ViewVC Help
View File | Revision Log | Show Annotations | View Changeset | Root Listing
root/OpenMD/trunk/src/brains/BlockSnapshotManager.cpp
(Generate patch)

Comparing trunk/src/brains/BlockSnapshotManager.cpp (file contents):
Revision 346 by gezelter, Tue Feb 15 15:24:54 2005 UTC vs.
Revision 2071 by gezelter, Sat Mar 7 21:41:51 2015 UTC

# Line 6 | Line 6
6   * redistribute this software in source and binary code form, provided
7   * that the following conditions are met:
8   *
9 < * 1. Acknowledgement of the program authors must be made in any
10 < *    publication of scientific results based in part on use of the
11 < *    program.  An acceptable form of acknowledgement is citation of
12 < *    the article in which the program was described (Matthew
13 < *    A. Meineke, Charles F. Vardeman II, Teng Lin, Christopher
14 < *    J. Fennell and J. Daniel Gezelter, "OOPSE: An Object-Oriented
15 < *    Parallel Simulation Engine for Molecular Dynamics,"
16 < *    J. Comput. Chem. 26, pp. 252-271 (2005))
17 < *
18 < * 2. Redistributions of source code must retain the above copyright
9 > * 1. Redistributions of source code must retain the above copyright
10   *    notice, this list of conditions and the following disclaimer.
11   *
12 < * 3. Redistributions in binary form must reproduce the above copyright
12 > * 2. Redistributions in binary form must reproduce the above copyright
13   *    notice, this list of conditions and the following disclaimer in the
14   *    documentation and/or other materials provided with the
15   *    distribution.
# Line 37 | Line 28
28   * arising out of the use of or inability to use software, even if the
29   * University of Notre Dame has been advised of the possibility of
30   * such damages.
31 + *
32 + * SUPPORT OPEN SCIENCE!  If you use OpenMD or its source code in your
33 + * research, please cite the appropriate papers when you publish your
34 + * work.  Good starting points are:
35 + *                                                                      
36 + * [1]  Meineke, et al., J. Comp. Chem. 26, 252-271 (2005).            
37 + * [2]  Fennell & Gezelter, J. Chem. Phys. 124, 234104 (2006).          
38 + * [3]  Sun, Lin & Gezelter, J. Chem. Phys. 128, 234107 (2008).          
39 + * [4]  Kuang & Gezelter,  J. Chem. Phys. 133, 164101 (2010).
40 + * [5]  Vardeman, Stocker & Gezelter, J. Chem. Theory Comput. 7, 834 (2011).
41   */
42   #include <algorithm>
43   #include "brains/BlockSnapshotManager.hpp"
44 < #include "utils/physmem.h"
44 > //#include "utils/residentMem.h"
45 > //#include "utils/physmem.h"
46   #include "utils/Algorithm.hpp"
47   #include "brains/SimInfo.hpp"
48   #include "io/DumpReader.hpp"
49  
50 < namespace oopse {
51 < BlockSnapshotManager::BlockSnapshotManager(SimInfo* info, const std::string& filename,
52 <    int storageLayout, int blockCapacity)
53 <    : SnapshotManager(storageLayout), info_(info), blockCapacity_(blockCapacity), activeBlocks_(blockCapacity_, -1) {
50 > namespace OpenMD {
51 >  BlockSnapshotManager::BlockSnapshotManager(SimInfo* info,
52 >                                             const std::string& filename,
53 >                                             int storageLayout,
54 >                                             long long int memSize,
55 >                                             int blockCapacity)
56 >    : SnapshotManager(storageLayout), info_(info),
57 >      blockCapacity_(blockCapacity), memSize_(memSize),
58 >      activeBlocks_(blockCapacity_, -1),
59 >      activeRefCount_(blockCapacity_, 0) {
60  
61 <    nAtoms_ = info->getNGlobalAtoms();
62 <    nRigidBodies_ = info->getNGlobalRigidBodies();
61 >      nAtoms_ = info->getNGlobalAtoms();
62 >      nRigidBodies_ = info->getNGlobalRigidBodies();
63 >      nCutoffGroups_ = info->getNCutoffGroups();
64  
65 <    double avalPhysMem = physmem_available();
65 >      // eliminate suspect calls to figure out free memory:
66 >      // RealType physMem = physmem_total();
67 >      // RealType rssMem = residentMem();
68 >      // RealType avaliablePhysMem = physMem - rssMem;
69      
70 <    int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout);
70 >      int bytesPerStuntDouble = DataStorage::getBytesPerStuntDouble(storageLayout);
71 >      int bytesPerCutoffGroup = DataStorage::getBytesPerStuntDouble(DataStorage::dslPosition);
72  
73 <    int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble;
73 >      int bytesPerFrameData = Snapshot::getFrameDataSize();
74 >      int bytesPerFrame = (nRigidBodies_ + nAtoms_) * bytesPerStuntDouble
75 >        + nCutoffGroups_ * bytesPerCutoffGroup
76 >        + bytesPerFrameData;
77  
78 <    int frameCapacity = int (avalPhysMem / bytesPerFrame);
79 <    
80 <    nSnapshotPerBlock_ = frameCapacity /blockCapacity_ ;
78 >      // total number of frames that can fit in memory
79 >      //RealType frameCapacity = avaliablePhysMem / bytesPerFrame;
80 >      RealType frameCapacity = (RealType) memSize_ / (RealType) bytesPerFrame;
81  
82 <    reader_ = new DumpReader(info, filename);
83 <    nframes_ = reader_->getNFrames();
84 <
85 <    int nblocks = nframes_ / nSnapshotPerBlock_;
86 <    if (nframes_ % nSnapshotPerBlock_ != 0) {
82 >      // number of frames in each block given the need to hold multiple blocks
83 >      // in memory at the same time:
84 >      nSnapshotPerBlock_ = int(frameCapacity) / blockCapacity_;
85 >      if (nSnapshotPerBlock_ <= 0) {
86 >       std::cerr << "not enough memory to hold two configs!" << std::endl;
87 >      }
88 >      reader_ = new DumpReader(info, filename);
89 >      nframes_ = reader_->getNFrames();
90 >      int nblocks = nframes_ / nSnapshotPerBlock_;
91 >      if (nframes_ % int(nSnapshotPerBlock_) != 0) {
92          ++nblocks;
93 <    }  
93 >      }  
94      
95 <    for (int i = 0; i < nblocks; ++i) {
95 >      for (int i = 0; i < nblocks; ++i) {
96          blocks_.push_back(SnapshotBlock(i*nSnapshotPerBlock_, (i+1)*nSnapshotPerBlock_));    
97 <    }
98 <    //the last block may not have nSnapshotPerBlock frames, we need to consider this special situation
99 <    blocks_.back().second = nframes_;
97 >      }
98 >      //the last block may not have nSnapshotPerBlock frames, we need to consider this special situation
99 >      blocks_.back().second = nframes_;
100  
101 <    snapshots_.insert(snapshots_.begin(), nframes_,(Snapshot*)(NULL));  
101 >      snapshots_.insert(snapshots_.begin(), nframes_, static_cast<Snapshot*>(NULL));  
102 >
103 >      std::cout << "-----------------------------------------------------"
104 >                << std::endl;
105 >      std::cout << "BlockSnapshotManager memory report:" << std::endl;
106 >      std::cout << "\n";
107 >      // std::cout << "  Physical Memory available:\t" << (unsigned long)physMem <<  " bytes" <<std::endl;
108 >      //std::cout << "     Resident Memory in use:\t" << (unsigned long)rssMem << " bytes" <<std::endl;
109 >      //std::cout << "Memory available for OpenMD:\t" << (unsigned long)avaliablePhysMem << " bytes" <<std::endl;
110 >      std::cout << "Memory requested for OpenMD:\t"
111 >                << (unsigned long)memSize_ << " bytes" << std::endl;
112 >      std::cout << "        Bytes per FrameData:\t"
113 >                << (unsigned long)bytesPerFrameData << std::endl;
114 >      std::cout << "      Bytes per StuntDouble:\t"
115 >                << (unsigned long)bytesPerStuntDouble << std::endl;
116 >      std::cout << "     Bytes per Cutoff Group:\t"
117 >                << (unsigned long)bytesPerCutoffGroup << std::endl;
118 >      std::cout << "            Bytes per Frame:\t"
119 >                << (unsigned long)bytesPerFrame << std::endl;
120 >      std::cout << "             Frame Capacity:\t"
121 >                << (unsigned long)frameCapacity << std::endl;
122 >      std::cout << "       Frames in trajectory:\t"
123 >                << (unsigned long)nframes_ << std::endl;
124 >      std::cout << "        Snapshots per Block:\t"
125 >                << (unsigned long)nSnapshotPerBlock_ << std::endl;
126 >      std::cout << "     Total number of Blocks:\t"
127 >                << (unsigned long)nblocks << std::endl;
128 >      std::cout << "-----------------------------------------------------"
129 >                << std::endl;
130      
131 < }
131 >    }
132  
133  
134 < BlockSnapshotManager::~BlockSnapshotManager() {
134 >  BlockSnapshotManager::~BlockSnapshotManager() {
135      currentSnapshot_ = NULL;
136      previousSnapshot_ = NULL;
137      
# Line 90 | Line 139 | BlockSnapshotManager::~BlockSnapshotManager() {
139  
140      std::vector<int>::iterator i;
141      for (i = activeBlocks_.begin(); i != activeBlocks_.end(); ++i) {
142 <        if (*i != -1) {
143 <            unloadBlock(*i);
144 <        }
142 >      if (*i != -1) {
143 >        unloadBlock(*i);
144 >      }
145      }
146 < }
146 >  }
147  
148 < int BlockSnapshotManager::getNActiveBlocks() {
148 >   Snapshot* BlockSnapshotManager::getSnapshot(int id) {
149 >    currentSnapshot_ = snapshots_[id];
150 >    return snapshots_[id];
151 >  }
152 >
153 >  int BlockSnapshotManager::getNActiveBlocks() {
154 > #ifdef __RWSTD  
155 >    int count = 0;
156 >    std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1), count);
157 >    return count;
158 > #else
159      return std::count_if(activeBlocks_.begin(), activeBlocks_.end(), std::bind2nd(std::not_equal_to<int>(), -1));
160 < }
160 > #endif
161 >  }
162  
103 bool BlockSnapshotManager::isBlockActive(int block) {
104    return std::find(activeBlocks_.begin(), activeBlocks_.end(), block) != activeBlocks_.end() ? true : false;
105 }
163  
107 bool BlockSnapshotManager::loadBlock(int block) {
108    bool loadSuccess;
109    if (isBlockActive(block)) {
110        loadSuccess = true;
111    } else if (getNActiveBlocks() < blockCapacity_){
164  
165 <        for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
166 <            snapshots_[i] = loadFrame(i);
167 <        }
168 <        
169 <        std::vector<int>::iterator j;
170 <        j = std::find(activeBlocks_.begin(), activeBlocks_.end(), -1);
171 <        assert(j != activeBlocks_.end());
172 <        *j = block;    
173 <        loadSuccess = true;
174 <    }else {
175 <        loadSuccess = false;
176 <    }
177 <
165 >  bool BlockSnapshotManager::loadBlock(int block) {
166 >    std::vector<int>::iterator i = findActiveBlock(block);
167 >    bool loadSuccess(false);
168 >    if (i != activeBlocks_.end()) {
169 >      // If the block is already in memory, just increase the
170 >      // reference count:
171 >      ++activeRefCount_[i - activeBlocks_.begin()];
172 >      loadSuccess = true;
173 >    } else if (getNActiveBlocks() < blockCapacity_){
174 >      // If the number of active blocks is less than the block
175 >      // capacity, just load the block:
176 >      internalLoad(block);
177 >      loadSuccess = true;
178 >    } else if ( hasZeroRefBlock() ) {
179 >      // If we have already reached the block capacity, we need to
180 >      // unload a block with 0 references:
181 >      int zeroRefBlock = getFirstZeroRefBlock();
182 >      assert(zeroRefBlock != -1);
183 >      internalUnload(zeroRefBlock);
184 >      internalLoad(block);
185 >    } else {
186 >      // We have reached capacity and all blocks in memory are have
187 >      // non-zero references:
188 >      loadSuccess = false;
189 >    }    
190      return loadSuccess;
191 < }
191 >  }
192  
193 < bool BlockSnapshotManager::unloadBlock(int block) {
193 >  bool BlockSnapshotManager::unloadBlock(int block) {
194      bool unloadSuccess;
195 <    if (!isBlockActive(block)){
196 <        unloadSuccess = false;
195 >    std::vector<int>::iterator i = findActiveBlock(block);
196 >    
197 >    if (i != activeBlocks_.end()){
198 >      --activeRefCount_[i - activeBlocks_.begin()];
199 >      if (activeRefCount_[i - activeBlocks_.begin()] < 0) {
200 >        //in case, unloadBlock called multiple times
201 >        activeRefCount_[i - activeBlocks_.begin()]  = 0;
202 >      }
203 >
204 >      if (activeRefCount_[i-activeBlocks_.begin()] == 0) {
205 >        internalUnload(block);
206 >      }
207 >        
208 >      unloadSuccess = true;
209      } else {
210 <        for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
135 <            delete snapshots_[i];
136 <            snapshots_[i] = NULL;
137 <        }
138 <        std::vector<int>::iterator j;
139 <        j = std::find(activeBlocks_.begin(), activeBlocks_.end(), block);
140 <        assert(j != activeBlocks_.end());
141 <        *j = -1;
142 <        unloadSuccess = true;
210 >      unloadSuccess = false;
211      }
212  
213      return unloadSuccess;
214 < }
214 >  }
215  
216 < std::vector<int> BlockSnapshotManager::getActiveBlocks() {
216 >  void BlockSnapshotManager::internalLoad(int block) {
217 >        
218 >    for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
219 >      snapshots_[i] = loadFrame(i);
220 >    }
221 >    
222 >    std::vector<int>::iterator j;
223 >    j = std::find(activeBlocks_.begin(), activeBlocks_.end(), -1);
224 >    assert(j != activeBlocks_.end());
225 >    *j = block;    
226 >    ++activeRefCount_[j - activeBlocks_.begin()];
227 >  }
228 >
229 >  void BlockSnapshotManager::internalUnload(int block) {
230 >    std::cerr << "called internal unload for block "<< block << "\n";
231 >    for (int i = blocks_[block].first; i < blocks_[block].second; ++i) {
232 >      delete snapshots_[i];
233 >      snapshots_[i] = NULL;
234 >    }
235 >    std::vector<int>::iterator j;
236 >    j = std::find(activeBlocks_.begin(), activeBlocks_.end(), block);
237 >    assert(j != activeBlocks_.end());
238 >    *j = -1;
239 >  }
240 >
241 >  bool BlockSnapshotManager::hasZeroRefBlock(){
242 >    return std::find(activeRefCount_.begin(), activeRefCount_.end(), 0) != activeRefCount_.end() ?  true : false;
243 >  }
244 >
245 >  int BlockSnapshotManager::getFirstZeroRefBlock(){
246 >    std::vector<int>::iterator i = std::find(activeRefCount_.begin(), activeRefCount_.end(), 0);
247 >    return i != activeRefCount_.end() ? activeBlocks_[i - activeRefCount_.begin()] : -1;
248 >  }
249 >
250 >  std::vector<int> BlockSnapshotManager::getActiveBlocks() {
251      std::vector<int> result;
252 <    oopse::copy_if(activeBlocks_.begin(), activeBlocks_.end(), std::back_inserter(result),
253 <        std::bind2nd(std::not_equal_to<int>(), -1));
252 >    OpenMD::copy_if(activeBlocks_.begin(), activeBlocks_.end(), std::back_inserter(result),
253 >                   std::bind2nd(std::not_equal_to<int>(), -1));
254      return result;    
255 < }
255 >  }
256  
257 < Snapshot* BlockSnapshotManager::loadFrame(int frame){
258 <    Snapshot* snapshot = new Snapshot(nAtoms_, nRigidBodies_, getStorageLayout());
257 >  Snapshot* BlockSnapshotManager::loadFrame(int frame){
258 >    Snapshot* snapshot = new Snapshot(nAtoms_, nRigidBodies_, nCutoffGroups_,
259 >                                      getStorageLayout());
260      snapshot->setID(frame);
261 +    snapshot->clearDerivedProperties();
262      
159    /** @todo fixed me */
160    Snapshot* oldSnapshot = currentSnapshot_;
263      currentSnapshot_ = snapshot;  
264      reader_->readFrame(frame);
265 <    currentSnapshot_ = oldSnapshot;
265 >
266      return snapshot;
267 < }
267 >  }
268  
269 < int BlockSnapshotManager::getNFrames() {
269 >  int BlockSnapshotManager::getNFrames() {
270      return reader_->getNFrames();
271 < }
271 >  }
272  
273 +  void BlockSnapshotManager::needCOMprops(bool ncp) {
274 +    reader_->setNeedCOMprops(ncp);
275 +  }
276 +
277   }

Comparing trunk/src/brains/BlockSnapshotManager.cpp (property svn:keywords):
Revision 346 by gezelter, Tue Feb 15 15:24:54 2005 UTC vs.
Revision 2071 by gezelter, Sat Mar 7 21:41:51 2015 UTC

# Line 0 | Line 1
1 + Author Id Revision Date

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines