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/* |
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/* |
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* Copyright (c) 2005 The University of Notre Dame. All Rights Reserved. |
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* |
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* The University of Notre Dame grants you ("Licensee") a |
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* redistribute this software in source and binary code form, provided |
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* that the following conditions are met: |
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* |
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* 1. Acknowledgement of the program authors must be made in any |
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* publication of scientific results based in part on use of the |
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* program. An acceptable form of acknowledgement is citation of |
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* the article in which the program was described (Matthew |
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* A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher |
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* J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented |
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* Parallel Simulation Engine for Molecular Dynamics," |
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* J. Comput. Chem. 26, pp. 252-271 (2005)) |
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* |
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* 2. Redistributions of source code must retain the above copyright |
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* 1. Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* |
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* 3. Redistributions in binary form must reproduce the above copyright |
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* 2. Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in the |
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* documentation and/or other materials provided with the |
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* distribution. |
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* arising out of the use of or inability to use software, even if the |
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* University of Notre Dame has been advised of the possibility of |
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* such damages. |
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* |
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* SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your |
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* research, please cite the appropriate papers when you publish your |
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* work. Good starting points are: |
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* |
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* [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005). |
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* [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006). |
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* [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008). |
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* [4] Vardeman & Gezelter, in progress (2009). |
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*/ |
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/** |
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#include <cmath> |
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#include <iostream> |
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#include <math.h> |
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namespace oopse { |
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#include "config.h" |
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namespace OpenMD { |
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|
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static const double epsilon = 0.000001; |
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static const RealType epsilon = 0.000001; |
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|
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template<typename T> |
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inline bool equal(T e1, T e2) { |
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return e1 == e2; |
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} |
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template<typename T> |
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inline bool equal(T e1, T e2) { |
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return e1 == e2; |
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} |
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|
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template<> |
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inline bool equal(float e1, float e2) { |
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return fabs(e1 - e2) < epsilon; |
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} |
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//template<> |
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//inline bool equal(float e1, float e2) { |
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// return fabs(e1 - e2) < epsilon; |
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//} |
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|
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template<> |
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inline bool equal(double e1, double e2) { |
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return fabs(e1 - e2) < epsilon; |
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} |
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template<> |
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inline bool equal(RealType e1, RealType e2) { |
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return fabs(e1 - e2) < epsilon; |
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} |
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|
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|
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/** |
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* @class Vector Vector.hpp "math/Vector.hpp" |
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* @brief Fix length vector class |
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*/ |
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template<typename Real, unsigned int Dim> |
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class Vector{ |
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public: |
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/** |
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* @class Vector Vector.hpp "math/Vector.hpp" |
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* @brief Fix length vector class |
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*/ |
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template<typename Real, unsigned int Dim> |
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class Vector{ |
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public: |
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|
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typedef Real ElemType; |
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typedef Real* ElemPoinerType; |
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typedef Real ElemType; |
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typedef Real* ElemPoinerType; |
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|
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/** default constructor */ |
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inline Vector(){ |
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for (unsigned int i = 0; i < Dim; i++) |
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data_[i] = 0; |
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} |
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/** default constructor */ |
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inline Vector(){ |
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for (unsigned int i = 0; i < Dim; i++) |
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this->data_[i] = 0; |
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} |
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|
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/** Constructs and initializes a Vector from a vector */ |
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inline Vector(const Vector<Real, Dim>& v) { |
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*this = v; |
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} |
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/** Constructs and initializes a Vector from a vector */ |
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inline Vector(const Vector<Real, Dim>& v) { |
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*this = v; |
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} |
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|
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/** copy assignment operator */ |
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inline Vector<Real, Dim>& operator=(const Vector<Real, Dim>& v) { |
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if (this == &v) |
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return *this; |
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/** copy assignment operator */ |
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inline Vector<Real, Dim>& operator=(const Vector<Real, Dim>& v) { |
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if (this == &v) |
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return *this; |
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|
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for (unsigned int i = 0; i < Dim; i++) |
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data_[i] = v[i]; |
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for (unsigned int i = 0; i < Dim; i++) |
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this->data_[i] = v[i]; |
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|
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return *this; |
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} |
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return *this; |
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} |
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|
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template<typename T> |
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inline Vector(const T& s){ |
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for (unsigned int i = 0; i < Dim; i++) |
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data_[i] = s; |
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} |
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template<typename T> |
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inline Vector(const T& s){ |
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for (unsigned int i = 0; i < Dim; i++) |
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this->data_[i] = s; |
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} |
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|
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/** Constructs and initializes a Vector from an array */ |
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inline Vector( Real* v) { |
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for (unsigned int i = 0; i < Dim; i++) |
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data_[i] = v[i]; |
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} |
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/** Constructs and initializes a Vector from an array */ |
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inline Vector( Real* v) { |
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for (unsigned int i = 0; i < Dim; i++) |
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this->data_[i] = v[i]; |
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} |
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|
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/** |
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* Returns reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline Real& operator[](unsigned int i) { |
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assert( i < Dim); |
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return data_[i]; |
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} |
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/** |
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* Returns reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline Real& operator[](unsigned int i) { |
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assert( i < Dim); |
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return this->data_[i]; |
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} |
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|
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/** |
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* Returns reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline Real& operator()(unsigned int i) { |
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assert( i < Dim); |
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return data_[i]; |
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} |
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/** |
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* Returns reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline Real& operator()(unsigned int i) { |
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assert( i < Dim); |
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return this->data_[i]; |
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} |
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|
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/** |
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* Returns constant reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline const Real& operator[](unsigned int i) const { |
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assert( i < Dim); |
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return data_[i]; |
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} |
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/** |
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* Returns constant reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline const Real& operator[](unsigned int i) const { |
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assert( i < Dim); |
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return this->data_[i]; |
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} |
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|
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/** |
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* Returns constant reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline const Real& operator()(unsigned int i) const { |
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assert( i < Dim); |
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return data_[i]; |
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} |
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/** |
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* Returns constant reference of ith element. |
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* @return reference of ith element |
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* @param i index |
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*/ |
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inline const Real& operator()(unsigned int i) const { |
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assert( i < Dim); |
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return this->data_[i]; |
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} |
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|
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/** Copy the internal data to an array*/ |
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void getArray(Real* array) { |
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for (unsigned int i = 0; i < Dim; i ++) { |
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array[i] = data_[i]; |
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} |
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} |
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/** Copy the internal data to an array*/ |
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void getArray(Real* array) { |
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for (unsigned int i = 0; i < Dim; i ++) { |
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array[i] = this->data_[i]; |
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} |
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} |
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|
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/** Returns the pointer of internal array */ |
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Real* getArrayPointer() { |
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< |
return data_; |
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} |
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/** Returns the pointer of internal array */ |
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> |
Real* getArrayPointer() { |
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> |
return this->data_; |
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} |
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|
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/** |
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* Tests if this vetor is equal to other vector |
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* @return true if equal, otherwise return false |
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* @param v vector to be compared |
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*/ |
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inline bool operator ==(const Vector<Real, Dim>& v) { |
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/** |
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* Tests if this vetor is equal to other vector |
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* @return true if equal, otherwise return false |
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> |
* @param v vector to be compared |
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*/ |
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> |
inline bool operator ==(const Vector<Real, Dim>& v) { |
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|
|
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< |
for (unsigned int i = 0; i < Dim; i ++) { |
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< |
if (!equal(data_[i], v[i])) { |
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< |
return false; |
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< |
} |
185 |
< |
} |
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> |
for (unsigned int i = 0; i < Dim; i ++) { |
182 |
> |
if (!equal(this->data_[i], v[i])) { |
183 |
> |
return false; |
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> |
} |
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> |
} |
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|
|
187 |
< |
return true; |
188 |
< |
} |
187 |
> |
return true; |
188 |
> |
} |
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|
|
190 |
< |
/** |
191 |
< |
* Tests if this vetor is not equal to other vector |
192 |
< |
* @return true if equal, otherwise return false |
193 |
< |
* @param v vector to be compared |
194 |
< |
*/ |
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< |
inline bool operator !=(const Vector<Real, Dim>& v) { |
196 |
< |
return !(*this == v); |
197 |
< |
} |
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> |
/** |
191 |
> |
* Tests if this vetor is not equal to other vector |
192 |
> |
* @return true if equal, otherwise return false |
193 |
> |
* @param v vector to be compared |
194 |
> |
*/ |
195 |
> |
inline bool operator !=(const Vector<Real, Dim>& v) { |
196 |
> |
return !(*this == v); |
197 |
> |
} |
198 |
|
|
199 |
< |
/** Negates the value of this vector in place. */ |
200 |
< |
inline void negate() { |
201 |
< |
for (unsigned int i = 0; i < Dim; i++) |
202 |
< |
data_[i] = -data_[i]; |
203 |
< |
} |
199 |
> |
/** Negates the value of this vector in place. */ |
200 |
> |
inline void negate() { |
201 |
> |
for (unsigned int i = 0; i < Dim; i++) |
202 |
> |
this->data_[i] = -this->data_[i]; |
203 |
> |
} |
204 |
|
|
205 |
< |
/** |
206 |
< |
* Sets the value of this vector to the negation of vector v1. |
207 |
< |
* @param v1 the source vector |
208 |
< |
*/ |
209 |
< |
inline void negate(const Vector<Real, Dim>& v1) { |
210 |
< |
for (unsigned int i = 0; i < Dim; i++) |
211 |
< |
data_[i] = -v1.data_[i]; |
205 |
> |
/** |
206 |
> |
* Sets the value of this vector to the negation of vector v1. |
207 |
> |
* @param v1 the source vector |
208 |
> |
*/ |
209 |
> |
inline void negate(const Vector<Real, Dim>& v1) { |
210 |
> |
for (unsigned int i = 0; i < Dim; i++) |
211 |
> |
this->data_[i] = -v1.data_[i]; |
212 |
|
|
213 |
< |
} |
213 |
> |
} |
214 |
|
|
215 |
< |
/** |
216 |
< |
* Sets the value of this vector to the sum of itself and v1 (*this += v1). |
217 |
< |
* @param v1 the other vector |
218 |
< |
*/ |
219 |
< |
inline void add( const Vector<Real, Dim>& v1 ) { |
220 |
< |
for (unsigned int i = 0; i < Dim; i++) |
221 |
< |
data_[i] += v1.data_[i]; |
222 |
< |
} |
215 |
> |
/** |
216 |
> |
* Sets the value of this vector to the sum of itself and v1 (*this += v1). |
217 |
> |
* @param v1 the other vector |
218 |
> |
*/ |
219 |
> |
inline void add( const Vector<Real, Dim>& v1 ) { |
220 |
> |
for (unsigned int i = 0; i < Dim; i++) |
221 |
> |
this->data_[i] += v1.data_[i]; |
222 |
> |
} |
223 |
|
|
224 |
< |
/** |
225 |
< |
* Sets the value of this vector to the sum of v1 and v2 (*this = v1 + v2). |
226 |
< |
* @param v1 the first vector |
227 |
< |
* @param v2 the second vector |
228 |
< |
*/ |
229 |
< |
inline void add( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
230 |
< |
for (unsigned int i = 0; i < Dim; i++) |
231 |
< |
data_[i] = v1.data_[i] + v2.data_[i]; |
232 |
< |
} |
224 |
> |
/** |
225 |
> |
* Sets the value of this vector to the sum of v1 and v2 (*this = v1 + v2). |
226 |
> |
* @param v1 the first vector |
227 |
> |
* @param v2 the second vector |
228 |
> |
*/ |
229 |
> |
inline void add( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
230 |
> |
for (unsigned int i = 0; i < Dim; i++) |
231 |
> |
this->data_[i] = v1.data_[i] + v2.data_[i]; |
232 |
> |
} |
233 |
|
|
234 |
< |
/** |
235 |
< |
* Sets the value of this vector to the difference of itself and v1 (*this -= v1). |
236 |
< |
* @param v1 the other vector |
237 |
< |
*/ |
238 |
< |
inline void sub( const Vector<Real, Dim>& v1 ) { |
239 |
< |
for (unsigned int i = 0; i < Dim; i++) |
240 |
< |
data_[i] -= v1.data_[i]; |
241 |
< |
} |
234 |
> |
/** |
235 |
> |
* Sets the value of this vector to the difference of itself and v1 (*this -= v1). |
236 |
> |
* @param v1 the other vector |
237 |
> |
*/ |
238 |
> |
inline void sub( const Vector<Real, Dim>& v1 ) { |
239 |
> |
for (unsigned int i = 0; i < Dim; i++) |
240 |
> |
this->data_[i] -= v1.data_[i]; |
241 |
> |
} |
242 |
|
|
243 |
< |
/** |
244 |
< |
* Sets the value of this vector to the difference of vector v1 and v2 (*this = v1 - v2). |
245 |
< |
* @param v1 the first vector |
246 |
< |
* @param v2 the second vector |
247 |
< |
*/ |
248 |
< |
inline void sub( const Vector<Real, Dim>& v1, const Vector &v2 ){ |
249 |
< |
for (unsigned int i = 0; i < Dim; i++) |
250 |
< |
data_[i] = v1.data_[i] - v2.data_[i]; |
251 |
< |
} |
243 |
> |
/** |
244 |
> |
* Sets the value of this vector to the difference of vector v1 and v2 (*this = v1 - v2). |
245 |
> |
* @param v1 the first vector |
246 |
> |
* @param v2 the second vector |
247 |
> |
*/ |
248 |
> |
inline void sub( const Vector<Real, Dim>& v1, const Vector &v2 ){ |
249 |
> |
for (unsigned int i = 0; i < Dim; i++) |
250 |
> |
this->data_[i] = v1.data_[i] - v2.data_[i]; |
251 |
> |
} |
252 |
|
|
253 |
< |
/** |
254 |
< |
* Sets the value of this vector to the scalar multiplication of itself (*this *= s). |
255 |
< |
* @param s the scalar value |
256 |
< |
*/ |
257 |
< |
inline void mul( Real s ) { |
258 |
< |
for (unsigned int i = 0; i < Dim; i++) |
259 |
< |
data_[i] *= s; |
260 |
< |
} |
253 |
> |
/** |
254 |
> |
* Sets the value of this vector to the scalar multiplication of itself (*this *= s). |
255 |
> |
* @param s the scalar value |
256 |
> |
*/ |
257 |
> |
inline void mul( Real s ) { |
258 |
> |
for (unsigned int i = 0; i < Dim; i++) |
259 |
> |
this->data_[i] *= s; |
260 |
> |
} |
261 |
|
|
262 |
< |
/** |
263 |
< |
* Sets the value of this vector to the scalar multiplication of vector v1 |
264 |
< |
* (*this = s * v1). |
265 |
< |
* @param v1 the vector |
266 |
< |
* @param s the scalar value |
267 |
< |
*/ |
268 |
< |
inline void mul( const Vector<Real, Dim>& v1, Real s) { |
269 |
< |
for (unsigned int i = 0; i < Dim; i++) |
270 |
< |
data_[i] = s * v1.data_[i]; |
271 |
< |
} |
262 |
> |
/** |
263 |
> |
* Sets the value of this vector to the scalar multiplication of vector v1 |
264 |
> |
* (*this = s * v1). |
265 |
> |
* @param v1 the vector |
266 |
> |
* @param s the scalar value |
267 |
> |
*/ |
268 |
> |
inline void mul( const Vector<Real, Dim>& v1, Real s) { |
269 |
> |
for (unsigned int i = 0; i < Dim; i++) |
270 |
> |
this->data_[i] = s * v1.data_[i]; |
271 |
> |
} |
272 |
|
|
273 |
< |
/** |
274 |
< |
* Sets the value of this vector to the scalar division of itself (*this /= s ). |
275 |
< |
* @param s the scalar value |
276 |
< |
*/ |
277 |
< |
inline void div( Real s) { |
278 |
< |
for (unsigned int i = 0; i < Dim; i++) |
279 |
< |
data_[i] /= s; |
280 |
< |
} |
273 |
> |
/** |
274 |
> |
* Sets the value of this vector to the scalar division of itself (*this /= s ). |
275 |
> |
* @param s the scalar value |
276 |
> |
*/ |
277 |
> |
inline void div( Real s) { |
278 |
> |
for (unsigned int i = 0; i < Dim; i++) |
279 |
> |
this->data_[i] /= s; |
280 |
> |
} |
281 |
|
|
282 |
< |
/** |
283 |
< |
* Sets the value of this vector to the scalar division of vector v1 (*this = v1 / s ). |
284 |
< |
* @param v1 the source vector |
285 |
< |
* @param s the scalar value |
286 |
< |
*/ |
287 |
< |
inline void div( const Vector<Real, Dim>& v1, Real s ) { |
288 |
< |
for (unsigned int i = 0; i < Dim; i++) |
289 |
< |
data_[i] = v1.data_[i] / s; |
290 |
< |
} |
282 |
> |
/** |
283 |
> |
* Sets the value of this vector to the scalar division of vector v1 (*this = v1 / s ). |
284 |
> |
* @param v1 the source vector |
285 |
> |
* @param s the scalar value |
286 |
> |
*/ |
287 |
> |
inline void div( const Vector<Real, Dim>& v1, Real s ) { |
288 |
> |
for (unsigned int i = 0; i < Dim; i++) |
289 |
> |
this->data_[i] = v1.data_[i] / s; |
290 |
> |
} |
291 |
|
|
292 |
< |
/** @see #add */ |
293 |
< |
inline Vector<Real, Dim>& operator +=( const Vector<Real, Dim>& v1 ) { |
294 |
< |
add(v1); |
295 |
< |
return *this; |
296 |
< |
} |
292 |
> |
/** @see #add */ |
293 |
> |
inline Vector<Real, Dim>& operator +=( const Vector<Real, Dim>& v1 ) { |
294 |
> |
add(v1); |
295 |
> |
return *this; |
296 |
> |
} |
297 |
|
|
298 |
< |
/** @see #sub */ |
299 |
< |
inline Vector<Real, Dim>& operator -=( const Vector<Real, Dim>& v1 ) { |
300 |
< |
sub(v1); |
301 |
< |
return *this; |
302 |
< |
} |
298 |
> |
/** @see #sub */ |
299 |
> |
inline Vector<Real, Dim>& operator -=( const Vector<Real, Dim>& v1 ) { |
300 |
> |
sub(v1); |
301 |
> |
return *this; |
302 |
> |
} |
303 |
|
|
304 |
< |
/** @see #mul */ |
305 |
< |
inline Vector<Real, Dim>& operator *=( Real s) { |
306 |
< |
mul(s); |
307 |
< |
return *this; |
308 |
< |
} |
304 |
> |
/** @see #mul */ |
305 |
> |
inline Vector<Real, Dim>& operator *=( Real s) { |
306 |
> |
mul(s); |
307 |
> |
return *this; |
308 |
> |
} |
309 |
|
|
310 |
< |
/** @see #div */ |
311 |
< |
inline Vector<Real, Dim>& operator /=( Real s ) { |
312 |
< |
div(s); |
313 |
< |
return *this; |
314 |
< |
} |
310 |
> |
/** @see #div */ |
311 |
> |
inline Vector<Real, Dim>& operator /=( Real s ) { |
312 |
> |
div(s); |
313 |
> |
return *this; |
314 |
> |
} |
315 |
|
|
316 |
< |
/** |
317 |
< |
* Returns the length of this vector. |
318 |
< |
* @return the length of this vector |
319 |
< |
*/ |
320 |
< |
inline Real length() { |
321 |
< |
return sqrt(lengthSquare()); |
322 |
< |
} |
316 |
> |
/** |
317 |
> |
* Returns the sum of all elements of this vector. |
318 |
> |
* @return the sum of all elements of this vector |
319 |
> |
*/ |
320 |
> |
inline Real sum() { |
321 |
> |
Real tmp; |
322 |
> |
tmp = 0; |
323 |
> |
for (unsigned int i = 0; i < Dim; i++) |
324 |
> |
tmp += this->data_[i]; |
325 |
> |
return tmp; |
326 |
> |
} |
327 |
|
|
328 |
< |
/** |
329 |
< |
* Returns the squared length of this vector. |
330 |
< |
* @return the squared length of this vector |
331 |
< |
*/ |
332 |
< |
inline Real lengthSquare() { |
333 |
< |
return dot(*this, *this); |
334 |
< |
} |
328 |
> |
/** |
329 |
> |
* Returns the length of this vector. |
330 |
> |
* @return the length of this vector |
331 |
> |
*/ |
332 |
> |
inline Real length() { |
333 |
> |
return sqrt(lengthSquare()); |
334 |
> |
} |
335 |
|
|
336 |
< |
/** Normalizes this vector in place */ |
337 |
< |
inline void normalize() { |
338 |
< |
Real len; |
336 |
> |
/** |
337 |
> |
* Returns the squared length of this vector. |
338 |
> |
* @return the squared length of this vector |
339 |
> |
*/ |
340 |
> |
inline Real lengthSquare() { |
341 |
> |
return dot(*this, *this); |
342 |
> |
} |
343 |
> |
|
344 |
> |
/** Normalizes this vector in place */ |
345 |
> |
inline void normalize() { |
346 |
> |
Real len; |
347 |
|
|
348 |
< |
len = length(); |
348 |
> |
len = length(); |
349 |
|
|
350 |
< |
//if (len < oopse:epsilon) |
351 |
< |
// throw(); |
350 |
> |
//if (len < OpenMD::NumericConstant::epsilon) |
351 |
> |
// throw(); |
352 |
|
|
353 |
< |
*this /= len; |
354 |
< |
} |
353 |
> |
*this /= len; |
354 |
> |
} |
355 |
|
|
356 |
< |
/** |
357 |
< |
* Tests if this vector is normalized |
358 |
< |
* @return true if this vector is normalized, otherwise return false |
359 |
< |
*/ |
360 |
< |
inline bool isNormalized() { |
361 |
< |
return equal(lengthSquare(), 1.0); |
362 |
< |
} |
363 |
< |
|
364 |
< |
protected: |
365 |
< |
Real data_[Dim]; |
356 |
> |
/** |
357 |
> |
* Tests if this vector is normalized |
358 |
> |
* @return true if this vector is normalized, otherwise return false |
359 |
> |
*/ |
360 |
> |
inline bool isNormalized() { |
361 |
> |
return equal(lengthSquare(), (RealType)1); |
362 |
> |
} |
363 |
> |
|
364 |
> |
unsigned int size() {return Dim;} |
365 |
> |
protected: |
366 |
> |
Real data_[Dim]; |
367 |
|
|
368 |
< |
}; |
368 |
> |
}; |
369 |
|
|
370 |
< |
/** unary minus*/ |
371 |
< |
template<typename Real, unsigned int Dim> |
372 |
< |
inline Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1){ |
373 |
< |
Vector<Real, Dim> tmp(v1); |
374 |
< |
tmp.negate(); |
375 |
< |
return tmp; |
376 |
< |
} |
370 |
> |
/** unary minus*/ |
371 |
> |
template<typename Real, unsigned int Dim> |
372 |
> |
inline Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1){ |
373 |
> |
Vector<Real, Dim> tmp(v1); |
374 |
> |
tmp.negate(); |
375 |
> |
return tmp; |
376 |
> |
} |
377 |
|
|
378 |
< |
/** |
379 |
< |
* Return the sum of two vectors (v1 - v2). |
380 |
< |
* @return the sum of two vectors |
381 |
< |
* @param v1 the first vector |
382 |
< |
* @param v2 the second vector |
383 |
< |
*/ |
384 |
< |
template<typename Real, unsigned int Dim> |
385 |
< |
inline Vector<Real, Dim> operator +(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { |
386 |
< |
Vector<Real, Dim> result; |
378 |
> |
/** |
379 |
> |
* Return the sum of two vectors (v1 - v2). |
380 |
> |
* @return the sum of two vectors |
381 |
> |
* @param v1 the first vector |
382 |
> |
* @param v2 the second vector |
383 |
> |
*/ |
384 |
> |
template<typename Real, unsigned int Dim> |
385 |
> |
inline Vector<Real, Dim> operator +(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { |
386 |
> |
Vector<Real, Dim> result; |
387 |
|
|
388 |
< |
result.add(v1, v2); |
389 |
< |
return result; |
390 |
< |
} |
388 |
> |
result.add(v1, v2); |
389 |
> |
return result; |
390 |
> |
} |
391 |
|
|
392 |
< |
/** |
393 |
< |
* Return the difference of two vectors (v1 - v2). |
394 |
< |
* @return the difference of two vectors |
395 |
< |
* @param v1 the first vector |
396 |
< |
* @param v2 the second vector |
397 |
< |
*/ |
398 |
< |
template<typename Real, unsigned int Dim> |
399 |
< |
Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { |
400 |
< |
Vector<Real, Dim> result; |
401 |
< |
result.sub(v1, v2); |
402 |
< |
return result; |
403 |
< |
} |
392 |
> |
/** |
393 |
> |
* Return the difference of two vectors (v1 - v2). |
394 |
> |
* @return the difference of two vectors |
395 |
> |
* @param v1 the first vector |
396 |
> |
* @param v2 the second vector |
397 |
> |
*/ |
398 |
> |
template<typename Real, unsigned int Dim> |
399 |
> |
Vector<Real, Dim> operator -(const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2) { |
400 |
> |
Vector<Real, Dim> result; |
401 |
> |
result.sub(v1, v2); |
402 |
> |
return result; |
403 |
> |
} |
404 |
|
|
405 |
< |
/** |
406 |
< |
* Returns the vaule of scalar multiplication of this vector v1 (v1 * r). |
407 |
< |
* @return the vaule of scalar multiplication of this vector |
408 |
< |
* @param v1 the source vector |
409 |
< |
* @param s the scalar value |
410 |
< |
*/ |
411 |
< |
template<typename Real, unsigned int Dim> |
412 |
< |
Vector<Real, Dim> operator * ( const Vector<Real, Dim>& v1, Real s) { |
413 |
< |
Vector<Real, Dim> result; |
414 |
< |
result.mul(v1,s); |
415 |
< |
return result; |
416 |
< |
} |
405 |
> |
/** |
406 |
> |
* Returns the vaule of scalar multiplication of this vector v1 (v1 * r). |
407 |
> |
* @return the vaule of scalar multiplication of this vector |
408 |
> |
* @param v1 the source vector |
409 |
> |
* @param s the scalar value |
410 |
> |
*/ |
411 |
> |
template<typename Real, unsigned int Dim> |
412 |
> |
Vector<Real, Dim> operator * ( const Vector<Real, Dim>& v1, Real s) { |
413 |
> |
Vector<Real, Dim> result; |
414 |
> |
result.mul(v1,s); |
415 |
> |
return result; |
416 |
> |
} |
417 |
|
|
418 |
< |
/** |
419 |
< |
* Returns the vaule of scalar multiplication of this vector v1 (v1 * r). |
420 |
< |
* @return the vaule of scalar multiplication of this vector |
421 |
< |
* @param s the scalar value |
422 |
< |
* @param v1 the source vector |
423 |
< |
*/ |
424 |
< |
template<typename Real, unsigned int Dim> |
425 |
< |
Vector<Real, Dim> operator * ( Real s, const Vector<Real, Dim>& v1 ) { |
426 |
< |
Vector<Real, Dim> result; |
427 |
< |
result.mul(v1, s); |
428 |
< |
return result; |
429 |
< |
} |
418 |
> |
/** |
419 |
> |
* Returns the vaule of scalar multiplication of this vector v1 (v1 * r). |
420 |
> |
* @return the vaule of scalar multiplication of this vector |
421 |
> |
* @param s the scalar value |
422 |
> |
* @param v1 the source vector |
423 |
> |
*/ |
424 |
> |
template<typename Real, unsigned int Dim> |
425 |
> |
Vector<Real, Dim> operator * ( Real s, const Vector<Real, Dim>& v1 ) { |
426 |
> |
Vector<Real, Dim> result; |
427 |
> |
result.mul(v1, s); |
428 |
> |
return result; |
429 |
> |
} |
430 |
|
|
431 |
< |
/** |
432 |
< |
* Returns the value of division of a vector by a scalar. |
433 |
< |
* @return the vaule of scalar division of this vector |
434 |
< |
* @param v1 the source vector |
435 |
< |
* @param s the scalar value |
436 |
< |
*/ |
437 |
< |
template<typename Real, unsigned int Dim> |
438 |
< |
Vector<Real, Dim> operator / ( const Vector<Real, Dim>& v1, Real s) { |
439 |
< |
Vector<Real, Dim> result; |
440 |
< |
result.div( v1,s); |
441 |
< |
return result; |
442 |
< |
} |
431 |
> |
/** |
432 |
> |
* Returns the value of division of a vector by a scalar. |
433 |
> |
* @return the vaule of scalar division of this vector |
434 |
> |
* @param v1 the source vector |
435 |
> |
* @param s the scalar value |
436 |
> |
*/ |
437 |
> |
template<typename Real, unsigned int Dim> |
438 |
> |
Vector<Real, Dim> operator / ( const Vector<Real, Dim>& v1, Real s) { |
439 |
> |
Vector<Real, Dim> result; |
440 |
> |
result.div( v1,s); |
441 |
> |
return result; |
442 |
> |
} |
443 |
|
|
444 |
< |
/** |
445 |
< |
* Returns the dot product of two Vectors |
446 |
< |
* @param v1 first vector |
447 |
< |
* @param v2 second vector |
448 |
< |
* @return the dot product of v1 and v2 |
449 |
< |
*/ |
450 |
< |
template<typename Real, unsigned int Dim> |
451 |
< |
inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
452 |
< |
Real tmp; |
453 |
< |
tmp = 0; |
444 |
> |
/** |
445 |
> |
* Returns the dot product of two Vectors |
446 |
> |
* @param v1 first vector |
447 |
> |
* @param v2 second vector |
448 |
> |
* @return the dot product of v1 and v2 |
449 |
> |
*/ |
450 |
> |
template<typename Real, unsigned int Dim> |
451 |
> |
inline Real dot( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
452 |
> |
Real tmp; |
453 |
> |
tmp = 0; |
454 |
|
|
455 |
< |
for (unsigned int i = 0; i < Dim; i++) |
456 |
< |
tmp += v1[i] * v2[i]; |
455 |
> |
for (unsigned int i = 0; i < Dim; i++) |
456 |
> |
tmp += v1[i] * v2[i]; |
457 |
|
|
458 |
< |
return tmp; |
459 |
< |
} |
458 |
> |
return tmp; |
459 |
> |
} |
460 |
|
|
461 |
< |
/** |
462 |
< |
* Returns the distance between two Vectors |
463 |
< |
* @param v1 first vector |
464 |
< |
* @param v2 second vector |
465 |
< |
* @return the distance between v1 and v2 |
466 |
< |
*/ |
467 |
< |
template<typename Real, unsigned int Dim> |
468 |
< |
inline Real distance( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
469 |
< |
Vector<Real, Dim> tempVector = v1 - v2; |
470 |
< |
return tempVector.length(); |
471 |
< |
} |
461 |
> |
/** |
462 |
> |
* Returns the distance between two Vectors |
463 |
> |
* @param v1 first vector |
464 |
> |
* @param v2 second vector |
465 |
> |
* @return the distance between v1 and v2 |
466 |
> |
*/ |
467 |
> |
template<typename Real, unsigned int Dim> |
468 |
> |
inline Real distance( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
469 |
> |
Vector<Real, Dim> tempVector = v1 - v2; |
470 |
> |
return tempVector.length(); |
471 |
> |
} |
472 |
|
|
473 |
< |
/** |
474 |
< |
* Returns the squared distance between two Vectors |
475 |
< |
* @param v1 first vector |
476 |
< |
* @param v2 second vector |
477 |
< |
* @return the squared distance between v1 and v2 |
478 |
< |
*/ |
479 |
< |
template<typename Real, unsigned int Dim> |
480 |
< |
inline Real distanceSquare( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
481 |
< |
Vector<Real, Dim> tempVector = v1 - v2; |
482 |
< |
return tempVector.lengthSquare(); |
483 |
< |
} |
473 |
> |
/** |
474 |
> |
* Returns the squared distance between two Vectors |
475 |
> |
* @param v1 first vector |
476 |
> |
* @param v2 second vector |
477 |
> |
* @return the squared distance between v1 and v2 |
478 |
> |
*/ |
479 |
> |
template<typename Real, unsigned int Dim> |
480 |
> |
inline Real distanceSquare( const Vector<Real, Dim>& v1, const Vector<Real, Dim>& v2 ) { |
481 |
> |
Vector<Real, Dim> tempVector = v1 - v2; |
482 |
> |
return tempVector.lengthSquare(); |
483 |
> |
} |
484 |
|
|
485 |
< |
/** |
486 |
< |
* Write to an output stream |
487 |
< |
*/ |
488 |
< |
template<typename Real, unsigned int Dim> |
489 |
< |
std::ostream &operator<< ( std::ostream& o, const Vector<Real, Dim>& v) { |
485 |
> |
/** |
486 |
> |
* Write to an output stream |
487 |
> |
*/ |
488 |
> |
template<typename Real, unsigned int Dim> |
489 |
> |
std::ostream &operator<< ( std::ostream& o, const Vector<Real, Dim>& v) { |
490 |
|
|
491 |
< |
o << "[ "; |
491 |
> |
o << "[ "; |
492 |
|
|
493 |
< |
for (unsigned int i = 0 ; i< Dim; i++) { |
494 |
< |
o << v[i]; |
493 |
> |
for (unsigned int i = 0 ; i< Dim; i++) { |
494 |
> |
o << v[i]; |
495 |
|
|
496 |
< |
if (i != Dim -1) { |
497 |
< |
o<< ", "; |
498 |
< |
} |
485 |
< |
} |
486 |
< |
|
487 |
< |
o << " ]"; |
488 |
< |
return o; |
496 |
> |
if (i != Dim -1) { |
497 |
> |
o<< ", "; |
498 |
> |
} |
499 |
|
} |
500 |
+ |
|
501 |
+ |
o << " ]"; |
502 |
+ |
return o; |
503 |
+ |
} |
504 |
|
|
505 |
|
} |
506 |
|
#endif |