 
| 238 |  |  | void setPos(const Vector3d& pos) { | 
| 239 |  |  | DataStorage&  data = snapshotMan_->getCurrentSnapshot()->*storage_; | 
| 240 |  |  | data.position[localIndex_] = pos; | 
| 241 |  |  | //((snapshotMan_->getCurrentSnapshot())->*storage_).position[localIndex_] = pos; | 
| 242 |  |  | } | 
| 243 | gezelter | 2 |  | 
| 244 | gezelter | 507 | /** | 
| 245 | chuckv | 1245 | * Sets  the position of this stuntDouble in specified snapshot | 
| 246 | gezelter | 507 | * @param pos position to be set | 
| 247 |  |  | * @param snapshotNo | 
| 248 |  |  | * @see #getPos | 
| 249 |  |  | */ | 
| 250 |  |  | void setPos(const Vector3d& pos, int snapshotNo) { | 
| 251 | gezelter | 2 |  | 
| 252 | gezelter | 507 | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).position[localIndex_] = pos; | 
| 253 | gezelter | 2 |  | 
| 254 | gezelter | 507 | } | 
| 255 | gezelter | 246 |  | 
| 256 | gezelter | 507 | /** | 
| 257 | chuckv | 1245 | * Returns the previous velocity of this stuntDouble | 
| 258 |  |  | * @return the velocity of this stuntDouble | 
| 259 | gezelter | 507 | */ | 
| 260 |  |  | Vector3d getPrevVel() { | 
| 261 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).velocity[localIndex_]; | 
| 262 |  |  | } | 
| 263 | gezelter | 246 |  | 
| 264 | gezelter | 507 | /** | 
| 265 | chuckv | 1245 | * Returns the current velocity of this stuntDouble | 
| 266 |  |  | * @return the velocity of this stuntDouble | 
| 267 | gezelter | 507 | */ | 
| 268 |  |  | Vector3d getVel() { | 
| 269 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).velocity[localIndex_]; | 
| 270 |  |  | } | 
| 271 | gezelter | 2 |  | 
| 272 | gezelter | 507 | /** | 
| 273 | chuckv | 1245 | * Returns the velocity of this stuntDouble in specified snapshot | 
| 274 |  |  | * @return the velocity of this stuntDouble | 
| 275 | gezelter | 507 | * @param snapshotNo | 
| 276 |  |  | */ | 
| 277 |  |  | Vector3d getVel(int snapshotNo) { | 
| 278 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).velocity[localIndex_]; | 
| 279 |  |  | } | 
| 280 | gezelter | 2 |  | 
| 281 | gezelter | 507 | /** | 
| 282 | chuckv | 1245 | * Sets  the previous velocity of this stuntDouble | 
| 283 | gezelter | 507 | * @param vel  new velocity | 
| 284 |  |  | * @see #getVel | 
| 285 |  |  | */ | 
| 286 |  |  | void setPrevVel(const Vector3d& vel) { | 
| 287 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).velocity[localIndex_] = vel; | 
| 288 |  |  | } | 
| 289 | gezelter | 246 |  | 
| 290 | gezelter | 507 | /** | 
| 291 | chuckv | 1245 | * Sets  the current velocity of this stuntDouble | 
| 292 | gezelter | 507 | * @param vel  new velocity | 
| 293 |  |  | */ | 
| 294 |  |  | void setVel(const Vector3d& vel) { | 
| 295 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).velocity[localIndex_] = vel; | 
| 296 |  |  | } | 
| 297 | gezelter | 246 |  | 
| 298 | gezelter | 507 | /** | 
| 299 | chuckv | 1245 | * Sets  the velocity of this stuntDouble in specified snapshot | 
| 300 | gezelter | 507 | * @param vel velocity to be set | 
| 301 |  |  | * @param snapshotNo | 
| 302 |  |  | * @see #getVel | 
| 303 |  |  | */ | 
| 304 |  |  | void setVel(const Vector3d& vel, int snapshotNo) { | 
| 305 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).velocity[localIndex_] = vel; | 
| 306 |  |  | } | 
| 307 | gezelter | 246 |  | 
| 308 | gezelter | 507 | /** | 
| 309 | chuckv | 1245 | * Returns the previous rotation matrix of this stuntDouble | 
| 310 |  |  | * @return the rotation matrix of this stuntDouble | 
| 311 | gezelter | 507 | */ | 
| 312 |  |  | RotMat3x3d getPrevA() { | 
| 313 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_]; | 
| 314 |  |  | } | 
| 315 | gezelter | 246 |  | 
| 316 | gezelter | 507 | /** | 
| 317 | chuckv | 1245 | * Returns the current rotation matrix of this stuntDouble | 
| 318 |  |  | * @return the rotation matrix of this stuntDouble | 
| 319 | gezelter | 507 | */ | 
| 320 |  |  | RotMat3x3d getA() { | 
| 321 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_]; | 
| 322 |  |  | } | 
| 323 | gezelter | 246 |  | 
| 324 | gezelter | 507 | /** | 
| 325 | chuckv | 1245 | * Returns the rotation matrix of this stuntDouble in specified snapshot | 
| 326 | gezelter | 507 | * | 
| 327 | chuckv | 1245 | * @return the rotation matrix of this stuntDouble | 
| 328 | gezelter | 507 | * @param snapshotNo | 
| 329 |  |  | */ | 
| 330 |  |  | RotMat3x3d getA(int snapshotNo) { | 
| 331 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_]; | 
| 332 |  |  | } | 
| 333 | gezelter | 246 |  | 
| 334 | gezelter | 507 | /** | 
| 335 | chuckv | 1245 | * Sets  the previous rotation matrix of this stuntDouble | 
| 336 | gezelter | 507 | * @param a  new rotation matrix | 
| 337 |  |  | * @see #getA | 
| 338 |  |  | */ | 
| 339 |  |  | virtual void setPrevA(const RotMat3x3d& a) { | 
| 340 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = a; | 
| 341 |  |  | } | 
| 342 | gezelter | 246 |  | 
| 343 | gezelter | 507 | /** | 
| 344 | chuckv | 1245 | * Sets  the current rotation matrix of this stuntDouble | 
| 345 | gezelter | 507 | * @param a  new rotation matrix | 
| 346 |  |  | */ | 
| 347 |  |  | virtual void setA(const RotMat3x3d& a) { | 
| 348 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = a; | 
| 349 |  |  | } | 
| 350 | gezelter | 246 |  | 
| 351 | gezelter | 507 | /** | 
| 352 | chuckv | 1245 | * Sets  the rotation matrix of this stuntDouble in specified snapshot | 
| 353 | gezelter | 507 | * @param a rotation matrix to be set | 
| 354 |  |  | * @param snapshotNo | 
| 355 |  |  | * @see #getA | 
| 356 |  |  | */ | 
| 357 |  |  | virtual void setA(const RotMat3x3d& a, int snapshotNo) { | 
| 358 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = a; | 
| 359 |  |  | } | 
| 360 | gezelter | 246 |  | 
| 361 | gezelter | 507 | /** | 
| 362 | chuckv | 1245 | * Returns the previous angular momentum of this stuntDouble (body-fixed). | 
| 363 |  |  | * @return the angular momentum of this stuntDouble | 
| 364 | gezelter | 507 | */ | 
| 365 |  |  | Vector3d getPrevJ() { | 
| 366 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).angularMomentum[localIndex_]; | 
| 367 |  |  | } | 
| 368 | gezelter | 246 |  | 
| 369 | gezelter | 507 | /** | 
| 370 | chuckv | 1245 | * Returns the current angular momentum of this stuntDouble (body -fixed). | 
| 371 |  |  | * @return the angular momentum of this stuntDouble | 
| 372 | gezelter | 507 | */ | 
| 373 |  |  | Vector3d getJ() { | 
| 374 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).angularMomentum[localIndex_]; | 
| 375 |  |  | } | 
| 376 | gezelter | 246 |  | 
| 377 | gezelter | 507 | /** | 
| 378 | chuckv | 1245 | * Returns the angular momentum of this stuntDouble in specified snapshot (body-fixed). | 
| 379 |  |  | * @return the angular momentum of this stuntDouble | 
| 380 | gezelter | 507 | * @param snapshotNo | 
| 381 |  |  | */ | 
| 382 |  |  | Vector3d getJ(int snapshotNo) { | 
| 383 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).angularMomentum[localIndex_]; | 
| 384 |  |  | } | 
| 385 | gezelter | 246 |  | 
| 386 | gezelter | 507 | /** | 
| 387 | chuckv | 1245 | * Sets  the previous angular momentum of this stuntDouble (body-fixed). | 
| 388 | gezelter | 507 | * @param angMom  new angular momentum | 
| 389 |  |  | * @see #getJ | 
| 390 |  |  | */ | 
| 391 |  |  | void setPrevJ(const Vector3d& angMom) { | 
| 392 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).angularMomentum[localIndex_] = angMom; | 
| 393 |  |  | } | 
| 394 | gezelter | 246 |  | 
| 395 | gezelter | 507 | /** | 
| 396 | chuckv | 1245 | * Sets  the current angular momentum of this stuntDouble (body-fixed). | 
| 397 | gezelter | 507 | * @param angMom  new angular momentum | 
| 398 |  |  | */ | 
| 399 |  |  | void setJ(const Vector3d& angMom) { | 
| 400 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).angularMomentum[localIndex_] = angMom; | 
| 401 |  |  | } | 
| 402 | gezelter | 246 |  | 
| 403 | gezelter | 507 | /** | 
| 404 | chuckv | 1245 | * Sets the angular momentum of this stuntDouble in specified snapshot(body-fixed). | 
| 405 | gezelter | 507 | * @param angMom angular momentum to be set | 
| 406 |  |  | * @param snapshotNo | 
| 407 |  |  | * @see #getJ | 
| 408 |  |  | */ | 
| 409 |  |  | void setJ(const Vector3d& angMom, int snapshotNo) { | 
| 410 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).angularMomentum[localIndex_] = angMom; | 
| 411 |  |  | } | 
| 412 | chuckv | 1112 |  | 
| 413 | gezelter | 507 | /** | 
| 414 | chuckv | 1245 | * Returns system Center of Mass for stuntDouble frame from snapshot | 
| 415 | chuckv | 1112 | * | 
| 416 |  |  | */ | 
| 417 |  |  | Vector3d getCOM(){ | 
| 418 |  |  | return (snapshotMan_->getCurrentSnapshot())->getCOM(); | 
| 419 |  |  | } | 
| 420 |  |  |  | 
| 421 |  |  | /** | 
| 422 | chuckv | 1245 | * Returns system Center of Mass velocity for stuntDouble frame from snapshot | 
| 423 | chuckv | 1112 | * | 
| 424 |  |  | */ | 
| 425 |  |  |  | 
| 426 |  |  | Vector3d getCOMvel(){ | 
| 427 |  |  | return (snapshotMan_->getCurrentSnapshot())->getCOMvel(); | 
| 428 |  |  | } | 
| 429 |  |  |  | 
| 430 |  |  | /** | 
| 431 | chuckv | 1245 | * Returns system Center of Mass angular momentum for stuntDouble frame from snapshot | 
| 432 | chuckv | 1112 | * | 
| 433 |  |  | */ | 
| 434 |  |  | Vector3d getCOMw(){ | 
| 435 |  |  | return (snapshotMan_->getCurrentSnapshot())->getCOMw(); | 
| 436 |  |  | } | 
| 437 |  |  |  | 
| 438 |  |  | /** | 
| 439 | chuckv | 1245 | * Returns system Center of Mass for stuntDouble frame from snapshot | 
| 440 | chuckv | 1112 | * | 
| 441 |  |  | */ | 
| 442 |  |  | Vector3d getCOM(int snapshotNo){ | 
| 443 |  |  | return (snapshotMan_->getSnapshot(snapshotNo))->getCOM(); | 
| 444 |  |  | } | 
| 445 |  |  |  | 
| 446 |  |  | /** | 
| 447 | chuckv | 1245 | * Returns system Center of Mass velocity for stuntDouble frame from snapshot | 
| 448 | chuckv | 1112 | * | 
| 449 |  |  | */ | 
| 450 |  |  |  | 
| 451 |  |  | Vector3d getCOMvel(int snapshotNo){ | 
| 452 |  |  | return (snapshotMan_->getSnapshot(snapshotNo))->getCOMvel(); | 
| 453 |  |  | } | 
| 454 |  |  |  | 
| 455 |  |  | /** | 
| 456 | chuckv | 1245 | * Returns system Center of Mass angular momentum for stuntDouble frame from snapshot | 
| 457 | chuckv | 1112 | * | 
| 458 |  |  | */ | 
| 459 |  |  | Vector3d getCOMw(int snapshotNo){ | 
| 460 |  |  | return (snapshotMan_->getSnapshot(snapshotNo))->getCOMw(); | 
| 461 |  |  | } | 
| 462 |  |  |  | 
| 463 |  |  | /** | 
| 464 | chuckv | 1245 | * Returns the previous quaternion of this stuntDouble | 
| 465 |  |  | * @return the quaternion of this stuntDouble | 
| 466 | gezelter | 507 | */ | 
| 467 |  |  | Quat4d getPrevQ() { | 
| 468 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); | 
| 469 |  |  | } | 
| 470 | gezelter | 246 |  | 
| 471 | gezelter | 507 | /** | 
| 472 | chuckv | 1245 | * Returns the current quaternion of this stuntDouble | 
| 473 |  |  | * @return the quaternion of this stuntDouble | 
| 474 | gezelter | 507 | */ | 
| 475 |  |  | Quat4d getQ() { | 
| 476 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toQuaternion(); | 
| 477 |  |  | } | 
| 478 | gezelter | 246 |  | 
| 479 | gezelter | 507 | /** | 
| 480 | chuckv | 1245 | * Returns the quaternion of this stuntDouble in specified snapshot | 
| 481 |  |  | * @return the quaternion of this stuntDouble | 
| 482 | gezelter | 507 | * @param snapshotNo | 
| 483 |  |  | */ | 
| 484 |  |  | Quat4d getQ(int snapshotNo) { | 
| 485 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_].toQuaternion(); | 
| 486 |  |  | } | 
| 487 | gezelter | 246 |  | 
| 488 | gezelter | 507 | /** | 
| 489 | chuckv | 1245 | * Sets  the previous quaternion of this stuntDouble | 
| 490 | gezelter | 507 | * @param q  new quaternion | 
| 491 |  |  | * @note actual storage data is rotation matrix | 
| 492 |  |  | */ | 
| 493 |  |  | void setPrevQ(const Quat4d& q) { | 
| 494 |  |  | setPrevA(q); | 
| 495 |  |  | } | 
| 496 | gezelter | 246 |  | 
| 497 | gezelter | 507 | /** | 
| 498 | chuckv | 1245 | * Sets  the current quaternion of this stuntDouble | 
| 499 | gezelter | 507 | * @param q  new quaternion | 
| 500 |  |  | * @note actual storage data is rotation matrix | 
| 501 |  |  | */ | 
| 502 |  |  | void setQ(const Quat4d& q) { | 
| 503 |  |  | setA(q); | 
| 504 |  |  | } | 
| 505 | gezelter | 246 |  | 
| 506 | gezelter | 507 | /** | 
| 507 | chuckv | 1245 | * Sets  the quaternion of this stuntDouble in specified snapshot | 
| 508 | gezelter | 507 | * | 
| 509 |  |  | * @param q quaternion to be set | 
| 510 |  |  | * @param snapshotNo | 
| 511 |  |  | * @note actual storage data is rotation matrix | 
| 512 |  |  | */ | 
| 513 |  |  | void setQ(const Quat4d& q, int snapshotNo) { | 
| 514 |  |  | setA(q, snapshotNo); | 
| 515 |  |  | } | 
| 516 | gezelter | 246 |  | 
| 517 | gezelter | 507 | /** | 
| 518 | chuckv | 1245 | * Returns the previous euler angles of this stuntDouble | 
| 519 |  |  | * @return the euler angles of this stuntDouble | 
| 520 | gezelter | 507 | */ | 
| 521 |  |  | Vector3d getPrevEuler() { | 
| 522 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); | 
| 523 |  |  | } | 
| 524 | gezelter | 246 |  | 
| 525 | gezelter | 507 | /** | 
| 526 | chuckv | 1245 | * Returns the current euler angles of this stuntDouble | 
| 527 |  |  | * @return the euler angles of this stuntDouble | 
| 528 | gezelter | 507 | */ | 
| 529 |  |  | Vector3d getEuler() { | 
| 530 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_].toEulerAngles(); | 
| 531 |  |  | } | 
| 532 | gezelter | 246 |  | 
| 533 | gezelter | 507 | /** | 
| 534 | chuckv | 1245 | * Returns the euler angles of this stuntDouble in specified snapshot. | 
| 535 |  |  | * @return the euler angles of this stuntDouble | 
| 536 | gezelter | 507 | * @param snapshotNo | 
| 537 |  |  | */ | 
| 538 |  |  | Vector3d getEuler(int snapshotNo) { | 
| 539 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_].toEulerAngles(); | 
| 540 |  |  | } | 
| 541 | gezelter | 246 |  | 
| 542 | gezelter | 507 | /** | 
| 543 | chuckv | 1245 | * Sets  the previous euler angles of this stuntDouble. | 
| 544 | gezelter | 507 | * @param euler  new euler angles | 
| 545 |  |  | * @see #getEuler | 
| 546 |  |  | * @note actual storage data is rotation matrix | 
| 547 |  |  | */ | 
| 548 |  |  | void setPrevEuler(const Vector3d& euler) { | 
| 549 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).aMat[localIndex_] = euler; | 
| 550 |  |  | } | 
| 551 | gezelter | 246 |  | 
| 552 | gezelter | 507 | /** | 
| 553 | chuckv | 1245 | * Sets  the current euler angles of this stuntDouble | 
| 554 | gezelter | 507 | * @param euler  new euler angles | 
| 555 |  |  | */ | 
| 556 |  |  | void setEuler(const Vector3d& euler) { | 
| 557 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).aMat[localIndex_] = euler; | 
| 558 |  |  | } | 
| 559 | gezelter | 246 |  | 
| 560 | gezelter | 507 | /** | 
| 561 | chuckv | 1245 | * Sets  the euler angles  of this stuntDouble in specified snapshot | 
| 562 | gezelter | 507 | * | 
| 563 |  |  | * @param euler euler angles to be set | 
| 564 |  |  | * @param snapshotNo | 
| 565 |  |  | * @note actual storage data is rotation matrix | 
| 566 |  |  | */ | 
| 567 |  |  | void setEuler(const Vector3d& euler, int snapshotNo) { | 
| 568 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).aMat[localIndex_] = euler; | 
| 569 |  |  | } | 
| 570 | gezelter | 246 |  | 
| 571 | gezelter | 507 | /** | 
| 572 | chuckv | 1245 | * Returns the previous unit vectors of this stuntDouble | 
| 573 |  |  | * @return the unit vectors of this stuntDouble | 
| 574 | gezelter | 507 | */ | 
| 575 |  |  | RotMat3x3d getPrevElectroFrame() { | 
| 576 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).electroFrame[localIndex_]; | 
| 577 |  |  | } | 
| 578 | gezelter | 246 |  | 
| 579 | gezelter | 507 | /** | 
| 580 | chuckv | 1245 | * Returns the current unit vectors of this stuntDouble | 
| 581 |  |  | * @return the unit vectors of this stuntDouble | 
| 582 | gezelter | 507 | */ | 
| 583 |  |  | RotMat3x3d getElectroFrame() { | 
| 584 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).electroFrame[localIndex_]; | 
| 585 |  |  | } | 
| 586 | gezelter | 246 |  | 
| 587 | gezelter | 507 | /** | 
| 588 | chuckv | 1245 | * Returns the unit vectors of this stuntDouble in specified snapshot | 
| 589 | gezelter | 507 | * | 
| 590 | chuckv | 1245 | * @return the unit vectors of this stuntDouble | 
| 591 | gezelter | 507 | * @param snapshotNo | 
| 592 |  |  | */ | 
| 593 |  |  | RotMat3x3d getElectroFrame(int snapshotNo) { | 
| 594 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).electroFrame[localIndex_]; | 
| 595 |  |  | } | 
| 596 | gezelter | 246 |  | 
| 597 | gezelter | 507 | /** | 
| 598 | chuckv | 1245 | * Returns the previous force of this stuntDouble | 
| 599 |  |  | * @return the force of this stuntDouble | 
| 600 | gezelter | 507 | */ | 
| 601 |  |  | Vector3d getPrevFrc() { | 
| 602 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_]; | 
| 603 |  |  | } | 
| 604 | gezelter | 246 |  | 
| 605 | gezelter | 507 | /** | 
| 606 | chuckv | 1245 | * Returns the current force of this stuntDouble | 
| 607 |  |  | * @return the force of this stuntDouble | 
| 608 | gezelter | 507 | */ | 
| 609 |  |  | Vector3d getFrc() { | 
| 610 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_]; | 
| 611 |  |  | } | 
| 612 | gezelter | 246 |  | 
| 613 | gezelter | 507 | /** | 
| 614 | chuckv | 1245 | * Returns the force of this stuntDouble in specified snapshot | 
| 615 | gezelter | 507 | * | 
| 616 | chuckv | 1245 | * @return the force of this stuntDouble | 
| 617 | gezelter | 507 | * @param snapshotNo | 
| 618 |  |  | */ | 
| 619 |  |  | Vector3d getFrc(int snapshotNo) { | 
| 620 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_]; | 
| 621 |  |  | } | 
| 622 | gezelter | 246 |  | 
| 623 | gezelter | 507 | /** | 
| 624 | chuckv | 1245 | * Sets  the previous force of this stuntDouble | 
| 625 | gezelter | 507 | * | 
| 626 |  |  | * @param frc  new force | 
| 627 |  |  | * @see #getFrc | 
| 628 |  |  | */ | 
| 629 |  |  | void setPrevFrc(const Vector3d& frc) { | 
| 630 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_] = frc; | 
| 631 |  |  | } | 
| 632 | gezelter | 246 |  | 
| 633 | gezelter | 507 | /** | 
| 634 | chuckv | 1245 | * Sets  the current force of this stuntDouble | 
| 635 | gezelter | 507 | * @param frc  new force | 
| 636 |  |  | */ | 
| 637 |  |  | void setFrc(const Vector3d& frc) { | 
| 638 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_] = frc; | 
| 639 |  |  | } | 
| 640 | gezelter | 246 |  | 
| 641 | gezelter | 507 | /** | 
| 642 | chuckv | 1245 | * Sets  the force of this stuntDouble in specified snapshot | 
| 643 | gezelter | 507 | * | 
| 644 |  |  | * @param frc force to be set | 
| 645 |  |  | * @param snapshotNo | 
| 646 |  |  | * @see #getFrc | 
| 647 |  |  | */ | 
| 648 |  |  | void setFrc(const Vector3d& frc, int snapshotNo) { | 
| 649 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_] = frc; | 
| 650 |  |  | } | 
| 651 | gezelter | 246 |  | 
| 652 | gezelter | 507 | /** | 
| 653 | chuckv | 1245 | * Adds force into the previous force of this stuntDouble | 
| 654 | gezelter | 507 | * | 
| 655 |  |  | * @param frc  new force | 
| 656 |  |  | * @see #getFrc | 
| 657 |  |  | */ | 
| 658 |  |  | void addPrevFrc(const Vector3d& frc) { | 
| 659 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).force[localIndex_] += frc; | 
| 660 |  |  | } | 
| 661 | gezelter | 246 |  | 
| 662 | gezelter | 507 | /** | 
| 663 | chuckv | 1245 | * Adds force into the current force of this stuntDouble | 
| 664 | gezelter | 507 | * @param frc  new force | 
| 665 |  |  | */ | 
| 666 |  |  | void addFrc(const Vector3d& frc) { | 
| 667 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).force[localIndex_] += frc; | 
| 668 |  |  | } | 
| 669 | gezelter | 246 |  | 
| 670 | gezelter | 507 | /** | 
| 671 | chuckv | 1245 | * Adds force into the force of this stuntDouble in specified snapshot | 
| 672 | gezelter | 507 | * | 
| 673 |  |  | * @param frc force to be set | 
| 674 |  |  | * @param snapshotNo | 
| 675 |  |  | * @see #getFrc | 
| 676 |  |  | */ | 
| 677 |  |  | void addFrc(const Vector3d& frc, int snapshotNo) { | 
| 678 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).force[localIndex_] += frc; | 
| 679 |  |  | } | 
| 680 | gezelter | 246 |  | 
| 681 | gezelter | 507 | /** | 
| 682 | chuckv | 1245 | * Returns the previous torque of this stuntDouble | 
| 683 |  |  | * @return the torque of this stuntDouble | 
| 684 | gezelter | 507 | */ | 
| 685 |  |  | Vector3d getPrevTrq() { | 
| 686 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_]; | 
| 687 |  |  | } | 
| 688 | gezelter | 246 |  | 
| 689 | gezelter | 507 | /** | 
| 690 | chuckv | 1245 | * Returns the current torque of this stuntDouble | 
| 691 |  |  | * @return the torque of this stuntDouble | 
| 692 | gezelter | 507 | */ | 
| 693 |  |  | Vector3d getTrq() { | 
| 694 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_]; | 
| 695 |  |  | } | 
| 696 | gezelter | 246 |  | 
| 697 | gezelter | 507 | /** | 
| 698 | chuckv | 1245 | * Returns the torque of this stuntDouble in specified snapshot | 
| 699 | gezelter | 507 | * | 
| 700 | chuckv | 1245 | * @return the torque of this stuntDouble | 
| 701 | gezelter | 507 | * @param snapshotNo | 
| 702 |  |  | */ | 
| 703 |  |  | Vector3d getTrq(int snapshotNo) { | 
| 704 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_]; | 
| 705 |  |  | } | 
| 706 | gezelter | 246 |  | 
| 707 | gezelter | 507 | /** | 
| 708 | chuckv | 1245 | * Sets  the previous torque of this stuntDouble | 
| 709 | gezelter | 507 | * | 
| 710 |  |  | * @param trq  new torque | 
| 711 |  |  | * @see #getTrq | 
| 712 |  |  | */ | 
| 713 |  |  | void setPrevTrq(const Vector3d& trq) { | 
| 714 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_] = trq; | 
| 715 |  |  | } | 
| 716 | gezelter | 246 |  | 
| 717 | gezelter | 507 | /** | 
| 718 | chuckv | 1245 | * Sets  the current torque of this stuntDouble | 
| 719 | gezelter | 507 | * @param trq  new torque | 
| 720 |  |  | */ | 
| 721 |  |  | void setTrq(const Vector3d& trq) { | 
| 722 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_] = trq; | 
| 723 |  |  | } | 
| 724 | gezelter | 246 |  | 
| 725 | gezelter | 507 | /** | 
| 726 | chuckv | 1245 | * Sets  the torque of this stuntDouble in specified snapshot | 
| 727 | gezelter | 507 | * | 
| 728 |  |  | * @param trq torque to be set | 
| 729 |  |  | * @param snapshotNo | 
| 730 |  |  | * @see #getTrq | 
| 731 |  |  | */ | 
| 732 |  |  | void setTrq(const Vector3d& trq, int snapshotNo) { | 
| 733 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_] = trq; | 
| 734 |  |  | } | 
| 735 | gezelter | 246 |  | 
| 736 | gezelter | 507 | /** | 
| 737 | chuckv | 1245 | * Adds torque into the previous torque of this stuntDouble | 
| 738 | gezelter | 507 | * | 
| 739 |  |  | * @param trq  new torque | 
| 740 |  |  | * @see #getTrq | 
| 741 |  |  | */ | 
| 742 |  |  | void addPrevTrq(const Vector3d& trq) { | 
| 743 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).torque[localIndex_] += trq; | 
| 744 |  |  | } | 
| 745 | gezelter | 246 |  | 
| 746 | gezelter | 507 | /** | 
| 747 | chuckv | 1245 | * Adds torque into the current torque of this stuntDouble | 
| 748 | gezelter | 507 | * @param trq  new torque | 
| 749 |  |  | */ | 
| 750 |  |  | void addTrq(const Vector3d& trq) { | 
| 751 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).torque[localIndex_] += trq; | 
| 752 |  |  | } | 
| 753 | gezelter | 246 |  | 
| 754 | gezelter | 507 | /** | 
| 755 | chuckv | 1245 | * Adds torque into the torque of this stuntDouble in specified snapshot | 
| 756 | gezelter | 507 | * | 
| 757 |  |  | * @param trq torque to be add | 
| 758 |  |  | * @param snapshotNo | 
| 759 |  |  | * @see #getTrq | 
| 760 |  |  | */ | 
| 761 |  |  | void addTrq(const Vector3d& trq, int snapshotNo) { | 
| 762 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).torque[localIndex_] += trq; | 
| 763 |  |  | } | 
| 764 | gezelter | 246 |  | 
| 765 |  |  |  | 
| 766 | gezelter | 1309 |  | 
| 767 | gezelter | 507 | /** | 
| 768 | gezelter | 1309 | * Returns the previous particlePot of this stuntDouble | 
| 769 |  |  | * @return the particlePot of this stuntDouble | 
| 770 |  |  | */ | 
| 771 |  |  | RealType getPrevParticlePot() { | 
| 772 |  |  | return ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_]; | 
| 773 |  |  | } | 
| 774 |  |  |  | 
| 775 |  |  | /** | 
| 776 |  |  | * Returns the current particlePot of this stuntDouble | 
| 777 |  |  | * @return the particlePot of this stuntDouble | 
| 778 |  |  | */ | 
| 779 |  |  | RealType getParticlePot() { | 
| 780 |  |  | return ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_]; | 
| 781 |  |  | } | 
| 782 |  |  |  | 
| 783 |  |  | /** | 
| 784 |  |  | * Returns the particlePot of this stuntDouble in specified snapshot | 
| 785 |  |  | * | 
| 786 |  |  | * @return the particlePot of this stuntDouble | 
| 787 |  |  | * @param snapshotNo | 
| 788 |  |  | */ | 
| 789 |  |  | RealType getParticlePot(int snapshotNo) { | 
| 790 |  |  | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_]; | 
| 791 |  |  | } | 
| 792 |  |  |  | 
| 793 |  |  | /** | 
| 794 |  |  | * Sets  the previous particlePot of this stuntDouble | 
| 795 |  |  | * | 
| 796 |  |  | * @param particlePot  new particlePot | 
| 797 |  |  | * @see #getParticlePot | 
| 798 |  |  | */ | 
| 799 |  |  | void setPrevParticlePot(const RealType& particlePot) { | 
| 800 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] = particlePot; | 
| 801 |  |  | } | 
| 802 |  |  |  | 
| 803 |  |  | /** | 
| 804 |  |  | * Sets  the current particlePot of this stuntDouble | 
| 805 |  |  | * @param particlePot  new particlePot | 
| 806 |  |  | */ | 
| 807 |  |  | void setParticlePot(const RealType& particlePot) { | 
| 808 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] = particlePot; | 
| 809 |  |  | } | 
| 810 |  |  |  | 
| 811 |  |  | /** | 
| 812 |  |  | * Sets  the particlePot of this stuntDouble in specified snapshot | 
| 813 |  |  | * | 
| 814 |  |  | * @param particlePot particlePot to be set | 
| 815 |  |  | * @param snapshotNo | 
| 816 |  |  | * @see #getParticlePot | 
| 817 |  |  | */ | 
| 818 |  |  | void setParticlePot(const RealType& particlePot, int snapshotNo) { | 
| 819 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] = particlePot; | 
| 820 |  |  | } | 
| 821 |  |  |  | 
| 822 |  |  | /** | 
| 823 |  |  | * Adds particlePot into the previous particlePot of this stuntDouble | 
| 824 |  |  | * | 
| 825 |  |  | * @param particlePot  new particlePot | 
| 826 |  |  | * @see #getParticlePot | 
| 827 |  |  | */ | 
| 828 |  |  | void addPrevParticlePot(const RealType& particlePot) { | 
| 829 |  |  | ((snapshotMan_->getPrevSnapshot())->*storage_).particlePot[localIndex_] += particlePot; | 
| 830 |  |  | } | 
| 831 |  |  |  | 
| 832 |  |  | /** | 
| 833 |  |  | * Adds particlePot into the current particlePot of this stuntDouble | 
| 834 |  |  | * @param particlePot  new particlePot | 
| 835 |  |  | */ | 
| 836 |  |  | void addParticlePot(const RealType& particlePot) { | 
| 837 |  |  | ((snapshotMan_->getCurrentSnapshot())->*storage_).particlePot[localIndex_] += particlePot; | 
| 838 |  |  | } | 
| 839 |  |  |  | 
| 840 |  |  | /** | 
| 841 |  |  | * Adds particlePot into the particlePot of this stuntDouble in specified snapshot | 
| 842 |  |  | * | 
| 843 |  |  | * @param particlePot particlePot to be add | 
| 844 |  |  | * @param snapshotNo | 
| 845 |  |  | * @see #getParticlePot | 
| 846 |  |  | */ | 
| 847 |  |  | void addParticlePot(const RealType& particlePot, int snapshotNo) { | 
| 848 |  |  | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).particlePot[localIndex_] += particlePot; | 
| 849 |  |  | } | 
| 850 |  |  |  | 
| 851 |  |  |  | 
| 852 |  |  | /** | 
| 853 | chuckv | 1245 | * Returns the previous z-angle of this stuntDouble | 
| 854 |  |  | * @return the z-angle of this stuntDouble | 
| 855 | gezelter | 507 | */ | 
| 856 | tim | 963 | RealType getPrevZangle() { | 
| 857 | gezelter | 507 | return ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_]; | 
| 858 |  |  | } | 
| 859 | gezelter | 246 |  | 
| 860 | gezelter | 507 | /** | 
| 861 | chuckv | 1245 | * Returns the current z-angle of this stuntDouble | 
| 862 |  |  | * @return the z-angle of this stuntDouble | 
| 863 | gezelter | 507 | */ | 
| 864 | tim | 963 | RealType getZangle() { | 
| 865 | gezelter | 507 | return ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_]; | 
| 866 |  |  | } | 
| 867 | gezelter | 246 |  | 
| 868 | gezelter | 507 | /** | 
| 869 | chuckv | 1245 | * Returns the z-angle of this stuntDouble in specified snapshot | 
| 870 |  |  | * @return the z-angle of this stuntDouble | 
| 871 | gezelter | 507 | * @param snapshotNo | 
| 872 |  |  | */ | 
| 873 | tim | 963 | RealType getZangle(int snapshotNo) { | 
| 874 | gezelter | 507 | return ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_]; | 
| 875 |  |  | } | 
| 876 | gezelter | 246 |  | 
| 877 | gezelter | 507 | /** | 
| 878 | chuckv | 1245 | * Sets  the previous z-angle of this stuntDouble | 
| 879 | gezelter | 507 | * @param angle  new z-angle | 
| 880 |  |  | * @see #getZangle | 
| 881 |  |  | */ | 
| 882 | tim | 963 | void setPrevZangle(RealType angle) { | 
| 883 | gezelter | 507 | ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] = angle; | 
| 884 |  |  | } | 
| 885 | gezelter | 246 |  | 
| 886 | gezelter | 507 | /** | 
| 887 | chuckv | 1245 | * Sets  the current z-angle of this stuntDouble | 
| 888 | gezelter | 507 | * @param angle  new z-angle | 
| 889 |  |  | */ | 
| 890 | tim | 963 | void setZangle(RealType angle) { | 
| 891 | gezelter | 507 | ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] = angle; | 
| 892 |  |  | } | 
| 893 | gezelter | 246 |  | 
| 894 | gezelter | 507 | /** | 
| 895 | chuckv | 1245 | * Sets  the z-angle of this stuntDouble in specified snapshot | 
| 896 | gezelter | 507 | * @param angle z-angle to be set | 
| 897 |  |  | * @param snapshotNo | 
| 898 |  |  | * @see #getZangle | 
| 899 |  |  | */ | 
| 900 | tim | 963 | void setZangle(RealType angle, int snapshotNo) { | 
| 901 | gezelter | 507 | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] = angle; | 
| 902 |  |  | } | 
| 903 | gezelter | 246 |  | 
| 904 | gezelter | 507 | /** | 
| 905 | chuckv | 1245 | * Adds z-angle into the previous z-angle of this stuntDouble | 
| 906 | gezelter | 507 | * @param angle  new z-angle | 
| 907 |  |  | * @see #getZangle | 
| 908 |  |  | */ | 
| 909 | tim | 963 | void addPrevZangle(RealType angle) { | 
| 910 | gezelter | 507 | ((snapshotMan_->getPrevSnapshot())->*storage_).zAngle[localIndex_] += angle; | 
| 911 |  |  | } | 
| 912 | gezelter | 246 |  | 
| 913 | gezelter | 507 | /** | 
| 914 | chuckv | 1245 | * Adds z-angle into the current z-angle of this stuntDouble | 
| 915 | gezelter | 507 | * @param angle  new z-angle | 
| 916 |  |  | */ | 
| 917 | tim | 963 | void addZangle(RealType angle) { | 
| 918 | gezelter | 507 | ((snapshotMan_->getCurrentSnapshot())->*storage_).zAngle[localIndex_] += angle; | 
| 919 |  |  | } | 
| 920 | gezelter | 246 |  | 
| 921 | gezelter | 507 | /** | 
| 922 | chuckv | 1245 | * Adds z-angle into the z-angle of this stuntDouble in specified snapshot | 
| 923 | gezelter | 507 | * @param angle z-angle to be add | 
| 924 |  |  | * @param snapshotNo | 
| 925 |  |  | * @see #getZangle | 
| 926 |  |  | */ | 
| 927 | tim | 963 | void addZangle(RealType angle, int snapshotNo) { | 
| 928 | gezelter | 507 | ((snapshotMan_->getSnapshot(snapshotNo))->*storage_).zAngle[localIndex_] += angle; | 
| 929 |  |  | } | 
| 930 | gezelter | 246 |  | 
| 931 | chuckv | 1245 | /** Set the force of this stuntDouble to zero */ | 
| 932 | gezelter | 507 | void zeroForcesAndTorques(); | 
| 933 |  |  | /** | 
| 934 | chuckv | 1245 | * Returns the inertia tensor of this stuntDouble | 
| 935 |  |  | * @return the inertia tensor of this stuntDouble | 
| 936 | gezelter | 507 | */ | 
| 937 |  |  | virtual Mat3x3d getI() = 0; | 
| 938 | gezelter | 246 |  | 
| 939 | gezelter | 507 | /** | 
| 940 | chuckv | 1245 | * Returns the gradient of this stuntDouble | 
| 941 |  |  | * @return the gradient of this stuntDouble | 
| 942 | gezelter | 507 | */ | 
| 943 | tim | 963 | virtual std::vector<RealType> getGrad() = 0; | 
| 944 | gezelter | 246 |  | 
| 945 | gezelter | 507 | /** | 
| 946 | chuckv | 1245 | * Tests the  if this stuntDouble is a  linear rigidbody | 
| 947 | gezelter | 507 | * | 
| 948 | chuckv | 1245 | * @return true if this stuntDouble is a  linear rigidbody, otherwise return false | 
| 949 | gezelter | 507 | * @note atom and directional atom will always return false | 
| 950 |  |  | * | 
| 951 |  |  | * @see #linearAxis | 
| 952 |  |  | */ | 
| 953 |  |  | bool isLinear() { | 
| 954 |  |  | return linear_; | 
| 955 |  |  | } | 
| 956 | gezelter | 246 |  | 
| 957 | gezelter | 507 | /** | 
| 958 |  |  | * Returns the linear axis of the rigidbody, atom and directional atom will always return -1 | 
| 959 |  |  | * | 
| 960 |  |  | * @return the linear axis of the rigidbody | 
| 961 |  |  | * | 
| 962 |  |  | * @see #isLinear | 
| 963 |  |  | */ | 
| 964 |  |  | int linearAxis() { | 
| 965 |  |  | return linearAxis_; | 
| 966 |  |  | } | 
| 967 | gezelter | 246 |  | 
| 968 | chuckv | 1245 | /** Returns the mass of this stuntDouble */ | 
| 969 | tim | 963 | RealType getMass() { | 
| 970 | gezelter | 507 | return mass_; | 
| 971 |  |  | } | 
| 972 | gezelter | 246 |  | 
| 973 | gezelter | 507 | /** | 
| 974 |  |  | * Sets the mass of this stuntdoulbe | 
| 975 |  |  | * @param mass the mass to be set | 
| 976 |  |  | */ | 
| 977 | tim | 963 | void setMass(RealType mass) { | 
| 978 | gezelter | 507 | mass_ = mass; | 
| 979 |  |  | } | 
| 980 | gezelter | 246 |  | 
| 981 | chuckv | 1245 | /** Returns the name of this stuntDouble */ | 
| 982 | gezelter | 507 | virtual std::string getType() = 0; | 
| 983 | gezelter | 246 |  | 
| 984 | chuckv | 1245 | /** Sets the name of this stuntDouble*/ | 
| 985 | gezelter | 507 | virtual void setType(const std::string& name) {} | 
| 986 | gezelter | 246 |  | 
| 987 | gezelter | 507 | /** | 
| 988 |  |  | * Converts a lab fixed vector to a body fixed vector. | 
| 989 |  |  | * @return body fixed vector | 
| 990 |  |  | * @param v lab fixed vector | 
| 991 |  |  | */ | 
| 992 |  |  | Vector3d lab2Body(const Vector3d& v) { | 
| 993 |  |  | return getA() * v; | 
| 994 |  |  | } | 
| 995 | gezelter | 246 |  | 
| 996 | gezelter | 507 | Vector3d lab2Body(const Vector3d& v, int frame) { | 
| 997 |  |  | return getA(frame) * v; | 
| 998 |  |  | } | 
| 999 | tim | 334 |  | 
| 1000 | gezelter | 507 | /** | 
| 1001 |  |  | * Converts a body fixed vector to a lab fixed vector. | 
| 1002 |  |  | * @return corresponding lab fixed vector | 
| 1003 |  |  | * @param v body fixed vector | 
| 1004 |  |  | */ | 
| 1005 |  |  | Vector3d body2Lab(const Vector3d& v){ | 
| 1006 |  |  | return getA().transpose() * v; | 
| 1007 |  |  | } | 
| 1008 | tim | 334 |  | 
| 1009 | gezelter | 507 | Vector3d body2Lab(const Vector3d& v, int frame){ | 
| 1010 |  |  | return getA(frame).transpose() * v; | 
| 1011 |  |  | } | 
| 1012 | chuckv | 1245 |  | 
| 1013 | gezelter | 507 | /** | 
| 1014 |  |  | * <p> | 
| 1015 | cli2 | 1360 | * The purpose of the Visitor Pattern is to encapsulate an | 
| 1016 |  |  | * operation that you want to perform on the elements of a data | 
| 1017 |  |  | * structure. In this way, you can change the operation being | 
| 1018 |  |  | * performed on a structure without the need of changing the | 
| 1019 |  |  | * classes of the elements that you are operating on. Using a | 
| 1020 |  |  | * Visitor pattern allows you to decouple the classes for the data | 
| 1021 |  |  | * structure and the algorithms used upon them | 
| 1022 | gezelter | 507 | * </p> | 
| 1023 |  |  | * @param v visitor | 
| 1024 |  |  | */ | 
| 1025 |  |  | virtual void accept(BaseVisitor* v) = 0; | 
| 1026 | gezelter | 246 |  | 
| 1027 | gezelter | 507 | //below functions are just forward functions | 
| 1028 |  |  | /** | 
| 1029 |  |  | * Adds property into property map | 
| 1030 |  |  | * @param genData GenericData to be added into PropertyMap | 
| 1031 |  |  | */ | 
| 1032 |  |  | void addProperty(GenericData* genData); | 
| 1033 | gezelter | 246 |  | 
| 1034 | gezelter | 507 | /** | 
| 1035 |  |  | * Removes property from PropertyMap by name | 
| 1036 |  |  | * @param propName the name of property to be removed | 
| 1037 |  |  | */ | 
| 1038 |  |  | void removeProperty(const std::string& propName); | 
| 1039 | gezelter | 246 |  | 
| 1040 | gezelter | 507 | /** | 
| 1041 |  |  | * clear all of the properties | 
| 1042 |  |  | */ | 
| 1043 |  |  | void clearProperties(); | 
| 1044 | gezelter | 246 |  | 
| 1045 | gezelter | 507 | /** | 
| 1046 |  |  | * Returns all names of properties | 
| 1047 |  |  | * @return all names of properties | 
| 1048 |  |  | */ | 
| 1049 |  |  | std::vector<std::string> getPropertyNames(); | 
| 1050 | gezelter | 246 |  | 
| 1051 | gezelter | 507 | /** | 
| 1052 |  |  | * Returns all of the properties in PropertyMap | 
| 1053 |  |  | * @return all of the properties in PropertyMap | 
| 1054 |  |  | */ | 
| 1055 |  |  | std::vector<GenericData*> getProperties(); | 
| 1056 | gezelter | 246 |  | 
| 1057 | gezelter | 507 | /** | 
| 1058 |  |  | * Returns property | 
| 1059 |  |  | * @param propName name of property | 
| 1060 |  |  | * @return a pointer point to property with propName. If no property named propName | 
| 1061 |  |  | * exists, return NULL | 
| 1062 |  |  | */ | 
| 1063 |  |  | GenericData* getPropertyByName(const std::string& propName); | 
| 1064 | gezelter | 246 |  | 
| 1065 | gezelter | 507 | protected: | 
| 1066 | gezelter | 246 |  | 
| 1067 | gezelter | 507 | StuntDouble(ObjectType objType, DataStoragePointer storage); | 
| 1068 | gezelter | 246 |  | 
| 1069 | gezelter | 507 | StuntDouble(const StuntDouble& sd); | 
| 1070 |  |  | StuntDouble& operator=(const StuntDouble& sd); | 
| 1071 | gezelter | 246 |  | 
| 1072 | gezelter | 507 | ObjectType objType_; | 
| 1073 |  |  | DataStoragePointer storage_; | 
| 1074 |  |  | SnapshotManager* snapshotMan_; | 
| 1075 | gezelter | 246 |  | 
| 1076 | gezelter | 507 | bool linear_; | 
| 1077 |  |  | int linearAxis_; | 
| 1078 | gezelter | 246 |  | 
| 1079 |  |  |  | 
| 1080 | gezelter | 507 | int globalIndex_; | 
| 1081 | tim | 1024 | int globalIntegrableObjectIndex_; | 
| 1082 | gezelter | 507 | int localIndex_; | 
| 1083 | gezelter | 246 |  | 
| 1084 |  |  |  | 
| 1085 | tim | 963 | RealType mass_; | 
| 1086 | gezelter | 246 |  | 
| 1087 | gezelter | 507 | private: | 
| 1088 | gezelter | 246 |  | 
| 1089 | gezelter | 507 | PropertyMap properties_; | 
| 1090 |  |  | }; | 
| 1091 | gezelter | 2 |  | 
| 1092 | gezelter | 1390 | }//end namespace OpenMD | 
| 1093 | gezelter | 246 | #endif //PRIMITIVES_STUNTDOUBLE_HPP |