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 * redistribute this software in source and binary code form, provided | 
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 * that the following conditions are met: | 
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 * | 
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 * 1. Acknowledgement of the program authors must be made in any | 
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 *    publication of scientific results based in part on use of the | 
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 *    program.  An acceptable form of acknowledgement is citation of | 
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 *    the article in which the program was described (Matthew | 
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 *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher | 
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 *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented | 
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 *    Parallel Simulation Engine for Molecular Dynamics," | 
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 *    J. Comput. Chem. 26, pp. 252-271 (2005)) | 
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< | 
 * | 
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 * 2. Redistributions of source code must retain the above copyright | 
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> | 
 * 1. Redistributions of source code must retain the above copyright | 
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 *    notice, this list of conditions and the following disclaimer. | 
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 * | 
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 * 3. Redistributions in binary form must reproduce the above copyright | 
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> | 
 * 2. Redistributions in binary form must reproduce the above copyright | 
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 *    notice, this list of conditions and the following disclaimer in the | 
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 *    documentation and/or other materials provided with the | 
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 *    distribution. | 
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 * arising out of the use of or inability to use software, even if the | 
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 * University of Notre Dame has been advised of the possibility of | 
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 * such damages. | 
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 * | 
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 * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your | 
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 * research, please cite the appropriate papers when you publish your | 
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 * work.  Good starting points are: | 
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 *                                                                       | 
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+ | 
 * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).              | 
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+ | 
 * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).           | 
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+ | 
 * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 24107 (2008).           | 
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 * [4]  Vardeman & Gezelter, in progress (2009).                         | 
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 */ | 
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  | 
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/** | 
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 | 
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#include "brains/DataStorage.hpp" | 
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 | 
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namespace oopse { | 
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namespace OpenMD { | 
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 | 
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  DataStorage::DataStorage() : size_(0), storageLayout_(0){ | 
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 | 
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      //error | 
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      std::cerr << "size does not match"<< std::endl;         | 
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    } | 
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< | 
 | 
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> | 
    if (storageLayout_ & dslParticlePot && particlePot.size() != size_) { | 
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> | 
      //error | 
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      std::cerr << "size does not match"<< std::endl;         | 
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> | 
    } | 
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     | 
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    return size_; | 
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 | 
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  } | 
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      internalResize(torque, newSize); | 
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    } | 
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 | 
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    if (storageLayout_ & dslParticlePot) { | 
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      internalResize(particlePot, newSize); | 
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    } | 
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 | 
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    size_ = newSize; | 
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  } | 
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 | 
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    if (storageLayout_ & dslTorque) { | 
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      torque.reserve(size); | 
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    } | 
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+ | 
     | 
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    if (storageLayout_ & dslParticlePot) { | 
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      particlePot.reserve(size); | 
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    } | 
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 | 
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  } | 
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 | 
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    if (storageLayout_ & dslTorque) { | 
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      internalCopy(torque, source, num, target);  | 
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    } | 
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 | 
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    if (storageLayout_ & dslParticlePot) { | 
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      internalCopy(particlePot, source, num, target);  | 
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    } | 
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     | 
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 | 
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  } | 
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 | 
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  | 
    case dslTorque: | 
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  | 
      return internalGetArrayPointer(torque); | 
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< | 
      break;   | 
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> | 
      break; | 
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> | 
 | 
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> | 
    case dslParticlePot: | 
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> | 
      return internalGetArrayPointer(particlePot); | 
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> | 
      break; | 
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  | 
             | 
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  | 
    default: | 
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  | 
      //error message | 
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      bytes += sizeof(Vector3d); | 
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  | 
    } | 
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    if (layout & dslAmat) { | 
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< | 
      bytes += sizeof(Mat3x3d);     | 
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> | 
      bytes += sizeof(RotMat3x3d);     | 
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  | 
    } | 
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  | 
    if (layout & dslAngularMomentum) { | 
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      bytes += sizeof(Vector3d); | 
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  | 
      bytes += sizeof(Mat3x3d); | 
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  | 
    } | 
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  | 
    if (layout & dslZAngle) { | 
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< | 
      bytes += sizeof(Vector3d); | 
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> | 
      bytes += sizeof(RealType); | 
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  | 
    } | 
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  | 
    if (layout & dslForce) { | 
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  | 
      bytes += sizeof(Vector3d); | 
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  | 
    if (layout & dslTorque) { | 
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  | 
      bytes += sizeof(Vector3d); | 
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  | 
    } | 
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+ | 
    if (layout & dslParticlePot) { | 
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+ | 
      bytes += sizeof(RealType); | 
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+ | 
    } | 
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  | 
    return bytes; | 
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  | 
  } | 
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  | 
 |