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root/OpenMD/trunk/src/math/Triangle.hpp
Revision: 1404
Committed: Fri Jan 15 20:46:49 2010 UTC (15 years, 3 months ago) by chuckv
File size: 6003 byte(s)
Log Message:
Cleanup of unit normal code in Triangle.cpp
SMIPD now call getUnitNormal instead of getNormal.


File Contents

# Content
1 /* Copyright (c) 2008, 2010 The University of Notre Dame. All Rights Reserved.
2 *
3 * The University of Notre Dame grants you ("Licensee") a
4 * non-exclusive, royalty free, license to use, modify and
5 * redistribute this software in source and binary code form, provided
6 * that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 *
11 * 2. Redistributions in binary form must reproduce the above copyright
12 * notice, this list of conditions and the following disclaimer in the
13 * documentation and/or other materials provided with the
14 * distribution.
15 *
16 * This software is provided "AS IS," without a warranty of any
17 * kind. All express or implied conditions, representations and
18 * warranties, including any implied warranty of merchantability,
19 * fitness for a particular purpose or non-infringement, are hereby
20 * excluded. The University of Notre Dame and its licensors shall not
21 * be liable for any damages suffered by licensee as a result of
22 * using, modifying or distributing the software or its
23 * derivatives. In no event will the University of Notre Dame or its
24 * licensors be liable for any lost revenue, profit or data, or for
25 * direct, indirect, special, consequential, incidental or punitive
26 * damages, however caused and regardless of the theory of liability,
27 * arising out of the use of or inability to use software, even if the
28 * University of Notre Dame has been advised of the possibility of
29 * such damages.
30 *
31 * SUPPORT OPEN SCIENCE! If you use OpenMD or its source code in your
32 * research, please cite the appropriate papers when you publish your
33 * work. Good starting points are:
34 *
35 * [1] Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).
36 * [2] Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).
37 * [3] Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).
38 * [4] Vardeman & Gezelter, in progress (2009).
39 *
40 *
41 * Triangle.hpp
42 *
43 * Purpose: Provide basic triangle class for OpenMD. Hates Particle class.
44 *
45 * Created by Charles F. Vardeman II on 29 July 2008.
46 * @author Charles F. Vardeman II
47 * @version $Id: Triangle.hpp,v 1.6 2009-11-25 20:02:01 gezelter Exp $
48 *
49 */
50
51
52 #ifndef MATH_FACET_HPP
53 #define MATH_FACET_HPP
54
55 #include "math/Vector3.hpp"
56 #include "math/SquareMatrix3.hpp"
57 #include "config.h"
58 #include "primitives/StuntDouble.hpp"
59
60 #include <vector>
61
62
63 namespace OpenMD {
64
65 /**
66 * @class Triangle
67 *
68 * Triangle provides geometric data to OpenMD. Triangle includes
69 * information about the normal, centroid and the atoms
70 * that belong to this triangle.
71 */
72 class Triangle {
73
74 public:
75 Triangle();
76 virtual ~Triangle() { };
77
78 void setNormal(Vector3d normal) {
79 normal_ = normal;
80 HaveNormal_ = true;
81 }
82 void setUnitNormal(Vector3d normal) {
83 unitnormal_ = normal;
84 HaveUnitNormal_ = true;
85 }
86
87 void addVertices(Vector3d P1, Vector3d P2, Vector3d P3);
88
89 void addVertexSD(StuntDouble* thisSD){
90 vertexSD_.push_back(thisSD);
91 }
92
93 std::vector<StuntDouble*> getVertices(){return vertexSD_;}
94
95 void setArea(RealType area) {
96 area_ = area;
97 HaveArea_ = true;
98 }
99
100 Vector3d getNormal() {
101 if (HaveNormal_) {
102 return normal_;
103 } else {
104 return computeNormal();
105 }
106 }
107 Vector3d getUnitNormal() {
108 if (HaveUnitNormal_) {
109 return unitnormal_;
110 } else {
111 return computeUnitNormal();
112 }
113 }
114
115 RealType getArea() {
116 if(HaveArea_){
117 return area_;
118 }else{
119 return computeArea();
120 }
121 }
122
123 RealType computeArea();
124 Vector3d computeNormal();
125 Vector3d computeCentroid();
126 Vector3d computeUnitNormal();
127
128 void setCentroid(Vector3d centroid) {
129 centroid_ = centroid;
130 HaveCentroid_ = true;
131 }
132
133 Vector3d getCentroid() {
134 if (HaveCentroid_) {
135 return centroid_;
136 } else {
137 return computeCentroid();
138 }
139 }
140
141 Vector3d getFacetVelocity(){
142 return facetVelocity_;
143 }
144
145 void setFacetVelocity(Vector3d facetVelocity){
146 facetVelocity_ = facetVelocity;
147 }
148
149 void setFacetMass(RealType mass){
150 mass_ = mass;
151 }
152
153 RealType getFacetMass(){
154 return mass_;
155 }
156
157 RealType a(){
158 return a_.length();
159 }
160
161 RealType b(){
162 return b_.length();
163 }
164
165 RealType c(){
166 return c_.length();
167 }
168
169 RealType getHydroLength() {
170 RealType a1 = a();
171 RealType b1 = b();
172 RealType c1 = c();
173 RealType t1 = a1 + b1 + c1;
174 RealType t4 = a1 + b1 - c1;
175
176 return 32.0 * c1 / log(t1*t1/t4/t4);
177 }
178
179
180 RealType getIncircleRadius() {
181 return 2.0 * getArea() / (a() + b() + c());
182 }
183
184 RealType getCircumcircleRadius() {
185 RealType a1 = a();
186 RealType b1 = b();
187 RealType c1 = c();
188 RealType t1 = a1 + b1 + c1;
189 RealType t2 = -a1 + b1 + c1;
190 RealType t3 = a1 - b1 + c1;
191 RealType t4 = a1 + b1 - c1;
192 RealType junk = t1*t2*t3*t4;
193 return a1 * b1 * c1 / sqrt(t1 * t2 * t3 * t4);
194 }
195
196 Mat3x3d computeHydrodynamicTensor(RealType viscosity);
197
198
199 private:
200 Mat3x3d hydro_tensor(const Vector3d& ri, const Vector3d& rj0, const Vector3d& rj1, const Vector3d& rj2,RealType s, RealType viscosity);
201
202 /* Local Indentity of vertex atoms in pos array*/
203 std::vector <StuntDouble*> vertexSD_;
204 Vector3d normal_;
205 Vector3d unitnormal_;
206 Vector3d centroid_;
207 Vector3d vertices_[3];
208 RealType area_;
209 RealType mass_;
210 Vector3d facetVelocity_;
211 //Length of triangle sides
212 Vector3d a_,b_,c_;
213 RealType alpha_,beta_,gamma_;
214 bool HaveArea_;
215 bool HaveNormal_;
216 bool HaveUnitNormal_;
217 bool HaveCentroid_;
218
219 }; // End class Triangle
220
221
222
223 } //end namespace OpenMD
224
225
226
227 #endif // MATH_FACET_HPP
228
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