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/** |
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* @file ForceDecomposition.cpp |
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* @author Charles Vardeman <cvardema.at.nd.edu> |
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* @date 08/18/2010 |
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* @time 11:56am |
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* @version 1.0 |
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/* |
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* Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
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* |
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* @section LICENSE |
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* Copyright (c) 2010 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* non-exclusive, royalty free, license to use, modify and |
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* redistribute this software in source and binary code form, provided |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
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* [4] Vardeman & Gezelter, in progress (2009). |
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*/ |
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#ifndef PARALLEL_FORCEMATRIXDECOMPOSITION_HPP |
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#define PARALLEL_FORCEMATRIXDECOMPOSITION_HPP |
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#include "Parallel/ForceDecomposition.hpp" |
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#include "math/SquareMatrix3.hpp" |
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/* -*- c++ -*- */ |
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#ifndef FORCEDECOMPOSITION_PARALLEL_HPP |
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#define FORCEDECOMPOSITION_PARALLEL_HPP |
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#ifdef IS_MPI |
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#include "Parallel/Communicator.hpp" |
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#endif |
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namespace OpenMD{ |
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class ForceDecomposition |
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{ |
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public: |
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ForceDecomposition(); |
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virtual ~ForceDecomposition(); |
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void gather(); |
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void scatter(); |
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using namespace std; |
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namespace OpenMD { |
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protected: |
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private: |
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int myRank_; |
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static bool isColumn_; |
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static int myIndex_: |
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}; |
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class ForceMatrixDecomposition : public ForceDecomposition { |
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public: |
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ForceMatrixDecomposition(SimInfo* info) : ForceDecomposition(info) {sman_ = info_->getSnapshotManager();} |
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void distributeInitialData(); |
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void distributeData(); |
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void collectIntermediateData(); |
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void distributeIntermediateData(); |
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void collectData(); |
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// neighbor list routines |
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bool checkNeighborList(); |
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vector<pair<int, int> > buildNeighborList(); |
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// group bookkeeping |
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pair<int, int> getGroupTypes(int cg1, int cg2); |
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} |
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// Group->atom bookkeeping |
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vector<int> getAtomsInGroupRow(int cg1); |
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vector<int> getAtomsInGroupColumn(int cg2); |
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Vector3d getAtomToGroupVectorRow(int atom1, int cg1); |
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Vector3d getAtomToGroupVectorColumn(int atom2, int cg2); |
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RealType getMfactRow(int atom1); |
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RealType getMfactColumn(int atom2); |
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// spatial data |
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Vector3d getIntergroupVector(int cg1, int cg2); |
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Vector3d getInteratomicVector(int atom1, int atom2); |
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// atom bookkeeping |
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vector<int> getAtomList(); |
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vector<int> getSkipsForAtom(int atom1); |
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bool skipAtomPair(int atom1, int atom2); |
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void addForceToAtomRow(int atom1, Vector3d fg); |
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void addForceToAtomColumn(int atom2, Vector3d fg); |
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// filling interaction blocks with pointers |
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InteractionData fillInteractionData(int atom1, int atom2); |
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InteractionData fillSkipData(int atom1, int atom2); |
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SelfData fillSelfData(int atom1); |
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private: |
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SnapshotManager* sman_; |
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#ifdef IS_MPI |
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Communicator<Row, int>* AtomCommIntRow; |
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Communicator<Row, RealType>* AtomCommRealRow; |
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Communicator<Row, Vector3d>* AtomCommVectorRow; |
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Communicator<Row, Mat3x3d>* AtomCommMatrixRow; |
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Communicator<Column, int>* AtomCommIntColumn; |
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Communicator<Column, RealType>* AtomCommRealColumn; |
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Communicator<Column, Vector3d>* AtomCommVectorColumn; |
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Communicator<Column, Mat3x3d>* AtomCommMatrixColumn; |
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Communicator<Row, int>* cgCommIntRow; |
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Communicator<Row, Vector3d>* cgCommVectorRow; |
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Communicator<Column, int>* cgCommIntColumn; |
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Communicator<Column, Vector3d>* cgCommVectorColumn; |
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vector<vector<RealType> > pot_row; |
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vector<vector<RealType> > pot_col; |
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vector<int> identsRow; |
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vector<int> identsCol; |
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vector<int> AtomLocalToGlobal; |
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vector<int> AtomRowToGlobal; |
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vector<int> AtomColToGlobal; |
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vector<int> cgLocalToGlobal; |
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vector<int> cgRowToGlobal; |
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vector<int> cgColToGlobal; |
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#endif |
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vector<RealType> pot_local; |
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}; |
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} |
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#endif |
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