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root/OpenMD/trunk/src/integrators/LDForceManager.hpp
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Comparing trunk/src/integrators/LDForceManager.hpp (file contents):
Revision 945 by gezelter, Tue Apr 25 02:09:01 2006 UTC vs.
Revision 963 by tim, Wed May 17 21:51:42 2006 UTC

# Line 45 | Line 45
45   #include "brains/ForceManager.hpp"
46   #include "primitives/Molecule.hpp"
47   #include "math/SeqRandNumGen.hpp"
48 + #include "hydrodynamics/Shape.hpp"
49  
50   namespace oopse {
51 +  
52 +  struct SDShape{
53 +    StuntDouble* sd;
54 +    Shape* shape;
55 +  };
56    
51  
57    struct HydroProp{
58      Vector3d cor;
59      Mat3x3d Xirtt;
# Line 73 | Line 78 | namespace oopse {
78      
79    private:
80      std::map<std::string, HydroProp> parseFrictionFile(const std::string& filename);    
81 <    void genRandomForceAndTorque(Vector3d& force, Vector3d& torque, unsigned int index, double variance);
81 >    void genRandomForceAndTorque(Vector3d& force, Vector3d& torque, unsigned int index, RealType variance);
82      std::vector<HydroProp> hydroProps_;
83      SeqRandNumGen randNumGen_;    
84 <    double variance_;
85 <    double langevinBufferRadius_;
86 <    double frozenBufferRadius_;
84 >    RealType variance_;
85 >    RealType langevinBufferRadius_;
86 >    RealType frozenBufferRadius_;
87      bool sphericalBoundaryConditions_;
88    };
89    

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