299 |
|
|
300 |
|
/** Wrap a vector according to periodic boundary conditions */ |
301 |
|
void Snapshot::wrapVector(Vector3d& pos) { |
302 |
– |
|
303 |
– |
Vector3d scaled = scaleVector(pos); |
304 |
– |
|
305 |
– |
for (int i = 0; i < 3; i++) |
306 |
– |
scaled[i] -= roundMe(scaled[i]); |
302 |
|
|
303 |
< |
if( !frameData.orthoRhombic ) |
304 |
< |
pos = frameData.hmat * scaled; |
305 |
< |
else { |
306 |
< |
|
303 |
> |
if( !frameData.orthoRhombic ) { |
304 |
> |
Vector3d scaled = frameData.invHmat * pos; |
305 |
> |
for (int i = 0; i < 3; i++) |
306 |
> |
scaled[i] -= roundMe(scaled[i]); |
307 |
|
// calc the wrapped real coordinates from the wrapped scaled coordinates |
308 |
+ |
pos = frameData.hmat * scaled; |
309 |
+ |
} else { |
310 |
+ |
// calc the scaled coordinates. |
311 |
+ |
RealType scaled; |
312 |
|
for (int i=0; i<3; i++) { |
313 |
< |
pos[i] = scaled[i] * frameData.hmat(i, i); |
314 |
< |
} |
313 |
> |
scaled = pos[i] * frameData.invHmat(i, i); |
314 |
> |
scaled -= roundMe(scaled); |
315 |
> |
pos[i] = scaled * frameData.hmat(i, i); |
316 |
> |
} |
317 |
|
} |
318 |
|
} |
319 |
|
|
320 |
+ |
|
321 |
|
/** Scaling a vector to multiples of the periodic box */ |
322 |
|
inline Vector3d Snapshot::scaleVector(Vector3d& pos) { |
323 |
|
|