1 |
gezelter |
2 |
#ifndef _SRI_H_ |
2 |
|
|
#define _SRI_H_ |
3 |
|
|
|
4 |
|
|
#include <iostream> |
5 |
|
|
|
6 |
|
|
#include "Atom.hpp" |
7 |
|
|
#include "DirectionalAtom.hpp" |
8 |
|
|
#include "AbstractClasses.hpp" |
9 |
|
|
|
10 |
|
|
// a little home-made vector structure |
11 |
|
|
|
12 |
|
|
struct vect{ |
13 |
|
|
double x; |
14 |
|
|
double y; |
15 |
|
|
double z; |
16 |
|
|
double length; |
17 |
|
|
}; |
18 |
|
|
|
19 |
|
|
/************************************************************************ |
20 |
|
|
* |
21 |
|
|
* This section describes the base bond, bend, and torsion |
22 |
|
|
* classes. later these classes will be extended to good/evil ends. |
23 |
|
|
* |
24 |
|
|
************************************************************************/ |
25 |
|
|
|
26 |
|
|
class Bond : public SRI{ |
27 |
|
|
|
28 |
|
|
public: |
29 |
|
|
Bond(); |
30 |
|
|
virtual ~Bond(); |
31 |
|
|
|
32 |
|
|
void calc_forces(); |
33 |
|
|
int is_constrained() {return c_is_constrained;} |
34 |
|
|
Constraint *get_constraint() {return c_constraint;} |
35 |
|
|
void constrain(double bond_distance); |
36 |
|
|
|
37 |
|
|
protected: |
38 |
|
|
virtual double bond_force(double r_ab) = 0; |
39 |
|
|
void set_atoms( Atom &, Atom & ); |
40 |
|
|
|
41 |
|
|
int c_is_constrained; |
42 |
|
|
Constraint *c_constraint; |
43 |
|
|
Atom * c_p_a; /* atom a */ |
44 |
|
|
Atom * c_p_b; /* atom b */ |
45 |
|
|
}; |
46 |
|
|
|
47 |
|
|
|
48 |
|
|
class Bend : public SRI{ |
49 |
|
|
|
50 |
|
|
public: |
51 |
|
|
Bend() {} |
52 |
|
|
virtual ~Bend() {} |
53 |
|
|
|
54 |
|
|
virtual void calc_forces(); |
55 |
|
|
int is_constrained() {return 0;} |
56 |
|
|
Constraint *get_constraint() {return NULL;} |
57 |
|
|
void constrain(double bond_distance){} /*meaningless for bends */ |
58 |
|
|
|
59 |
|
|
protected: |
60 |
|
|
virtual double bend_force(double theta) = 0; |
61 |
|
|
void set_atoms( Atom &, Atom &, Atom & ); |
62 |
|
|
|
63 |
|
|
Atom * c_p_a; /* atom a */ |
64 |
|
|
Atom * c_p_b; /* atom b */ |
65 |
|
|
Atom * c_p_c; /* atom c */ |
66 |
|
|
}; |
67 |
|
|
|
68 |
|
|
class Torsion : public SRI{ |
69 |
|
|
|
70 |
|
|
public: |
71 |
|
|
Torsion() {} |
72 |
|
|
virtual ~Torsion() {} |
73 |
|
|
|
74 |
|
|
void calc_forces(); |
75 |
|
|
int is_constrained() {return 0;} |
76 |
|
|
Constraint *get_constraint() {return NULL;} |
77 |
|
|
void constrain(double bond_distance){} /*meaningless for torsions */ |
78 |
|
|
|
79 |
|
|
|
80 |
|
|
|
81 |
|
|
protected: |
82 |
|
|
|
83 |
|
|
void set_atoms(Atom &, Atom &, Atom &, Atom &); |
84 |
|
|
virtual double torsion_force(double cos_phi) = 0; |
85 |
|
|
|
86 |
|
|
Atom * c_p_a; |
87 |
|
|
Atom * c_p_b; |
88 |
|
|
Atom * c_p_c; |
89 |
|
|
Atom * c_p_d; |
90 |
|
|
}; |
91 |
|
|
|
92 |
|
|
/********************************************************************** |
93 |
|
|
* |
94 |
|
|
* These next classes are extensions of the base classes. These are |
95 |
|
|
* the actual objects which will be used in the simulation. |
96 |
|
|
* |
97 |
|
|
**********************************************************************/ |
98 |
|
|
|
99 |
|
|
class ConstrainedBond : public Bond{ |
100 |
|
|
|
101 |
|
|
public: |
102 |
|
|
ConstrainedBond( Atom &a, Atom &b, double constraint ); |
103 |
|
|
~ConstrainedBond() {} |
104 |
|
|
|
105 |
|
|
void printMe( void ){ |
106 |
|
|
std::cerr << c_p_a->getType() << " - " << c_p_b->getType() |
107 |
|
|
<< ": " << c_p_a->getIndex() << " - " |
108 |
|
|
<< c_p_b->getIndex() |
109 |
|
|
<< ", d0 = " << d0 << "\n"; |
110 |
|
|
} |
111 |
|
|
|
112 |
|
|
private: |
113 |
|
|
double bond_force( double r_ab ){ return 0.0; } |
114 |
|
|
double d0; |
115 |
|
|
}; |
116 |
|
|
|
117 |
|
|
class HarmonicBond : public Bond{ |
118 |
|
|
|
119 |
|
|
public: |
120 |
|
|
HarmonicBond(Atom &a, Atom &b, double theR0, double theK0 ); |
121 |
|
|
~HarmonicBond(){} |
122 |
|
|
|
123 |
|
|
void printMe( void ){ |
124 |
|
|
std::cerr << c_p_a->getType() << " - " << c_p_b->getType() |
125 |
|
|
<< ": " << c_p_a->getIndex() << " - " |
126 |
|
|
<< c_p_b->getIndex() |
127 |
|
|
<< ", d0 = " << d0 << ", k0 = " << k0 <<"\n"; |
128 |
|
|
} |
129 |
|
|
|
130 |
|
|
private: |
131 |
|
|
double bond_force( double r_ab ); |
132 |
|
|
double d0; |
133 |
|
|
double k0; |
134 |
|
|
|
135 |
|
|
}; |
136 |
|
|
|
137 |
|
|
class QuadraticBend : public Bend{ |
138 |
|
|
|
139 |
|
|
public: |
140 |
|
|
QuadraticBend( Atom &a, Atom &b, Atom &c ); |
141 |
|
|
~QuadraticBend(){} |
142 |
|
|
|
143 |
|
|
void setConstants( double the_c1, double the_c2, double the_c3, |
144 |
|
|
double the_Th0 ); |
145 |
|
|
void printMe( void ){ |
146 |
|
|
std::cerr << c_p_a->getType() << " - " << c_p_b->getType() << " - " |
147 |
|
|
<< c_p_c->getType() << " : " |
148 |
|
|
<< c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " |
149 |
|
|
<< c_p_c->getIndex() |
150 |
|
|
<<", k1 = " << c1 << "; k2 = " << c2 |
151 |
|
|
<< "; k3 = " << c3 << "; theta0 =" << theta0 << "\n"; |
152 |
|
|
} |
153 |
|
|
|
154 |
|
|
private: |
155 |
|
|
double bend_force( double theta ); |
156 |
|
|
|
157 |
|
|
double c1, c2, c3; |
158 |
|
|
double theta0; |
159 |
|
|
}; |
160 |
|
|
|
161 |
|
|
class GhostBend : public Bend{ |
162 |
|
|
|
163 |
|
|
public: |
164 |
|
|
GhostBend( Atom &a, Atom &b ); |
165 |
|
|
~GhostBend(){} |
166 |
|
|
|
167 |
|
|
void calc_forces( void ); |
168 |
|
|
|
169 |
|
|
void setConstants( double the_c1, double the_c2, double the_c3, |
170 |
|
|
double the_Th0 ); |
171 |
|
|
void printMe( void ){ |
172 |
|
|
std::cerr << c_p_a->getType() << " - " << c_p_b->getType() |
173 |
|
|
<< " : " |
174 |
|
|
<< c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " |
175 |
|
|
<<", k1 = " << c1 << "; k2 = " << c2 |
176 |
|
|
<< "; k3 = " << c3 << "; theta0 =" << theta0 << "\n"; |
177 |
|
|
} |
178 |
|
|
|
179 |
|
|
private: |
180 |
|
|
double bend_force( double theta ); |
181 |
|
|
|
182 |
|
|
double c1, c2, c3; |
183 |
|
|
double theta0; |
184 |
|
|
|
185 |
|
|
DirectionalAtom* atomB; |
186 |
|
|
}; |
187 |
|
|
|
188 |
|
|
class CubicTorsion : public Torsion{ |
189 |
|
|
|
190 |
|
|
public: |
191 |
|
|
CubicTorsion( Atom &a, Atom &b, Atom &c, Atom &d ); |
192 |
|
|
~CubicTorsion() {} |
193 |
|
|
|
194 |
|
|
void setConstants( double the_k1, double the_k2, double the_k3, |
195 |
|
|
double the_k4 ); |
196 |
|
|
void printMe( void ){ |
197 |
|
|
std::cerr << c_p_a->getType() << " - " << c_p_b->getType() << " - " |
198 |
|
|
<< c_p_c->getType() << " - " << c_p_d->getType() << ": " |
199 |
|
|
<< c_p_a->getIndex() << " - " << c_p_b->getIndex() << " - " |
200 |
|
|
<< c_p_c->getIndex() << " - " << c_p_d->getIndex() |
201 |
|
|
<< ", k1 = " << k1 << "; k2 = " << k2 |
202 |
|
|
<< "; k3 = " << k3 << "; k4 =" << k4 << "\n"; |
203 |
|
|
} |
204 |
|
|
|
205 |
|
|
private: |
206 |
|
|
|
207 |
|
|
double torsion_force( double cos_phi ); |
208 |
|
|
|
209 |
|
|
double k1, k2, k3, k4; |
210 |
|
|
}; |
211 |
|
|
|
212 |
|
|
#endif |