ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/OpenMD/trunk/src/parallel/ForceMatrixDecomposition.hpp
(Generate patch)

Comparing branches/development/src/parallel/ForceMatrixDecomposition.hpp (file contents):
Revision 1567 by gezelter, Tue May 24 21:24:45 2011 UTC vs.
Revision 1575 by gezelter, Fri Jun 3 21:39:49 2011 UTC

# Line 55 | Line 55 | namespace OpenMD {
55    
56    class ForceMatrixDecomposition : public ForceDecomposition {
57    public:
58 <    ForceMatrixDecomposition(SimInfo* info) : ForceDecomposition(info) {sman_ = info_->getSnapshotManager();}
58 >    ForceMatrixDecomposition(SimInfo* info) : ForceDecomposition(info) {};
59 >
60      void distributeInitialData();
61 +    void zeroWorkArrays();
62      void distributeData();
63      void collectIntermediateData();
64      void distributeIntermediateData();
65      void collectData();
66  
67      // neighbor list routines
66    bool checkNeighborList();
68      vector<pair<int, int> >  buildNeighborList();
69  
70      // group bookkeeping
# Line 74 | Line 75 | namespace OpenMD {
75      vector<int> getAtomsInGroupColumn(int cg2);
76      Vector3d getAtomToGroupVectorRow(int atom1, int cg1);
77      Vector3d getAtomToGroupVectorColumn(int atom2, int cg2);
78 <    RealType getMfactRow(int atom1);
79 <    RealType getMfactColumn(int atom2);
78 >    RealType getMassFactorRow(int atom1);
79 >    RealType getMassFactorColumn(int atom2);
80  
81      // spatial data
82      Vector3d getIntergroupVector(int cg1, int cg2);
83      Vector3d getInteratomicVector(int atom1, int atom2);
84        
85      // atom bookkeeping
86 <    vector<int> getAtomList();
87 <    vector<int> getSkipsForAtom(int atom1);
86 >    int getNAtomsInRow();
87 >    vector<int> getSkipsForRowAtom(int atom1);
88 >    int getTopoDistance(int atom1, int atom2);
89      bool skipAtomPair(int atom1, int atom2);
90      void addForceToAtomRow(int atom1, Vector3d fg);
91      void addForceToAtomColumn(int atom2, Vector3d fg);
92  
93      // filling interaction blocks with pointers
94      InteractionData fillInteractionData(int atom1, int atom2);
95 +    void unpackInteractionData(InteractionData idat, int atom1, int atom2);
96      InteractionData fillSkipData(int atom1, int atom2);
94    SelfData fillSelfData(int atom1);
97  
98    private:
97    SnapshotManager* sman_;    
98    Snapshot* snap_;
99    int storageLayout_;
100    vector<Vector3i> Cells;
101
99      int nLocal_;
100      int nGroups_;
101 +    vector<int> identsLocal;
102 +    vector<int> AtomLocalToGlobal;
103 +    vector<int> cgLocalToGlobal;
104 +    vector<RealType> massFactorsLocal;
105 +    vector<vector<int> > skipsForLocalAtom;
106 +    vector<vector<int> > toposForLocalAtom;
107 +    vector<vector<int> > topoDistLocal;
108  
109   #ifdef IS_MPI    
110      DataStorage atomRowData;
# Line 117 | Line 121 | namespace OpenMD {
121      Communicator<Row, RealType>* AtomCommRealRow;
122      Communicator<Row, Vector3d>* AtomCommVectorRow;
123      Communicator<Row, Mat3x3d>*  AtomCommMatrixRow;
124 +    Communicator<Row, potVec>* AtomCommPotRow;
125  
126      Communicator<Column, int>* AtomCommIntColumn;
127      Communicator<Column, RealType>* AtomCommRealColumn;
128      Communicator<Column, Vector3d>* AtomCommVectorColumn;
129 <    Communicator<Column, Mat3x3d>*  AtomCommMatrixColumn;
129 >    Communicator<Column, Mat3x3d>*  AtomCommMatrixColumn;
130 >    Communicator<Column, potVec>* AtomCommPotColumn;
131  
132      Communicator<Row, int>* cgCommIntRow;
133      Communicator<Row, Vector3d>* cgCommVectorRow;
134      Communicator<Column, int>* cgCommIntColumn;
135      Communicator<Column, Vector3d>* cgCommVectorColumn;
136  
137 <    vector<vector<RealType> > pot_row;
138 <    vector<vector<RealType> > pot_col;
137 >    // work arrays for assembling potential energy
138 >    vector<potVec> pot_row;
139 >    vector<potVec> pot_col;
140 >    potVec pot_local;
141 >
142      vector<int> identsRow;
143      vector<int> identsCol;
144  
145 <    vector<int> AtomLocalToGlobal;
145 >    vector<AtomType*> atypesRow;
146 >    vector<AtomType*> atypesCol;
147 >
148      vector<int> AtomRowToGlobal;
149      vector<int> AtomColToGlobal;
150 <    vector<int> cgLocalToGlobal;
150 >
151      vector<int> cgRowToGlobal;
152      vector<int> cgColToGlobal;
153  
154 <    vector<vector<int> > CellListRow;
155 <    vector<vector<int> > CellListCol;
156 < #else
157 <    vector<vector<int> > CellList;
154 >    vector<vector<int> > cellListRow_;
155 >    vector<vector<int> > cellListCol_;
156 >
157 >    vector<vector<int> > groupListRow_;
158 >    vector<vector<int> > groupListCol_;
159 >
160 >    vector<RealType> massFactorsRow;
161 >    vector<RealType> massFactorsCol;
162 >
163 >    vector<vector<int> > skipsForRowAtom;
164 >    vector<vector<int> > toposForRowAtom;
165 >    vector<vector<int> > topoDistRow;
166   #endif
148    vector<RealType> pot_local;
167  
168    };
169  

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines