--- trunk/src/primitives/GhostBend.cpp 2009/11/25 20:02:06 1390 +++ trunk/src/primitives/GhostBend.cpp 2013/06/16 15:15:42 1879 @@ -35,33 +35,37 @@ * * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). - * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). - * [4] Vardeman & Gezelter, in progress (2009). + * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). + * [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). + * [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). */ +#include "config.h" +#include #include "primitives/GhostBend.hpp" #include "primitives/DirectionalAtom.hpp" namespace OpenMD { /**@todo still a lot left to improve*/ - void GhostBend::calcForce(RealType& angle) { + void GhostBend::calcForce(RealType& angle, bool doParticlePot) { DirectionalAtom* ghostAtom = static_cast(atom2_); Vector3d pos1 = atom1_->getPos(); Vector3d pos2 = ghostAtom->getPos(); + + Vector3d r21 = pos1 - pos2; + RealType d21 = r21.length(); - Vector3d r12 = pos1 - pos2; - RealType d12 = r12.length(); + RealType d21inv = 1.0 / d21; + + // we need the transpose of A to get the lab fixed vector: + Vector3d r23 = ghostAtom->getA().transpose().getColumn(2); + RealType d23 = r23.length(); - RealType d12inv = 1.0 / d12; + RealType d23inv = 1.0 / d23; - Vector3d r32 = ghostAtom->getElectroFrame().getColumn(2); - RealType d32 = r32.length(); - - RealType d32inv = 1.0 / d32; - - RealType cosTheta = dot(r12, r32) / (d12 * d32); - + RealType cosTheta = dot(r21, r23) / (d21 * d23); + //check roundoff if (cosTheta > 1.0) { cosTheta = 1.0; @@ -70,32 +74,36 @@ namespace OpenMD { } RealType theta = acos(cosTheta); + + RealType dVdTheta; - RealType firstDerivative; + bendType_->calcForce(theta, potential_, dVdTheta); - bendType_->calcForce(theta, potential_, firstDerivative); - RealType sinTheta = sqrt(1.0 - cosTheta * cosTheta); - if (fabs(sinTheta) < 1.0E-12) { - sinTheta = 1.0E-12; + if (fabs(sinTheta) < 1.0E-6) { + sinTheta = 1.0E-6; } - RealType commonFactor1 = -firstDerivative / sinTheta * d12inv; - RealType commonFactor2 = -firstDerivative / sinTheta * d32inv; + RealType commonFactor1 = dVdTheta / sinTheta * d21inv; + RealType commonFactor2 = dVdTheta / sinTheta * d23inv; - Vector3d force1 = commonFactor1*(r12*(d12inv*cosTheta) - r32*d32inv); - Vector3d force3 = commonFactor2*(r32*(d32inv*cosTheta) - r12*d12inv); + Vector3d force1 = commonFactor1 * (r23 * d23inv - r21*d21inv*cosTheta); + Vector3d force3 = commonFactor2 * (r21 * d21inv - r23*d23inv*cosTheta); + + // Total force in current bend is zero + atom1_->addFrc(force1); ghostAtom->addFrc(-force1); - /**@todo test correctness */ - ghostAtom->addTrq(cross(r32, force3) ); - atom1_->addParticlePot(potential_); - ghostAtom->addParticlePot(potential_); + ghostAtom->addTrq( cross(r23, force3) ); + if(doParticlePot) { + atom1_->addParticlePot(potential_); + ghostAtom->addParticlePot(potential_); + } angle = theta /M_PI * 180.0; - + } } //end namespace OpenMD