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root/OpenMD/trunk/src/parallel/ForceDecomposition.cpp
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Comparing branches/development/src/parallel/ForceDecomposition.cpp (file contents):
Revision 1582 by gezelter, Tue Jun 14 20:41:44 2011 UTC vs.
Revision 1613 by gezelter, Thu Aug 18 20:18:19 2011 UTC

# Line 88 | Line 88 | namespace OpenMD {
88    }
89  
90    void ForceDecomposition::fillSelfData(SelfData &sdat, int atom1) {
91 <    
92 <    // Still Missing atype, skippedCharge, potVec pot,
91 >
92 >    sdat.atype = atypesLocal[atom1];
93 >
94 >    sdat.pot = &embeddingPot;
95 >        
96 >    // Still Missing skippedCharge
97      if (storageLayout_ & DataStorage::dslElectroFrame) {
98        sdat.eFrame = &(snap_->atomData.electroFrame[atom1]);
99      }
# Line 110 | Line 114 | namespace OpenMD {
114        sdat.dfrhodrho = &(snap_->atomData.functionalDerivative[atom1]);
115      }
116  
117 +    if (storageLayout_ & DataStorage::dslSkippedCharge) {
118 +      sdat.skippedCharge = &(snap_->atomData.skippedCharge[atom1]);
119 +    }
120 +
121      if (storageLayout_ & DataStorage::dslParticlePot) {
122        sdat.particlePot = &(snap_->atomData.particlePot[atom1]);
123      }
# Line 122 | Line 130 | namespace OpenMD {
130      // if we have changed the group identities or haven't set up the
131      // saved positions we automatically will need a neighbor list update:
132  
133 <    if ( saved_CG_positions_.size() != nGroups ) {
126 <      cerr << "build because size\n";
127 <      return true;
128 <    }
133 >    if ( saved_CG_positions_.size() != nGroups ) return true;
134  
135      RealType dispmax = 0.0;
136      Vector3d disp;    
# Line 144 | Line 149 | namespace OpenMD {
149      dispmax = 2.0 * sqrt (3.0 * dispmax * dispmax);
150  
151  
152 <    if (dispmax > skinThickness_) {
148 <      cerr << "build because movement\n";
152 >    if (dispmax > skinThickness_)
153        return (dispmax > skinThickness_);  
154 <    }
154 >
155      return false;
156    }
157   }

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