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Comparing trunk/src/brains/Snapshot.hpp (file contents):
Revision 152 by tim, Tue Oct 26 17:28:53 2004 UTC vs.
Revision 1966 by gezelter, Fri Jan 24 14:17:42 2014 UTC

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1   /*
2 < * Copyright (C) 2000-2004  Object Oriented Parallel Simulation Engine (OOPSE) project
3 < *
4 < * Contact: oopse@oopse.org
5 < *
6 < * This program is free software; you can redistribute it and/or
7 < * modify it under the terms of the GNU Lesser General Public License
8 < * as published by the Free Software Foundation; either version 2.1
9 < * of the License, or (at your option) any later version.
10 < * All we ask is that proper credit is given for our work, which includes
11 < * - but is not limited to - adding the above copyright notice to the beginning
12 < * of your source code files, and to any copyright notice that you may distribute
13 < * with programs based on this work.
14 < *
15 < * This program is distributed in the hope that it will be useful,
16 < * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 < * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18 < * GNU Lesser General Public License for more details.
19 < *
20 < * You should have received a copy of the GNU Lesser General Public License
21 < * along with this program; if not, write to the Free Software
22 < * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
2 > * Copyright (c) 2005 The University of Notre Dame. All Rights Reserved.
3   *
4 + * The University of Notre Dame grants you ("Licensee") a
5 + * non-exclusive, royalty free, license to use, modify and
6 + * redistribute this software in source and binary code form, provided
7 + * that the following conditions are met:
8 + *
9 + * 1. Redistributions of source code must retain the above copyright
10 + *    notice, this list of conditions and the following disclaimer.
11 + *
12 + * 2. Redistributions in binary form must reproduce the above copyright
13 + *    notice, this list of conditions and the following disclaimer in the
14 + *    documentation and/or other materials provided with the
15 + *    distribution.
16 + *
17 + * This software is provided "AS IS," without a warranty of any
18 + * kind. All express or implied conditions, representations and
19 + * warranties, including any implied warranty of merchantability,
20 + * fitness for a particular purpose or non-infringement, are hereby
21 + * excluded.  The University of Notre Dame and its licensors shall not
22 + * be liable for any damages suffered by licensee as a result of
23 + * using, modifying or distributing the software or its
24 + * derivatives. In no event will the University of Notre Dame or its
25 + * licensors be liable for any lost revenue, profit or data, or for
26 + * direct, indirect, special, consequential, incidental or punitive
27 + * damages, however caused and regardless of the theory of liability,
28 + * arising out of the use of or inability to use software, even if the
29 + * University of Notre Dame has been advised of the possibility of
30 + * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).          
39 + * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
40 + * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41   */
25
26 /**
27  * @file Snapshot.hpp
28  * @author tlin
29  * @date 10/20/2004
30  * @time 23:56am
31  * @version 1.0
32  */
42    
43   #ifndef BRAINS_SNAPSHOT_HPP
44   #define BRAINS_SNAPSHOT_HPP
45  
46   #include <vector>
47  
48 < #include "math/Vector3.hpp"
49 < #include "math/SquareMatrix3.hpp"
48 > #include "brains/DataStorage.hpp"
49 > #include "nonbonded/NonBondedInteraction.hpp"
50 > #include "brains/Stats.hpp"
51  
52   using namespace std;
53 + namespace OpenMD{
54  
55 < namespace oopse{
55 >  /**
56 >   * FrameData is a structure for holding system-wide dynamic data
57 >   * about the simulation.
58 >   */
59 >  
60 >  struct FrameData {
61 >    int id;                       /**< identification number of the snapshot */
62 >    RealType currentTime;         /**< current time */
63 >    Mat3x3d  hmat;                /**< axes of the periodic box in matrix form */
64 >    Mat3x3d  invHmat;             /**< the inverse of the Hmat matrix */
65 >    Mat3x3d  bBox;                /**< axes of a bounding box in matrix form */
66 >    Mat3x3d  invBbox;             /**< the inverse of the bounding box */
67 >    bool     orthoRhombic;        /**< is this an orthorhombic periodic box? */
68 >    RealType totalEnergy;         /**< total energy of this frame */
69 >    RealType translationalKinetic; /**< translational kinetic energy of this frame */
70 >    RealType rotationalKinetic;   /**< rotational kinetic energy of this frame */
71 >    RealType kineticEnergy;       /**< kinetic energy of this frame */
72 >    RealType potentialEnergy;     /**< potential energy of this frame */
73 >    RealType shortRangePotential; /**< short-range contributions to the potential*/
74 >    RealType longRangePotential;  /**< long-range contributions to the potential */
75 >    RealType reciprocalPotential; /**< reciprocal-space contributions to the potential */
76 >    RealType bondPotential;       /**< bonded contribution to the potential */
77 >    RealType bendPotential;       /**< angle-bending contribution to the potential */
78 >    RealType torsionPotential;    /**< dihedral (torsion angle) contribution to the potential */
79 >    RealType inversionPotential;  /**< inversion (planarity) contribution to the potential */
80 >    potVec   lrPotentials;        /**< breakdown of long-range potentials by family */
81 >    potVec   excludedPotentials;  /**< breakdown of excluded potentials by family */
82 >    RealType restraintPotential;  /**< potential energy of restraints */
83 >    RealType rawPotential;        /**< unrestrained potential energy (when restraints are applied) */
84 >    RealType xyArea;              /**< XY area of this frame */
85 >    RealType volume;              /**< total volume of this frame */
86 >    RealType pressure;            /**< pressure of this frame */
87 >    RealType temperature;         /**< temperature of this frame */
88 >    pair<RealType, RealType> thermostat;    /**< thermostat variables */
89 >    RealType electronicTemperature; /**< temperature of the electronic degrees of freedom */
90 >    pair<RealType, RealType> electronicThermostat; /**< thermostat variables for electronic degrees of freedom */
91 >    Mat3x3d  barostat;            /**< barostat matrix */
92 >    Vector3d COM;                 /**< location of system center of mass */
93 >    Vector3d COMvel;              /**< system center of mass velocity */
94 >    Vector3d COMw;                /**< system center of mass angular velocity */
95 >    Mat3x3d  inertiaTensor;       /**< inertia tensor for entire system */
96 >    RealType gyrationalVolume;    /**< gyrational volume for entire system */
97 >    RealType hullVolume;          /**< hull volume for entire system */
98 >    Mat3x3d  stressTensor;        /**< stress tensor */
99 >    Mat3x3d  pressureTensor;      /**< pressure tensor */
100 >    Vector3d systemDipole;        /**< total system dipole moment */
101 >    Vector3d conductiveHeatFlux;  /**< heat flux vector (conductive only) */
102 >    Vector3d convectiveHeatFlux;  /**< heat flux vector (convective only) */
103 >    RealType conservedQuantity;   /**< anything conserved by the integrator */
104 >  };
105  
106  
107 <    //forward declaration
108 <    class Snapshot;
109 <    class SnapshotManager;
110 <    class StuntDouble;
111 <    
112 <    /**
113 <     * @class DataStorage
114 <     * @warning do not try to insert element into (or ease element from) private member data
55 <     * of DataStorage directly.
56 <     */
57 <    class DataStorage {
58 <        public:
107 >  /**
108 >   * @class Snapshot
109 >   * @brief The Snapshot class is a repository storing dynamic data during a
110 >   * Simulation.  Every Snapshot contains FrameData (for global information)
111 >   * as well as DataStorage (one for Atoms, one for RigidBodies, and one for
112 >   * CutoffGroups).
113 >   */
114 >  class Snapshot {
115  
116 <            enum{
117 <                slPosition = 1,
118 <                slVelocity = 2,
119 <                slAmat = 4,
120 <                slAngularMomentum = 8,
121 <                slUnitVector = 16,
122 <                slZAngle = 32,
67 <                slForce = 64,
68 <                slTorque = 128
69 <            };
70 <            
71 <            DataStorage(int size);
116 >  public:            
117 >    Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups);
118 >    Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups, int storageLayout);    
119 >    /** Returns the id of this Snapshot */
120 >    int      getID();
121 >    /** Sets the id of this Snapshot */
122 >    void     setID(int id);
123  
124 <            /** return the size of this DataStorage */
125 <            int size();
75 <            void resize(int size);
76 <            void reserve(int size);
124 >    /** sets the state of the computed properties to false */
125 >    void     clearDerivedProperties();
126  
127 <            void move(int source, int num, int target);
128 <            int getStorageLayout();
129 <            void setStorageLayout(int layout);
127 >    int      getSize();
128 >    /** Returns the number of atoms */
129 >    int      getNumberOfAtoms();
130 >    /** Returns the number of rigid bodies */
131 >    int      getNumberOfRigidBodies();
132 >    /** Returns the number of rigid bodies */
133 >    int      getNumberOfCutoffGroups();
134 >    /** Returns the number of bytes in a FrameData structure */
135 >    static int getFrameDataSize();
136  
137 <            double *getArrayPointer(int );
137 >    /** Returns the H-Matrix */
138 >    Mat3x3d  getHmat();
139 >    /** Sets the H-Matrix */
140 >    void     setHmat(const Mat3x3d& m);
141 >    /** Returns the inverse H-Matrix */
142 >    Mat3x3d  getInvHmat();
143  
144 <            friend class StuntDouble;
144 >    /** Returns the Bounding Box */
145 >    Mat3x3d  getBoundingBox();
146 >    /** Sets the Bounding Box */
147 >    void     setBoundingBox(const Mat3x3d& m);
148 >    /** Returns the inverse Bounding Box*/
149 >    Mat3x3d  getInvBoundingBox();
150 >            
151 >    RealType getVolume();
152 >    RealType getXYarea();
153 >    void     setVolume(const RealType vol);
154  
155 <        private:
156 <            int size_;
88 <            int storageLayout_;
89 <            vector<Vector3d> position;               /** position array */
90 <            vector<Vector3d> velocity;               /** velocity array */
91 <            vector<RotMat3x3d> aMat;            /** rotation matrix array */
92 <            vector<Vector3d> angularMomentum;/** velocity array */
93 <            vector<Vector3d> unitVector;                /** the lab frame unit vector array*/
94 <            vector<double> zAngle;              /** z -angle array */        
95 <            vector<Vector3d> force;               /** force array */
96 <            vector<Vector3d> torque;               /** torque array */
97 <    };
155 >    /** Wrapping the vector according to periodic boundary condition*/
156 >    void     wrapVector(Vector3d& v);
157  
158 <    /**
159 <     * @class Snapshot Snapshot.hpp "brains/Snapshot.hpp"
101 <     * @brief Snapshot class is a repository class for storing dynamic data during
102 <     *  Simulation
103 <     * Every snapshot class will contain one DataStorage  for atoms and one DataStorage
104 <     *  for rigid bodies.
105 <     * @see SimData
106 <     */
107 <    class Snapshot {
108 <        public:
109 <            
110 <            Snapshot(int nAtoms, int nRigidbodies) {
111 <                atomData.resize(nAtoms);
112 <                rigidbodyData.resize(nRigidbodies);
113 <            }
158 >    /** Scaling a vector to multiples of the periodic box */
159 >    Vector3d scaleVector(Vector3d &v);
160  
161 <            Snapshot(const Snapshot& s);
161 >    void     setCOM(const Vector3d &com);
162 >    void     setCOMvel(const Vector3d &comVel);
163 >    void     setCOMw(const Vector3d &comw);
164  
165 <            Snapshot& operator =(const Snapshot& s);
165 >    Vector3d getCOM();
166 >    Vector3d getCOMvel();
167 >    Vector3d getCOMw();
168              
169 <            /** Returns the id of this Snapshot */
170 <            int getID() {
171 <                return id_;
122 <            }
169 >    RealType getTime();
170 >    void     increaseTime(const RealType dt);
171 >    void     setTime(const RealType time);
172  
173 <            /** Sets the id of this Snapshot */
174 <            void setID(int id) {
175 <                id_ = id;
176 <            }
173 >    void     setBondPotential(const RealType bp);
174 >    void     setBendPotential(const RealType bp);
175 >    void     setTorsionPotential(const RealType tp);
176 >    void     setInversionPotential(const RealType ip);
177 >    RealType getBondPotential();
178 >    RealType getBendPotential();
179 >    RealType getTorsionPotential();
180 >    RealType getInversionPotential();
181  
182 <            //template<typename T>
130 <            //static typename T::ElemPointerType getArrayPointer(vector<T>& v) {
131 <            //    return v[0]->getArrayPointer();
132 <            //}
182 >    RealType getShortRangePotential();
183  
184 <            int getSize() {
185 <                return atomData.size() + rigidbodyData.size();
186 <            }
184 >    void     setLongRangePotential(const potVec lrPot);
185 >    RealType getLongRangePotential();
186 >    potVec   getLongRangePotentials();
187  
188 <            /** Returns the number of atoms */
189 <            int getNumberOfAtoms() {
190 <                return atomData.size();
191 <            }
188 >    void     setReciprocalPotential(const RealType rp);
189 >    RealType getReciprocalPotential();
190 >    
191 >    void     setExcludedPotentials(const potVec exPot);
192 >    potVec   getExcludedPotentials();
193 >  
194 >    void     setRestraintPotential(const RealType rp);
195 >    RealType getRestraintPotential();
196  
197 <            /** Returns the number of rigid bodies */
198 <            int getNumberOfRigidBodies() {
145 <                return rigidbodyData.size();
146 <            }
197 >    void     setRawPotential(const RealType rp);
198 >    RealType getRawPotential();
199  
200 <            /** Returns the H-Matrix */
201 <            Mat3x3d getHmat() {
202 <                return hmat_;
203 <            }
200 >    RealType getPotentialEnergy();
201 >    RealType getKineticEnergy();
202 >    RealType getTranslationalKineticEnergy();
203 >    RealType getRotationalKineticEnergy();
204 >    void     setKineticEnergy(const RealType ke);
205 >    void     setTranslationalKineticEnergy(const RealType tke);
206 >    void     setRotationalKineticEnergy(const RealType rke);
207 >    RealType getTotalEnergy();
208 >    void     setTotalEnergy(const RealType te);
209 >    RealType getConservedQuantity();
210 >    void     setConservedQuantity(const RealType cq);
211 >    RealType getTemperature();
212 >    void     setTemperature(const RealType temp);
213 >    RealType getElectronicTemperature();
214 >    void     setElectronicTemperature(const RealType eTemp);
215 >    RealType getPressure();
216 >    void     setPressure(const RealType pressure);
217  
218 <            /** Sets the H-Matrix */
219 <            void setHamt(const Mat3x3d& m) {
155 <                hmat_ = m;
156 <                invHmat_ = hmat_.inverse();
157 <            }
218 >    Mat3x3d  getPressureTensor();
219 >    void     setPressureTensor(const Mat3x3d& pressureTensor);
220  
221 <            /** Returns the inverse H-Matrix */
222 <            Mat3x3d getInvHmat() {
161 <                return invHmat_
162 <            }
221 >    Mat3x3d  getStressTensor();
222 >    void     setStressTensor(const Mat3x3d& stressTensor);
223  
224 <            double getTimeStamp() {
225 <                return timeStamp_;
166 <            }
224 >    Vector3d getConductiveHeatFlux();
225 >    void     setConductiveHeatFlux(const Vector3d& chf);
226  
227 <            void setTimeStamp(double timeStamp) {
228 <                timeStamp_ =timeStamp;
170 <            }
227 >    Vector3d getConvectiveHeatFlux();
228 >    void     setConvectiveHeatFlux(const Vector3d& chf);
229  
230 +    Vector3d getHeatFlux();
231 +    
232 +    Vector3d getSystemDipole();
233 +    void     setSystemDipole(const Vector3d& bd);
234  
235 <            DataStorage atomData;
236 <            DataStorage rigidbodyData;
235 >    pair<RealType, RealType> getThermostat();
236 >    void setThermostat(const pair<RealType, RealType>& thermostat);
237 >
238 >    pair<RealType, RealType> getElectronicThermostat();
239 >    void setElectronicThermostat(const pair<RealType, RealType>& eThermostat);
240              
241 <            friend class StuntDouble;
242 <            
178 <        private:
179 <            double timeStamp_;
180 <            Mat3x3d hmat_;
181 <            Mat3x3d invHmat_;
182 <            int id_; /**< identification number of the snapshot */
183 <    };
241 >    Mat3x3d  getBarostat();
242 >    void     setBarostat(const Mat3x3d& barostat);
243  
244 <    typedef DataStorage (Snapshot::*DataStoragePointer);
244 >    Mat3x3d  getInertiaTensor();
245 >    void     setInertiaTensor(const Mat3x3d& inertiaTensor);
246 >
247 >    RealType getGyrationalVolume();
248 >    void     setGyrationalVolume(const RealType gv);
249 >
250 >    RealType getHullVolume();
251 >    void     setHullVolume(const RealType hv);
252 >    
253 >    void     setOrthoTolerance(RealType orthoTolerance);
254 >
255 >    DataStorage atomData;
256 >    DataStorage rigidbodyData;
257 >    DataStorage cgData;
258 >    FrameData   frameData;
259 >
260 >    bool hasTotalEnergy;        
261 >    bool hasTranslationalKineticEnergy;    
262 >    bool hasRotationalKineticEnergy;    
263 >    bool hasKineticEnergy;    
264 >    bool hasShortRangePotential;
265 >    bool hasLongRangePotential;
266 >    bool hasPotentialEnergy;    
267 >    bool hasXYarea;
268 >    bool hasVolume;        
269 >    bool hasPressure;      
270 >    bool hasTemperature;    
271 >    bool hasElectronicTemperature;
272 >    bool hasCOM;            
273 >    bool hasCOMvel;
274 >    bool hasCOMw;
275 >    bool hasPressureTensor;    
276 >    bool hasSystemDipole;    
277 >    bool hasConvectiveHeatFlux;
278 >    bool hasInertiaTensor;
279 >    bool hasGyrationalVolume;
280 >    bool hasHullVolume;
281 >    bool hasConservedQuantity;
282 >    bool hasBoundingBox;
283 >
284 >  private:
285 >    RealType orthoTolerance_;
286 >    
287 >  };
288 >
289 >  typedef DataStorage (Snapshot::*DataStoragePointer);
290   }
291   #endif //BRAINS_SNAPSHOT_HPP

Comparing trunk/src/brains/Snapshot.hpp (property svn:keywords):
Revision 152 by tim, Tue Oct 26 17:28:53 2004 UTC vs.
Revision 1966 by gezelter, Fri Jan 24 14:17:42 2014 UTC

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