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root/OpenMD/trunk/src/applications/staticProps/RNEMDStats.cpp
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Comparing trunk/src/applications/staticProps/RNEMDStats.cpp (file contents):
Revision 1888 by gezelter, Tue Jun 18 17:52:37 2013 UTC vs.
Revision 1944 by gezelter, Wed Nov 6 18:30:25 2013 UTC

# Line 104 | Line 104 | namespace OpenMD {
104      int i;
105  
106      vector<RealType> binMass(nBins_, 0.0);
107 <    vector<Vector3d> binVel(nBins_, V3Zero);
107 >    vector<Vector3d> binP(nBins_, V3Zero);
108      vector<RealType> binKE(nBins_, 0.0);
109      vector<unsigned int> binDof(nBins_, 0);
110    vector<unsigned int> binCount(nBins_, 0);
110      
112    
111      for (mol = info_->beginMolecule(mi); mol != NULL;
112           mol = info_->nextMolecule(mi)) {
113        
# Line 117 | Line 115 | namespace OpenMD {
115        
116        for (rb = mol->beginRigidBody(rbIter); rb != NULL;
117             rb = mol->nextRigidBody(rbIter)) {
118 <        rb->updateAtoms();
118 >        rb->updateAtomVel();
119        }
120      }
121    
# Line 137 | Line 135 | namespace OpenMD {
135  
136        int bin = getBin(pos);
137  
140      binCount[bin] += 1;
141
138        binMass[bin] += m;
139 <      binVel[bin] += vel;
139 >      binP[bin] += m * vel;
140        binKE[bin] += 0.5 * (m * vel.lengthSquare());
141        binDof[bin] += 3;
142        
# Line 170 | Line 166 | namespace OpenMD {
166                                            PhysicalConstants::energyConvert);
167          RealType den = binMass[i] * nBins_ * PhysicalConstants::densityConvert
168            / volume_;
169 <        Vector3d vel = binVel[i] / RealType(binCount[i]);
169 >        Vector3d vel = binP[i] / binMass[i];
170 >
171          dynamic_cast<Accumulator *>(temperature->accumulator[i])->add(temp);
172          dynamic_cast<VectorAccumulator *>(velocity->accumulator[i])->add(vel);
173          dynamic_cast<Accumulator *>(density->accumulator[i])->add(den);
# Line 231 | Line 228 | namespace OpenMD {
228      int i;
229  
230      vector<RealType> binMass(nBins_, 0.0);
231 <    vector<Vector3d> binaVel(nBins_, V3Zero);
231 >    vector<Mat3x3d>  binI(nBins_);
232 >    vector<Vector3d> binL(nBins_, V3Zero);
233      vector<RealType> binKE(nBins_, 0.0);
234 <    vector<unsigned int> binDof(nBins_, 0);
237 <    vector<unsigned int> binCount(nBins_, 0);
234 >    vector<int> binDof(nBins_, 0);
235      
236      for (mol = info_->beginMolecule(mi); mol != NULL;
237           mol = info_->nextMolecule(mi)) {
# Line 243 | Line 240 | namespace OpenMD {
240        
241        for (rb = mol->beginRigidBody(rbIter); rb != NULL;
242             rb = mol->nextRigidBody(rbIter)) {
243 <        rb->updateAtoms();
243 >        rb->updateAtomVel();
244        }
245      }
246    
# Line 255 | Line 252 | namespace OpenMD {
252      
253      for (sd = seleMan_.beginSelected(i); sd != NULL;
254           sd = seleMan_.nextSelected(i)) {
255 <      
255 >
256        // figure out where that object is:
257 +      int bin = getBin(sd->getPos() );      
258  
259 <      Vector3d rPos = sd->getPos() - coordinateOrigin_;
262 <      Vector3d vel = sd->getVel();      
263 <      Vector3d aVel = cross(rPos, vel);
264 <      RealType m = sd->getMass();
259 >      if (bin >= 0 && bin < nBins_)  {
260  
261 <      int bin = getBin(rPos);
261 >        Vector3d rPos = sd->getPos() - coordinateOrigin_;
262 >        Vector3d vel = sd->getVel();      
263 >        RealType m = sd->getMass();
264 >        Vector3d L = m * cross(rPos, vel);
265 >        Mat3x3d I(0.0);
266 >        I = outProduct(rPos, rPos) * m;
267 >        RealType r2 = rPos.lengthSquare();
268 >        I(0, 0) += m * r2;
269 >        I(1, 1) += m * r2;
270 >        I(2, 2) += m * r2;      
271  
272 <      binCount[bin] += 1;
273 <
274 <      binMass[bin] += m;
275 <      binaVel[bin] += aVel;
276 <      binKE[bin] += 0.5 * (m * vel.lengthSquare());
277 <      binDof[bin] += 3;
278 <      
279 <      if (sd->isDirectional()) {
280 <        Vector3d angMom = sd->getJ();
281 <        Mat3x3d I = sd->getI();
282 <        if (sd->isLinear()) {
283 <          int i = sd->linearAxis();
284 <          int j = (i + 1) % 3;
285 <          int k = (i + 2) % 3;
286 <          binKE[bin] += 0.5 * (angMom[j] * angMom[j] / I(j, j) +
287 <                               angMom[k] * angMom[k] / I(k, k));
288 <          binDof[bin] += 2;
289 <        } else {
290 <          binKE[bin] += 0.5 * (angMom[0] * angMom[0] / I(0, 0) +
291 <                               angMom[1] * angMom[1] / I(1, 1) +
292 <                               angMom[2] * angMom[2] / I(2, 2));
293 <          binDof[bin] += 3;
272 >        binMass[bin] += m;
273 >        binI[bin] += I;
274 >        binL[bin] += L;
275 >        binKE[bin] += 0.5 * (m * vel.lengthSquare());
276 >        binDof[bin] += 3;
277 >        
278 >        if (sd->isDirectional()) {
279 >          Vector3d angMom = sd->getJ();
280 >          Mat3x3d Ia = sd->getI();
281 >          if (sd->isLinear()) {
282 >            int i = sd->linearAxis();
283 >            int j = (i + 1) % 3;
284 >            int k = (i + 2) % 3;
285 >            binKE[bin] += 0.5 * (angMom[j] * angMom[j] / Ia(j, j) +
286 >                                 angMom[k] * angMom[k] / Ia(k, k));
287 >            binDof[bin] += 2;
288 >          } else {
289 >            binKE[bin] += 0.5 * (angMom[0] * angMom[0] / Ia(0, 0) +
290 >                                 angMom[1] * angMom[1] / Ia(1, 1) +
291 >                                 angMom[2] * angMom[2] / Ia(2, 2));
292 >            binDof[bin] += 3;
293 >          }
294          }
295        }
296      }
# Line 298 | Line 302 | namespace OpenMD {
302          RealType temp = 2.0 * binKE[i] / (binDof[i] * PhysicalConstants::kb *
303                                            PhysicalConstants::energyConvert);
304          RealType den = binMass[i] * 3.0 * PhysicalConstants::densityConvert
305 <          / (4.0 * M_PI * (pow(router,3) - pow(rinner,3)));  
306 <        Vector3d aVel = binaVel[i] / RealType(binCount[i]);
305 >          / (4.0 * M_PI * (pow(router,3) - pow(rinner,3)));
306 >
307 >        Vector3d omega = binI[i].inverse() * binL[i];
308 >
309          dynamic_cast<Accumulator *>(temperature->accumulator[i])->add(temp);
310 <        dynamic_cast<VectorAccumulator *>(angularVelocity->accumulator[i])->add(aVel);
310 >        dynamic_cast<VectorAccumulator *>(angularVelocity->accumulator[i])->add(omega);
311          dynamic_cast<Accumulator *>(density->accumulator[i])->add(den);
312          dynamic_cast<Accumulator *>(counts_->accumulator[i])->add(1);
313        }

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