114 |
|
|
115 |
|
// group bookkeeping |
116 |
|
virtual groupCutoffs getGroupCutoffs(int cg1, int cg2) = 0; |
117 |
+ |
virtual Vector3d getGroupVelocityColumn(int atom2) = 0; |
118 |
|
|
119 |
|
// Group->atom bookkeeping |
120 |
|
virtual vector<int> getAtomsInGroupRow(int cg1) = 0; |
137 |
|
virtual int getTopologicalDistance(int atom1, int atom2) = 0; |
138 |
|
virtual void addForceToAtomRow(int atom1, Vector3d fg) = 0; |
139 |
|
virtual void addForceToAtomColumn(int atom2, Vector3d fg) = 0; |
140 |
+ |
virtual Vector3d getAtomVelocityColumn(int atom2) = 0; |
141 |
|
|
140 |
– |
|
142 |
|
// filling interaction blocks with pointers |
143 |
|
virtual void fillInteractionData(InteractionData &idat, int atom1, int atom2) = 0; |
144 |
|
virtual void unpackInteractionData(InteractionData &idat, int atom1, int atom2) = 0; |
145 |
|
|
146 |
|
virtual void fillSelfData(SelfData &sdat, int atom1); |
147 |
+ |
|
148 |
+ |
virtual void addToHeatFlux(Vector3d hf); |
149 |
+ |
virtual void setHeatFlux(Vector3d hf); |
150 |
|
|
151 |
|
protected: |
152 |
|
SimInfo* info_; |
156 |
|
InteractionManager* interactionMan_; |
157 |
|
|
158 |
|
int storageLayout_; |
159 |
+ |
bool needVelocities_; |
160 |
|
RealType skinThickness_; /**< Verlet neighbor list skin thickness */ |
161 |
|
RealType largestRcut_; |
162 |
|
|