| 35 |
|
* |
| 36 |
|
* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
| 37 |
|
* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
| 38 |
< |
* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
| 39 |
< |
* [4] Vardeman & Gezelter, in progress (2009). |
| 38 |
> |
* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008). |
| 39 |
> |
* [4] Kuang & Gezelter, J. Chem. Phys. 133, 164101 (2010). |
| 40 |
> |
* [5] Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011). |
| 41 |
|
*/ |
| 42 |
|
|
| 43 |
|
/** |
| 73 |
|
inline bool equal(RealType e1, RealType e2) { |
| 74 |
|
return fabs(e1 - e2) < epsilon; |
| 75 |
|
} |
| 75 |
– |
|
| 76 |
|
|
| 77 |
|
/** |
| 78 |
|
* @class Vector Vector.hpp "math/Vector.hpp" |
| 107 |
|
return *this; |
| 108 |
|
} |
| 109 |
|
|
| 110 |
< |
template<typename T> |
| 111 |
< |
inline Vector(const T& s){ |
| 110 |
> |
// template<typename T> |
| 111 |
> |
// inline Vector(const T& s){ |
| 112 |
> |
inline Vector(const Real& s) { |
| 113 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 114 |
< |
this->data_[i] = s; |
| 114 |
> |
this->data_[i] = s; |
| 115 |
|
} |
| 116 |
|
|
| 117 |
|
/** Constructs and initializes a Vector from an array */ |
| 196 |
|
inline bool operator !=(const Vector<Real, Dim>& v) { |
| 197 |
|
return !(*this == v); |
| 198 |
|
} |
| 199 |
+ |
|
| 200 |
+ |
/** Zeros out the values in this vector in place */ |
| 201 |
+ |
inline void zero() { |
| 202 |
+ |
for (unsigned int i = 0; i < Dim; i++) |
| 203 |
+ |
this->data_[i] = 0; |
| 204 |
+ |
} |
| 205 |
|
|
| 206 |
|
/** Negates the value of this vector in place. */ |
| 207 |
|
inline void negate() { |
| 275 |
|
inline void mul( const Vector<Real, Dim>& v1, Real s) { |
| 276 |
|
for (unsigned int i = 0; i < Dim; i++) |
| 277 |
|
this->data_[i] = s * v1.data_[i]; |
| 278 |
+ |
} |
| 279 |
+ |
|
| 280 |
+ |
/** |
| 281 |
+ |
* Sets the elements of this vector to the multiplication of |
| 282 |
+ |
* elements of two other vectors. Not to be confused with scalar |
| 283 |
+ |
* multiplication (mul) or dot products. |
| 284 |
+ |
* |
| 285 |
+ |
* (*this.data_[i] = v1.data_[i] * v2.data_[i]). |
| 286 |
+ |
* @param v1 the first vector |
| 287 |
+ |
* @param v2 the second vector |
| 288 |
+ |
*/ |
| 289 |
+ |
inline void Vmul( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { |
| 290 |
+ |
for (unsigned int i = 0; i < Dim; i++) |
| 291 |
+ |
this->data_[i] = v1.data_[i] * v2.data_[i]; |
| 292 |
|
} |
| 293 |
|
|
| 294 |
+ |
/* replaces the elements with the absolute values of those elements */ |
| 295 |
+ |
inline Vector<Real, Dim>& abs() { |
| 296 |
+ |
for (unsigned int i = 0; i < Dim; i++) { |
| 297 |
+ |
this->data_[i] = std::abs(this->data_[i]); |
| 298 |
+ |
} |
| 299 |
+ |
return *this; |
| 300 |
+ |
} |
| 301 |
+ |
|
| 302 |
+ |
/* returns the maximum value in this vector */ |
| 303 |
+ |
inline Real max() { |
| 304 |
+ |
Real val = this->data_[0]; |
| 305 |
+ |
for (unsigned int i = 0; i < Dim; i++) { |
| 306 |
+ |
if (this->data_[i] > val) val = this->data_[i]; |
| 307 |
+ |
} |
| 308 |
+ |
return val; |
| 309 |
+ |
} |
| 310 |
+ |
|
| 311 |
|
/** |
| 312 |
|
* Sets the value of this vector to the scalar division of itself (*this /= s ). |
| 313 |
|
* @param s the scalar value |
| 327 |
|
this->data_[i] = v1.data_[i] / s; |
| 328 |
|
} |
| 329 |
|
|
| 330 |
+ |
/** |
| 331 |
+ |
* Sets the elements of this vector to the division of |
| 332 |
+ |
* elements of two other vectors. Not to be confused with scalar |
| 333 |
+ |
* division (div) |
| 334 |
+ |
* |
| 335 |
+ |
* (*this.data_[i] = v1.data_[i] / v2.data_[i]). |
| 336 |
+ |
* @param v1 the first vector |
| 337 |
+ |
* @param v2 the second vector |
| 338 |
+ |
*/ |
| 339 |
+ |
inline void Vdiv( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { |
| 340 |
+ |
for (unsigned int i = 0; i < Dim; i++) |
| 341 |
+ |
this->data_[i] = v1.data_[i] / v2.data_[i]; |
| 342 |
+ |
} |
| 343 |
+ |
|
| 344 |
+ |
|
| 345 |
|
/** @see #add */ |
| 346 |
|
inline Vector<Real, Dim>& operator +=( const Vector<Real, Dim>& v1 ) { |
| 347 |
|
add(v1); |
| 377 |
|
tmp += this->data_[i]; |
| 378 |
|
return tmp; |
| 379 |
|
} |
| 380 |
+ |
|
| 381 |
+ |
/** |
| 382 |
+ |
* Returns the product of all elements of this vector. |
| 383 |
+ |
* @return the product of all elements of this vector |
| 384 |
+ |
*/ |
| 385 |
+ |
inline Real componentProduct() { |
| 386 |
+ |
Real tmp; |
| 387 |
+ |
tmp = 1; |
| 388 |
+ |
for (unsigned int i = 0; i < Dim; i++) |
| 389 |
+ |
tmp *= this->data_[i]; |
| 390 |
+ |
return tmp; |
| 391 |
+ |
} |
| 392 |
|
|
| 393 |
|
/** |
| 394 |
|
* Returns the length of this vector. |
| 523 |
|
return tmp; |
| 524 |
|
} |
| 525 |
|
|
| 526 |
+ |
|
| 527 |
+ |
|
| 528 |
+ |
|
| 529 |
|
/** |
| 530 |
+ |
* Returns the wide dot product of three Vectors. Compare with |
| 531 |
+ |
* Rapaport's VWDot function. |
| 532 |
+ |
* |
| 533 |
+ |
* @param v1 first vector |
| 534 |
+ |
* @param v2 second vector |
| 535 |
+ |
* @param v3 third vector |
| 536 |
+ |
* @return the wide dot product of v1, v2, and v3. |
| 537 |
+ |
*/ |
| 538 |
+ |
template<typename Real, unsigned int Dim> |
| 539 |
+ |
inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2, const Vector<Real, Dim>& v3 ) { |
| 540 |
+ |
Real tmp; |
| 541 |
+ |
tmp = 0; |
| 542 |
+ |
|
| 543 |
+ |
for (unsigned int i = 0; i < Dim; i++) |
| 544 |
+ |
tmp += v1[i] * v2[i] * v3[i]; |
| 545 |
+ |
|
| 546 |
+ |
return tmp; |
| 547 |
+ |
} |
| 548 |
+ |
|
| 549 |
+ |
|
| 550 |
+ |
/** |
| 551 |
|
* Returns the distance between two Vectors |
| 552 |
|
* @param v1 first vector |
| 553 |
|
* @param v2 second vector |