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#include <cmath> |
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#include <iostream> |
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#include <math.h> |
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#include "config.h" |
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namespace oopse { |
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|
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static const double epsilon = 0.000001; |
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static const RealType epsilon = 0.000001; |
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template<typename T> |
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inline bool equal(T e1, T e2) { |
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return e1 == e2; |
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} |
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template<> |
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inline bool equal(float e1, float e2) { |
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return fabs(e1 - e2) < epsilon; |
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} |
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//template<> |
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//inline bool equal(float e1, float e2) { |
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// return fabs(e1 - e2) < epsilon; |
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//} |
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|
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template<> |
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inline bool equal(double e1, double e2) { |
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inline bool equal(RealType e1, RealType e2) { |
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return fabs(e1 - e2) < epsilon; |
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} |
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} |
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/** |
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* Returns the sum of all elements of this vector. |
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* @return the sum of all elements of this vector |
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*/ |
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inline Real sum() { |
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Real tmp; |
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tmp = 0; |
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for (unsigned int i = 0; i < Dim; i++) |
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tmp += this->data_[i]; |
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return tmp; |
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} |
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|
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/** |
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* Returns the length of this vector. |
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* @return the length of this vector |
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*/ |
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* @return true if this vector is normalized, otherwise return false |
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*/ |
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inline bool isNormalized() { |
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return equal(lengthSquare(), 1.0); |
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return equal(lengthSquare(), (RealType)1); |
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} |
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unsigned int size() {return Dim;} |