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root/OpenMD/trunk/src/parallel/ForceMatrixDecomposition.hpp
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Comparing:
branches/development/src/parallel/ForceDecomposition.hpp (file contents), Revision 1541 by gezelter, Fri Feb 4 20:04:56 2011 UTC vs.
branches/development/src/parallel/ForceMatrixDecomposition.hpp (file contents), Revision 1567 by gezelter, Tue May 24 21:24:45 2011 UTC

# Line 39 | Line 39
39   * [4]  Vardeman & Gezelter, in progress (2009).                        
40   */
41  
42 < #ifndef PARALLEL_FORCEDECOMPOSITION_HPP
43 < #define PARALLEL_FORCEDECOMPOSITION_HPP
42 > #ifndef PARALLEL_FORCEMATRIXDECOMPOSITION_HPP
43 > #define PARALLEL_FORCEMATRIXDECOMPOSITION_HPP
44  
45 < #include "Parallel/Decomposition.hpp"
46 < #include "Parallel/Communicator.hpp"
45 > #include "parallel/ForceDecomposition.hpp"
46   #include "math/SquareMatrix3.hpp"
47 + #include "brains/Snapshot.hpp"
48  
49 + #ifdef IS_MPI
50 + #include "parallel/Communicator.hpp"
51 + #endif
52 +
53   using namespace std;
54   namespace OpenMD {
55    
56 <  class ForceDecomposition : public Decomposition {
56 >  class ForceMatrixDecomposition : public ForceDecomposition {
57    public:
58 <    ForceDecomposition(Snapshot* sman);
58 >    ForceMatrixDecomposition(SimInfo* info) : ForceDecomposition(info) {sman_ = info_->getSnapshotManager();}
59      void distributeInitialData();
60      void distributeData();
61      void collectIntermediateData();
62      void distributeIntermediateData();
63      void collectData();
64  
65 <    unsigned int getNcutoffGroupsI();
66 <    unsigned int getNcutoffGroupsJ();
65 >    // neighbor list routines
66 >    bool checkNeighborList();
67 >    vector<pair<int, int> >  buildNeighborList();
68  
69 <    vector<int> getAtomsInGroupI(int whichCGI);
70 <    vector<int> getAtomsInGroupJ(int whichCGJ);
69 >    // group bookkeeping
70 >    pair<int, int> getGroupTypes(int cg1, int cg2);
71  
72 <    AtomType* getAtomTypeI(int whichAtomI);
73 <    AtomType* getAtomTypeJ(int whichAtomJ);  
72 >    // Group->atom bookkeeping
73 >    vector<int> getAtomsInGroupRow(int cg1);
74 >    vector<int> getAtomsInGroupColumn(int cg2);
75 >    Vector3d getAtomToGroupVectorRow(int atom1, int cg1);
76 >    Vector3d getAtomToGroupVectorColumn(int atom2, int cg2);
77 >    RealType getMfactRow(int atom1);
78 >    RealType getMfactColumn(int atom2);
79  
80 < #ifdef IS_MPI
81 <    
82 <    Communicator<Row, RealType>* AtomCommRealI;
83 <    Communicator<Row, Vector3d>* AtomCommVectorI;
84 <    Communicator<Row, Mat3x3d>*  AtomCommMatrixI;
80 >    // spatial data
81 >    Vector3d getIntergroupVector(int cg1, int cg2);
82 >    Vector3d getInteratomicVector(int atom1, int atom2);
83 >      
84 >    // atom bookkeeping
85 >    vector<int> getAtomList();
86 >    vector<int> getSkipsForAtom(int atom1);
87 >    bool skipAtomPair(int atom1, int atom2);
88 >    void addForceToAtomRow(int atom1, Vector3d fg);
89 >    void addForceToAtomColumn(int atom2, Vector3d fg);
90  
91 <    Communicator<Column, RealType>* AtomCommRealJ;
92 <    Communicator<Column, Vector3d>* AtomCommVectorJ;
93 <    Communicator<Column, Mat3x3d>*  AtomCommMatrixJ;
91 >    // filling interaction blocks with pointers
92 >    InteractionData fillInteractionData(int atom1, int atom2);
93 >    InteractionData fillSkipData(int atom1, int atom2);
94 >    SelfData fillSelfData(int atom1);
95  
96 <    Communicator<Row, Vector3d>* cgCommVectorI;
97 <    Communicator<Column, Vector3d>* cgCommVectorJ;
96 >  private:
97 >    SnapshotManager* sman_;    
98 >    Snapshot* snap_;
99 >    int storageLayout_;
100 >    vector<Vector3i> Cells;
101  
102 <  private:
102 >    int nLocal_;
103 >    int nGroups_;
104 >
105 > #ifdef IS_MPI    
106 >    DataStorage atomRowData;
107 >    DataStorage atomColData;
108 >    DataStorage cgRowData;
109 >    DataStorage cgColData;
110 >
111 >    int nAtomsInRow_;
112 >    int nAtomsInCol_;
113 >    int nGroupsInRow_;
114 >    int nGroupsInCol_;
115 >
116 >    Communicator<Row, int>* AtomCommIntRow;
117 >    Communicator<Row, RealType>* AtomCommRealRow;
118 >    Communicator<Row, Vector3d>* AtomCommVectorRow;
119 >    Communicator<Row, Mat3x3d>*  AtomCommMatrixRow;
120 >
121 >    Communicator<Column, int>* AtomCommIntColumn;
122 >    Communicator<Column, RealType>* AtomCommRealColumn;
123 >    Communicator<Column, Vector3d>* AtomCommVectorColumn;
124 >    Communicator<Column, Mat3x3d>*  AtomCommMatrixColumn;
125 >
126 >    Communicator<Row, int>* cgCommIntRow;
127 >    Communicator<Row, Vector3d>* cgCommVectorRow;
128 >    Communicator<Column, int>* cgCommIntColumn;
129 >    Communicator<Column, Vector3d>* cgCommVectorColumn;
130 >
131      vector<vector<RealType> > pot_row;
132      vector<vector<RealType> > pot_col;
133 <    vector<vector<RealType> > pot_local;
133 >    vector<int> identsRow;
134 >    vector<int> identsCol;
135 >
136 >    vector<int> AtomLocalToGlobal;
137 >    vector<int> AtomRowToGlobal;
138 >    vector<int> AtomColToGlobal;
139 >    vector<int> cgLocalToGlobal;
140 >    vector<int> cgRowToGlobal;
141 >    vector<int> cgColToGlobal;
142 >
143 >    vector<vector<int> > CellListRow;
144 >    vector<vector<int> > CellListCol;
145 > #else
146 >    vector<vector<int> > CellList;
147   #endif
148 +    vector<RealType> pot_local;
149 +
150    };
151  
152   }

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