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Comparing trunk/src/brains/Snapshot.cpp (file contents):
Revision 963 by tim, Wed May 17 21:51:42 2006 UTC vs.
Revision 1925 by gezelter, Wed Aug 7 15:24:16 2013 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).          
39 + * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
40 + * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41   */
42    
43   /**
44   * @file Snapshot.cpp
45   * @author tlin
46   * @date 11/11/2004
46 * @time 10:56am
47   * @version 1.0
48   */
49  
# Line 51 | Line 51
51   #include "utils/NumericConstant.hpp"
52   #include "utils/simError.h"
53   #include "utils/Utility.hpp"
54 < namespace oopse {
54 > #include <cstdio>
55  
56 <  void  Snapshot::setHmat(const Mat3x3d& m) {
57 <    const RealType orthoTolerance = NumericConstant::epsilon;
58 <    hmat_ = m;
59 <    invHmat_ = hmat_.inverse();
56 > namespace OpenMD {
57 >
58 >  Snapshot::Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups) :
59 >    atomData(nAtoms), rigidbodyData(nRigidbodies),
60 >    cgData(nCutoffGroups, DataStorage::dslPosition),
61 >    orthoTolerance_(1e-6) {
62      
63 <    //prepare fortran Hmat
64 <    RealType fortranHmat[9];
65 <    RealType fortranInvHmat[9];
66 <    hmat_.getArray(fortranHmat);
67 <    invHmat_.getArray(fortranInvHmat);
63 >    frameData.id = -1;                  
64 >    frameData.currentTime = 0;    
65 >    frameData.hmat = Mat3x3d(0.0);            
66 >    frameData.invHmat = Mat3x3d(0.0);          
67 >    frameData.orthoRhombic = false;        
68 >    frameData.bondPotential = 0.0;      
69 >    frameData.bendPotential = 0.0;      
70 >    frameData.torsionPotential = 0.0;  
71 >    frameData.inversionPotential = 0.0;
72 >    frameData.lrPotentials = potVec(0.0);
73 >    frameData.reciprocalPotential = 0.0;
74 >    frameData.excludedPotentials = potVec(0.0);
75 >    frameData.restraintPotential = 0.0;
76 >    frameData.rawPotential = 0.0;  
77 >    frameData.xyArea = 0.0;
78 >    frameData.volume = 0.0;          
79 >    frameData.thermostat = make_pair(0.0, 0.0);
80 >    frameData.electronicThermostat = make_pair(0.0, 0.0);
81 >    frameData.barostat = Mat3x3d(0.0);              
82 >    frameData.stressTensor = Mat3x3d(0.0);              
83 >    frameData.conductiveHeatFlux = Vector3d(0.0, 0.0, 0.0);
84  
85 +    clearDerivedProperties();
86 +  }
87 +  
88 +  Snapshot::Snapshot(int nAtoms, int nRigidbodies, int nCutoffGroups,
89 +                     int storageLayout) :
90 +    atomData(nAtoms, storageLayout),
91 +    rigidbodyData(nRigidbodies, storageLayout),
92 +    cgData(nCutoffGroups, DataStorage::dslPosition),
93 +    orthoTolerance_(1e-6) {
94 +    
95 +    frameData.id = -1;                  
96 +    frameData.currentTime = 0;    
97 +    frameData.hmat = Mat3x3d(0.0);            
98 +    frameData.invHmat = Mat3x3d(0.0);      
99 +    frameData.bBox = Mat3x3d(0.0);            
100 +    frameData.invBbox = Mat3x3d(0.0);
101 +    frameData.orthoRhombic = false;        
102 +    frameData.bondPotential = 0.0;      
103 +    frameData.bendPotential = 0.0;      
104 +    frameData.torsionPotential = 0.0;  
105 +    frameData.inversionPotential = 0.0;
106 +    frameData.lrPotentials = potVec(0.0);
107 +    frameData.reciprocalPotential = 0.0;
108 +    frameData.excludedPotentials = potVec(0.0);
109 +    frameData.restraintPotential = 0.0;
110 +    frameData.rawPotential = 0.0;      
111 +    frameData.xyArea = 0.0;
112 +    frameData.volume = 0.0;          
113 +    frameData.thermostat = make_pair(0.0, 0.0);
114 +    frameData.electronicThermostat = make_pair(0.0, 0.0);
115 +    frameData.barostat = Mat3x3d(0.0);              
116 +    frameData.stressTensor = Mat3x3d(0.0);              
117 +    frameData.conductiveHeatFlux = Vector3d(0.0, 0.0, 0.0);
118 +
119 +    clearDerivedProperties();
120 +  }
121 +
122 +  void Snapshot::clearDerivedProperties() {
123 +    frameData.totalEnergy = 0.0;    
124 +    frameData.translationalKinetic = 0.0;  
125 +    frameData.rotationalKinetic = 0.0;  
126 +    frameData.kineticEnergy = 0.0;  
127 +    frameData.potentialEnergy = 0.0;
128 +    frameData.shortRangePotential = 0.0;
129 +    frameData.longRangePotential = 0.0;
130 +    frameData.pressure = 0.0;        
131 +    frameData.temperature = 0.0;
132 +    frameData.pressureTensor = Mat3x3d(0.0);  
133 +    frameData.systemDipole = Vector3d(0.0);            
134 +    frameData.convectiveHeatFlux = Vector3d(0.0, 0.0, 0.0);
135 +    frameData.electronicTemperature = 0.0;
136 +    frameData.COM = V3Zero;            
137 +    frameData.COMvel = V3Zero;          
138 +    frameData.COMw = V3Zero;  
139 +
140 +    hasTotalEnergy = false;        
141 +    hasTranslationalKineticEnergy = false;      
142 +    hasRotationalKineticEnergy = false;      
143 +    hasKineticEnergy = false;      
144 +    hasShortRangePotential = false;
145 +    hasLongRangePotential = false;
146 +    hasPotentialEnergy = false;  
147 +    hasXYarea = false;
148 +    hasVolume = false;        
149 +    hasPressure = false;      
150 +    hasTemperature = false;    
151 +    hasElectronicTemperature = false;
152 +    hasCOM = false;
153 +    hasCOMvel = false;
154 +    hasCOMw = false;
155 +    hasPressureTensor = false;    
156 +    hasSystemDipole = false;      
157 +    hasConvectiveHeatFlux = false;  
158 +    hasInertiaTensor = false;
159 +    hasGyrationalVolume = false;  
160 +    hasHullVolume = false;
161 +    hasConservedQuantity = false;
162 +    hasBoundingBox = false;
163 +  }
164 +
165 +  /** Returns the id of this Snapshot */
166 +  int Snapshot::getID() {
167 +    return frameData.id;
168 +  }
169 +  
170 +  /** Sets the id of this Snapshot */
171 +  void Snapshot::setID(int id) {
172 +    frameData.id = id;
173 +  }
174 +  
175 +  int Snapshot::getSize() {
176 +    return atomData.getSize() + rigidbodyData.getSize();
177 +  }
178 +  
179 +  /** Returns the number of atoms */
180 +  int Snapshot::getNumberOfAtoms() {
181 +    return atomData.getSize();
182 +  }
183 +  
184 +  /** Returns the number of rigid bodies */
185 +  int Snapshot::getNumberOfRigidBodies() {
186 +    return rigidbodyData.getSize();
187 +  }
188 +  
189 +  /** Returns the number of rigid bodies */
190 +  int Snapshot::getNumberOfCutoffGroups() {
191 +    return cgData.getSize();
192 +  }
193 +  
194 +  /** Returns the H-Matrix */
195 +  Mat3x3d Snapshot::getHmat() {
196 +    return frameData.hmat;
197 +  }
198 +
199 +  /** Sets the H-Matrix */  
200 +  void Snapshot::setHmat(const Mat3x3d& m) {
201 +    hasVolume = false;
202 +    frameData.hmat = m;
203 +    frameData.invHmat = frameData.hmat.inverse();
204 +    
205      //determine whether the box is orthoTolerance or not
206 <    int oldOrthoRhombic = orthoRhombic_;
206 >    bool oldOrthoRhombic = frameData.orthoRhombic;
207      
208 <    RealType smallDiag = fabs(hmat_(0, 0));
209 <    if(smallDiag > fabs(hmat_(1, 1))) smallDiag = fabs(hmat_(1, 1));
210 <    if(smallDiag > fabs(hmat_(2, 2))) smallDiag = fabs(hmat_(2, 2));    
211 <    RealType tol = smallDiag * orthoTolerance;
208 >    RealType smallDiag = fabs(frameData.hmat(0, 0));
209 >    if(smallDiag > fabs(frameData.hmat(1, 1))) smallDiag = fabs(frameData.hmat(1, 1));
210 >    if(smallDiag > fabs(frameData.hmat(2, 2))) smallDiag = fabs(frameData.hmat(2, 2));    
211 >    RealType tol = smallDiag * orthoTolerance_;
212  
213 <    orthoRhombic_ = 1;
213 >    frameData.orthoRhombic = true;
214  
215      for (int i = 0; i < 3; i++ ) {
216        for (int j = 0 ; j < 3; j++) {
217          if (i != j) {
218 <          if (orthoRhombic_) {
219 <            if ( fabs(hmat_(i, j)) >= tol)
220 <              orthoRhombic_ = 0;
218 >          if (frameData.orthoRhombic) {
219 >            if ( fabs(frameData.hmat(i, j)) >= tol)
220 >              frameData.orthoRhombic = false;
221            }        
222          }
223        }
224      }
225 +    
226 +    if( oldOrthoRhombic != frameData.orthoRhombic){
227 +      
228 +      // It is finally time to suppress these warnings once and for
229 +      // all.  They were annoying and not very informative.
230  
231 <    if( oldOrthoRhombic != orthoRhombic_ ){
232 <
233 <      if( orthoRhombic_ ) {
234 <        sprintf( painCave.errMsg,
235 <                 "OOPSE is switching from the default Non-Orthorhombic\n"
236 <                 "\tto the faster Orthorhombic periodic boundary computations.\n"
237 <                 "\tThis is usually a good thing, but if you want the\n"
238 <                 "\tNon-Orthorhombic computations, make the orthoBoxTolerance\n"
239 <                 "\tvariable ( currently set to %G ) smaller.\n",
240 <                 orthoTolerance);
241 <        painCave.severity = OOPSE_INFO;
242 <        simError();
243 <      }
244 <      else {
245 <        sprintf( painCave.errMsg,
246 <                 "OOPSE is switching from the faster Orthorhombic to the more\n"
247 <                 "\tflexible Non-Orthorhombic periodic boundary computations.\n"
248 <                 "\tThis is usually because the box has deformed under\n"
249 <                 "\tNPTf integration. If you want to live on the edge with\n"
250 <                 "\tthe Orthorhombic computations, make the orthoBoxTolerance\n"
251 <                 "\tvariable ( currently set to %G ) larger.\n",
252 <                 orthoTolerance);
253 <        painCave.severity = OOPSE_WARNING;
111 <        simError();
112 <      }
231 >      // if( frameData.orthoRhombic ) {
232 >      //   sprintf( painCave.errMsg,
233 >      //         "OpenMD is switching from the default Non-Orthorhombic\n"
234 >      //         "\tto the faster Orthorhombic periodic boundary computations.\n"
235 >      //         "\tThis is usually a good thing, but if you want the\n"
236 >      //         "\tNon-Orthorhombic computations, make the orthoBoxTolerance\n"
237 >      //         "\tvariable ( currently set to %G ) smaller.\n",
238 >      //         orthoTolerance_);
239 >      //   painCave.severity = OPENMD_INFO;
240 >      //   simError();
241 >      // }
242 >      // else {
243 >      //   sprintf( painCave.errMsg,
244 >      //         "OpenMD is switching from the faster Orthorhombic to the more\n"
245 >      //         "\tflexible Non-Orthorhombic periodic boundary computations.\n"
246 >      //         "\tThis is usually because the box has deformed under\n"
247 >      //         "\tNPTf integration. If you want to live on the edge with\n"
248 >      //         "\tthe Orthorhombic computations, make the orthoBoxTolerance\n"
249 >      //         "\tvariable ( currently set to %G ) larger.\n",
250 >      //         orthoTolerance_);
251 >      //   painCave.severity = OPENMD_WARNING;
252 >      //   simError();
253 >      // }
254      }    
255 +  }
256 +  
257 +  /** Returns the inverse H-Matrix */
258 +  Mat3x3d Snapshot::getInvHmat() {
259 +    return frameData.invHmat;
260 +  }
261  
262 <    //notify fortran simulation box has changed
263 <    setFortranBox(fortranHmat, fortranInvHmat, &orthoRhombic_);
262 >  /** Returns the Bounding Box */
263 >  Mat3x3d Snapshot::getBoundingBox() {
264 >    return frameData.bBox;
265    }
266  
267 +  /** Sets the Bounding Box */  
268 +  void Snapshot::setBoundingBox(const Mat3x3d& m) {
269 +    frameData.bBox = m;
270 +    frameData.invBbox = frameData.bBox.inverse();
271 +    hasBoundingBox = true;
272 +  }
273  
274 <  void Snapshot::wrapVector(Vector3d& pos) {
274 >  /** Returns the inverse Bounding Box */
275 >  Mat3x3d Snapshot::getInvBoundingBox() {
276 >    return frameData.invBbox;
277 >  }
278  
279 <    int i;
280 <    Vector3d scaled;
279 >  RealType Snapshot::getXYarea() {
280 >    if (!hasXYarea) {
281 >      Vector3d x = frameData.hmat.getColumn(0);
282 >      Vector3d y = frameData.hmat.getColumn(1);
283 >      frameData.xyArea = cross(x,y).length();
284 >      hasXYarea = true;
285 >    }
286 >    return frameData.xyArea;
287 >  }
288  
289 <    if( !orthoRhombic_ ){
289 >  RealType Snapshot::getVolume() {
290 >    if (!hasVolume) {
291 >      frameData.volume = frameData.hmat.determinant();
292 >      hasVolume = true;
293 >    }
294 >    return frameData.volume;
295 >  }
296  
297 <      // calc the scaled coordinates.
298 <      scaled = invHmat_* pos;
297 >  void Snapshot::setVolume(RealType vol) {
298 >    hasVolume = true;
299 >    frameData.volume = vol;
300 >  }
301  
130      // wrap the scaled coordinates
131      for (i = 0; i < 3; ++i) {
132        scaled[i] -= roundMe(scaled[i]);
133      }
302  
303 +  /** Wrap a vector according to periodic boundary conditions */
304 +  void Snapshot::wrapVector(Vector3d& pos) {
305 +    
306 +    if( !frameData.orthoRhombic ) {
307 +      Vector3d scaled = frameData.invHmat * pos;
308 +      for (int i = 0; i < 3; i++) {
309 +        scaled[i] -= roundMe( scaled[i] );        
310 +      }
311        // calc the wrapped real coordinates from the wrapped scaled coordinates
312 <      pos = hmat_ * scaled;    
312 >      pos = frameData.hmat * scaled;
313 >    } else {
314 >      RealType scaled;
315 >      for (int i=0; i<3; i++) {      
316 >        scaled = pos[i] * frameData.invHmat(i,i);
317 >        scaled -= roundMe( scaled );
318 >        pos[i] = scaled * frameData.hmat(i,i);
319 >      }
320 >    }
321 >  }
322  
323 <    } else {//if it is orthoRhombic, we could improve efficiency by only caculating the diagonal element
323 >  /** Scaling a vector to multiples of the periodic box */
324 >  inline Vector3d Snapshot::scaleVector(Vector3d& pos) {  
325      
326 +    Vector3d scaled;
327 +
328 +    if( !frameData.orthoRhombic )
329 +      scaled = frameData.invHmat * pos;
330 +    else {
331        // calc the scaled coordinates.
332 <      for (i=0; i<3; i++) {
333 <        scaled[i] = pos[i] * invHmat_(i, i);
334 <      }
144 <        
145 <      // wrap the scaled coordinates
146 <      for (i = 0; i < 3; ++i) {
147 <        scaled[i] -= roundMe(scaled[i]);
148 <      }
332 >      for (int i=0; i<3; i++)
333 >        scaled[i] = pos[i] * frameData.invHmat(i, i);
334 >    }
335  
336 <      // calc the wrapped real coordinates from the wrapped scaled coordinates
337 <      for (i=0; i<3; i++) {
338 <        pos[i] = scaled[i] * hmat_(i, i);
336 >    return scaled;
337 >  }
338 >
339 >  void Snapshot::setCOM(const Vector3d& com) {
340 >    frameData.COM = com;
341 >    hasCOM = true;
342 >  }
343 >  
344 >  void Snapshot::setCOMvel(const Vector3d& comVel) {
345 >    frameData.COMvel = comVel;
346 >    hasCOMvel = true;
347 >  }
348 >  
349 >  void Snapshot::setCOMw(const Vector3d& comw) {
350 >    frameData.COMw = comw;
351 >    hasCOMw = true;
352 >  }
353 >  
354 >  Vector3d Snapshot::getCOM() {
355 >    return frameData.COM;
356 >  }
357 >  
358 >  Vector3d Snapshot::getCOMvel() {
359 >    return frameData.COMvel;
360 >  }
361 >  
362 >  Vector3d Snapshot::getCOMw() {
363 >    return frameData.COMw;
364 >  }
365 >  
366 >  RealType Snapshot::getTime() {
367 >    return frameData.currentTime;
368 >  }
369 >  
370 >  void Snapshot::increaseTime(RealType dt) {
371 >    setTime(getTime() + dt);
372 >  }
373 >  
374 >  void Snapshot::setTime(RealType time) {
375 >    frameData.currentTime = time;
376 >  }
377 >
378 >  void Snapshot::setBondPotential(RealType bp) {
379 >    frameData.bondPotential = bp;
380 >  }
381 >  
382 >  void Snapshot::setBendPotential(RealType bp) {
383 >    frameData.bendPotential = bp;
384 >  }
385 >  
386 >  void Snapshot::setTorsionPotential(RealType tp) {
387 >    frameData.torsionPotential = tp;
388 >  }
389 >  
390 >  void Snapshot::setInversionPotential(RealType ip) {
391 >    frameData.inversionPotential = ip;
392 >  }
393 >
394 >
395 >  RealType Snapshot::getBondPotential() {
396 >    return frameData.bondPotential;
397 >  }
398 >  RealType Snapshot::getBendPotential() {
399 >    return frameData.bendPotential;
400 >  }
401 >  RealType Snapshot::getTorsionPotential() {
402 >    return frameData.torsionPotential;
403 >  }
404 >  RealType Snapshot::getInversionPotential() {
405 >    return frameData.inversionPotential;
406 >  }
407 >
408 >  RealType Snapshot::getShortRangePotential() {
409 >    if (!hasShortRangePotential) {
410 >      frameData.shortRangePotential = frameData.bondPotential;
411 >      frameData.shortRangePotential += frameData.bendPotential;
412 >      frameData.shortRangePotential += frameData.torsionPotential;
413 >      frameData.shortRangePotential += frameData.inversionPotential;
414 >      hasShortRangePotential = true;
415 >    }
416 >    return frameData.shortRangePotential;
417 >  }
418 >
419 >  void Snapshot::setReciprocalPotential(RealType rp){
420 >    frameData.reciprocalPotential = rp;
421 >  }
422 >
423 >  RealType Snapshot::getReciprocalPotential() {
424 >    return frameData.reciprocalPotential;
425 >  }
426 >
427 >  void Snapshot::setLongRangePotential(potVec lrPot) {
428 >    frameData.lrPotentials = lrPot;
429 >  }
430 >    
431 >  RealType Snapshot::getLongRangePotential() {
432 >    if (!hasLongRangePotential) {
433 >      for (int i = 0; i < N_INTERACTION_FAMILIES; i++) {
434 >        frameData.longRangePotential += frameData.lrPotentials[i];
435        }
436 <        
436 >      frameData.longRangePotential += frameData.reciprocalPotential;
437 >      hasLongRangePotential = true;
438 >    }  
439 >    return frameData.longRangePotential;
440 >  }
441 >
442 >  potVec Snapshot::getLongRangePotentials() {
443 >    return frameData.lrPotentials;
444 >  }
445 >
446 >  RealType Snapshot::getPotentialEnergy() {
447 >    if (!hasPotentialEnergy) {
448 >      frameData.potentialEnergy = this->getLongRangePotential();
449 >      frameData.potentialEnergy += this->getShortRangePotential();
450 >      hasPotentialEnergy = true;
451      }
452 +    return frameData.potentialEnergy;
453 +  }
454 +    
455 +  void Snapshot::setExcludedPotentials(potVec exPot) {
456 +    frameData.excludedPotentials = exPot;
457 +  }
458  
459 +  potVec Snapshot::getExcludedPotentials() {
460 +    return frameData.excludedPotentials;
461    }
462 +      
463 +  void Snapshot::setRestraintPotential(RealType rp) {
464 +    frameData.restraintPotential = rp;
465 +  }
466 +  
467 +  RealType Snapshot::getRestraintPotential() {
468 +    return frameData.restraintPotential;
469 +  }
470 +  
471 +  void Snapshot::setRawPotential(RealType rp) {
472 +    frameData.rawPotential = rp;
473 +  }
474 +  
475 +  RealType Snapshot::getRawPotential() {
476 +    return frameData.rawPotential;
477 +  }
478  
479 < }
479 >  RealType Snapshot::getTranslationalKineticEnergy() {
480 >    return frameData.translationalKinetic;
481 >  }
482 >
483 >  RealType Snapshot::getRotationalKineticEnergy() {
484 >    return frameData.rotationalKinetic;
485 >  }
486 >
487 >  RealType Snapshot::getKineticEnergy() {
488 >    return frameData.kineticEnergy;
489 >  }
490 >
491 >  void Snapshot::setTranslationalKineticEnergy(RealType tke) {
492 >    hasTranslationalKineticEnergy = true;
493 >    frameData.translationalKinetic = tke;
494 >  }
495 >
496 >  void Snapshot::setRotationalKineticEnergy(RealType rke) {
497 >    hasRotationalKineticEnergy = true;
498 >    frameData.rotationalKinetic = rke;
499 >  }
500 >
501 >  void Snapshot::setKineticEnergy(RealType ke) {
502 >    hasKineticEnergy = true;
503 >    frameData.kineticEnergy = ke;
504 >  }
505 >
506 >  RealType Snapshot::getTotalEnergy() {
507 >    return frameData.totalEnergy;
508 >  }
509 >
510 >  void Snapshot::setTotalEnergy(RealType te) {
511 >    hasTotalEnergy = true;
512 >    frameData.totalEnergy = te;
513 >  }
514 >
515 >  RealType Snapshot::getConservedQuantity() {
516 >    return frameData.conservedQuantity;
517 >  }
518 >
519 >  void Snapshot::setConservedQuantity(RealType cq) {
520 >    hasConservedQuantity = true;
521 >    frameData.conservedQuantity = cq;
522 >  }
523 >
524 >  RealType Snapshot::getTemperature() {
525 >    return frameData.temperature;
526 >  }
527 >
528 >  void Snapshot::setTemperature(RealType temp) {
529 >    hasTemperature = true;
530 >    frameData.temperature = temp;
531 >  }
532 >
533 >  RealType Snapshot::getElectronicTemperature() {
534 >    return frameData.electronicTemperature;
535 >  }
536 >
537 >  void Snapshot::setElectronicTemperature(RealType eTemp) {
538 >    hasElectronicTemperature = true;
539 >    frameData.electronicTemperature = eTemp;
540 >  }
541 >
542 >  RealType Snapshot::getPressure() {
543 >    return frameData.pressure;
544 >  }
545 >
546 >  void Snapshot::setPressure(RealType pressure) {
547 >    hasPressure = true;
548 >    frameData.pressure = pressure;
549 >  }
550 >
551 >  Mat3x3d Snapshot::getPressureTensor() {
552 >    return frameData.pressureTensor;
553 >  }
554 >
555 >
556 >  void Snapshot::setPressureTensor(const Mat3x3d& pressureTensor) {
557 >    hasPressureTensor = true;
558 >    frameData.pressureTensor = pressureTensor;
559 >  }
560 >
561 >  void Snapshot::setStressTensor(const Mat3x3d& stressTensor) {
562 >    frameData.stressTensor = stressTensor;
563 >  }
564 >
565 >  Mat3x3d  Snapshot::getStressTensor() {
566 >    return frameData.stressTensor;
567 >  }
568 >
569 >  void Snapshot::setConductiveHeatFlux(const Vector3d& chf) {
570 >    frameData.conductiveHeatFlux = chf;
571 >  }
572 >
573 >  Vector3d Snapshot::getConductiveHeatFlux() {
574 >    return frameData.conductiveHeatFlux;
575 >  }
576    
577 +  Vector3d Snapshot::getConvectiveHeatFlux() {
578 +    return frameData.convectiveHeatFlux;
579 +  }
580 +
581 +  void Snapshot::setConvectiveHeatFlux(const Vector3d& chf) {    
582 +    hasConvectiveHeatFlux = true;
583 +    frameData.convectiveHeatFlux = chf;
584 +  }
585 +
586 +  Vector3d Snapshot::getHeatFlux() {
587 +    // BE CAREFUL WITH UNITS
588 +    return getConductiveHeatFlux() + getConvectiveHeatFlux();
589 +  }
590 +
591 +  Vector3d Snapshot::getSystemDipole() {
592 +    return frameData.systemDipole;
593 +  }
594 +
595 +  void Snapshot::setSystemDipole(const Vector3d& bd) {    
596 +    hasSystemDipole = true;
597 +    frameData.systemDipole = bd;
598 +  }
599 +
600 +  void Snapshot::setThermostat(const pair<RealType, RealType>& thermostat) {
601 +    frameData.thermostat = thermostat;
602 +  }
603 +
604 +  pair<RealType, RealType> Snapshot::getThermostat() {
605 +    return frameData.thermostat;
606 +  }
607 +
608 +  void Snapshot::setElectronicThermostat(const pair<RealType, RealType>& eTherm) {
609 +    frameData.electronicThermostat = eTherm;
610 +  }
611 +
612 +  pair<RealType, RealType> Snapshot::getElectronicThermostat() {
613 +    return frameData.electronicThermostat;
614 +  }
615 +
616 +  void Snapshot::setBarostat(const Mat3x3d& barostat) {
617 +    frameData.barostat = barostat;
618 +  }
619 +
620 +  Mat3x3d Snapshot::getBarostat() {
621 +    return frameData.barostat;
622 +  }
623 +
624 +  void Snapshot::setInertiaTensor(const Mat3x3d& inertiaTensor) {
625 +    frameData.inertiaTensor = inertiaTensor;
626 +    hasInertiaTensor = true;
627 +  }
628 +
629 +  Mat3x3d Snapshot::getInertiaTensor() {
630 +    return frameData.inertiaTensor;
631 +  }
632 +
633 +  void Snapshot::setGyrationalVolume(const RealType gyrationalVolume) {
634 +    frameData.gyrationalVolume = gyrationalVolume;
635 +    hasGyrationalVolume = true;
636 +  }
637 +
638 +  RealType Snapshot::getGyrationalVolume() {
639 +    return frameData.gyrationalVolume;
640 +  }
641 +
642 +  void Snapshot::setHullVolume(const RealType hullVolume) {
643 +    frameData.hullVolume = hullVolume;
644 +    hasHullVolume = true;
645 +  }
646 +
647 +  RealType Snapshot::getHullVolume() {
648 +    return frameData.hullVolume;
649 +  }
650 +
651 +  void Snapshot::setOrthoTolerance(RealType ot) {
652 +    orthoTolerance_ = ot;
653 +  }
654 + }

Comparing trunk/src/brains/Snapshot.cpp (property svn:keywords):
Revision 963 by tim, Wed May 17 21:51:42 2006 UTC vs.
Revision 1925 by gezelter, Wed Aug 7 15:24:16 2013 UTC

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