| 259 |
|
return props; |
| 260 |
|
} |
| 261 |
|
|
| 262 |
< |
void LDForceManager::postCalculation(bool needStress){ |
| 262 |
> |
void LDForceManager::postCalculation(){ |
| 263 |
|
SimInfo::MoleculeIterator i; |
| 264 |
|
Molecule::IntegrableObjectIterator j; |
| 265 |
|
Molecule* mol; |
| 468 |
|
if(!simParams->getUsePeriodicBoundaryConditions()) |
| 469 |
|
veloMunge->removeAngularDrift(); |
| 470 |
|
|
| 471 |
< |
ForceManager::postCalculation(needStress); |
| 471 |
> |
ForceManager::postCalculation(); |
| 472 |
|
} |
| 473 |
|
|
| 474 |
|
void LDForceManager::genRandomForceAndTorque(Vector3d& force, Vector3d& torque, unsigned int index, RealType variance) { |