53 |
|
int storageLayout, |
54 |
|
long long int memSize, |
55 |
|
int blockCapacity) |
56 |
< |
: SnapshotManager(storageLayout), info_(info), memSize_(memSize), |
57 |
< |
blockCapacity_(blockCapacity), activeBlocks_(blockCapacity_, -1), |
56 |
> |
: SnapshotManager(storageLayout), info_(info), |
57 |
> |
blockCapacity_(blockCapacity), memSize_(memSize), |
58 |
> |
activeBlocks_(blockCapacity_, -1), |
59 |
|
activeRefCount_(blockCapacity_, 0) { |
60 |
|
|
61 |
|
nAtoms_ = info->getNGlobalAtoms(); |
164 |
|
|
165 |
|
bool BlockSnapshotManager::loadBlock(int block) { |
166 |
|
std::vector<int>::iterator i = findActiveBlock(block); |
167 |
< |
bool loadSuccess; |
167 |
> |
bool loadSuccess(false); |
168 |
|
if (i != activeBlocks_.end()) { |
169 |
< |
//if block is already in memory, just increast the reference count |
169 |
> |
// If the block is already in memory, just increase the |
170 |
> |
// reference count: |
171 |
|
++activeRefCount_[i - activeBlocks_.begin()]; |
172 |
|
loadSuccess = true; |
173 |
|
} else if (getNActiveBlocks() < blockCapacity_){ |
174 |
< |
//if number of active blocks is less than the block capacity, just load it |
174 |
> |
// If the number of active blocks is less than the block |
175 |
> |
// capacity, just load the block: |
176 |
|
internalLoad(block); |
177 |
|
loadSuccess = true; |
178 |
|
} else if ( hasZeroRefBlock() ) { |
179 |
< |
//if already reach the block capacity, need to unload a block with 0 reference |
179 |
> |
// If we have already reached the block capacity, we need to |
180 |
> |
// unload a block with 0 references: |
181 |
|
int zeroRefBlock = getFirstZeroRefBlock(); |
182 |
|
assert(zeroRefBlock != -1); |
183 |
|
internalUnload(zeroRefBlock); |
184 |
|
internalLoad(block); |
185 |
|
} else { |
186 |
< |
//reach the capacity and all blocks in memory are not zero reference |
186 |
> |
// We have reached capacity and all blocks in memory are have |
187 |
> |
// non-zero references: |
188 |
|
loadSuccess = false; |
189 |
< |
} |
185 |
< |
|
189 |
> |
} |
190 |
|
return loadSuccess; |
191 |
|
} |
192 |
|
|