--- trunk/src/math/Vector.hpp 2004/10/13 06:51:09 70 +++ trunk/src/math/Vector.hpp 2004/10/14 23:28:09 76 @@ -35,14 +35,32 @@ #include #include +#include namespace oopse { + const double epsilon = 0.000001; + + template + inline bool equal(T e1, T e2) { + return e1 == e2; + } + + template<> + inline bool equal(float e1, float e2) { + return fabs(e1 - e2) < epsilon; + } + + template<> + inline bool equal(double e1, double e2) { + return fabs(e1 - e2) < epsilon; + } + /** * @class Vector Vector.hpp "math/Vector.hpp" * @brief Fix length vector class */ - template + template class Vector{ public: @@ -114,6 +132,31 @@ namespace oopse { return data_[i]; } + /** + * Tests if this vetor is equal to other vector + * @return true if equal, otherwise return false + * @param v vector to be compared + */ + inline bool operator ==(const Vector& v) { + + for (unsigned int i = 0; i < Dim; i ++) { + if (!equal(data_[i], v[i])) { + return false; + } + } + + return true; + } + + /** + * Tests if this vetor is not equal to other vector + * @return true if equal, otherwise return false + * @param v vector to be compared + */ + inline bool operator !=(const Vector& v) { + return !(*this == v); + } + /** Negates the value of this vector in place. */ inline void negate() { data_[0] = -data_[0]; @@ -209,25 +252,25 @@ namespace oopse { } /** @see #add */ - inline Vector operator +=( const Vector& v1 ) { + inline Vector& operator +=( const Vector& v1 ) { add(v1); return *this; } /** @see #sub */ - inline Vector operator -=( const Vector& v1 ) { + inline Vector& operator -=( const Vector& v1 ) { sub(v1); return *this; } /** @see #mul */ - inline Vector operator *=( double s) { + inline Vector& operator *=( double s) { mul(s); return *this; } /** @see #div */ - inline Vector operator /=( double s ) { + inline Vector& operator /=( double s ) { div(s); return *this; } @@ -262,7 +305,7 @@ namespace oopse { }; /** unary minus*/ - template + template inline Vector operator -(const Vector& v1){ Vector tmp(v1); return tmp.negate(); @@ -274,7 +317,7 @@ namespace oopse { * @param v1 the first vector * @param v2 the second vector */ - template + template inline Vector operator +(const Vector& v1, const Vector& v2) { Vector result; @@ -288,7 +331,7 @@ namespace oopse { * @param v1 the first vector * @param v2 the second vector */ - template + template Vector operator -(const Vector& v1, const Vector& v2) { Vector result; result.sub(v1, v2); @@ -301,7 +344,7 @@ namespace oopse { * @param v1 the source vector * @param s the scalar value */ - template + template Vector operator * ( const Vector& v1, double s) { Vector result; result.mul(s, v1); @@ -314,7 +357,7 @@ namespace oopse { * @param s the scalar value * @param v1 the source vector */ - template + template Vector operator * ( double s, const Vector& v1 ) { Vector result; result.mul(s, v1); @@ -327,7 +370,7 @@ namespace oopse { * @param v1 the source vector * @param s the scalar value */ - template + template Vector operator / ( const Vector& v1, double s) { Vector result; result.div( v1,s); @@ -340,7 +383,7 @@ namespace oopse { * @param s the scalar value * @param v1 the source vector */ - template + template inline Vector operator /( double s, const Vector& v1 ) { Vector result; result.div( v1,s); @@ -348,7 +391,7 @@ namespace oopse { } /** fuzzy comparson */ - template + template inline bool epsilonEqual( const Vector& v1, const Vector& v2 ) { } @@ -360,7 +403,7 @@ namespace oopse { * @param v2 second vector * @return the dot product of v1 and v2 */ - template + template inline Real dot( const Vector& v1, const Vector& v2 ) { Real tmp; tmp = 0; @@ -377,7 +420,7 @@ namespace oopse { * @param v2 second vector * @return the distance between v1 and v2 */ - template + template inline Real distance( const Vector& v1, const Vector& v2 ) { Vector tempVector = v1 - v2; return tempVector.length(); @@ -389,7 +432,7 @@ namespace oopse { * @param v2 second vector * @return the squared distance between v1 and v2 */ - template + template inline Real distanceSquare( const Vector& v1, const Vector& v2 ) { Vector tempVector = v1 - v2; return tempVector.lengthSquare(); @@ -398,7 +441,7 @@ namespace oopse { /** * Write to an output stream */ - template + template std::ostream &operator<< ( std::ostream& o, const Vector& v1 ) { return o;